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Post by xsquidz on Oct 8, 2014 14:15:34 GMT -5
Ok, so I am going to a tournament with a very bizarre comp system. First of all, you only get 1 Bound CAD, no allies, no super heavies, no formations, no fortifications etc etc.
You also get penalized for taking more than 2 elites, HQ, fast, heavy (unless they normally don’t take a slot) and you get penalized if any of those slots are more than 400 points. Same with flyers and dedicated transports.
I made 2 lists, the first would be at a negative 2 comp score, the second would be perfect but for the life of me I can’t decide which to take!
First list is simple and shows my love of leman russes: 1750 IG Leman russ and troops
HQ 1 Pask-Punisher with HB Sponsons, H Stubber 1 Executioner with plasma sponsons
1 TC Exterminator with Hull Las and HB Sponsons 1 Exterminator with Hull Las and HB Sponsons
F 1 Vendetta 1 Vendetta
H 1 Eradicator with HB Sponsons 1 Eradicator with HB Sponsons
T 8 Veterans 1 Lascannon HWT 8 Veterans 1 Lascannon HWT 5 Infantry Platoon 26 3 Infantry Squads 2 Autocannon HWT Models 59 Total Points 1750
Like I said, it has -2 comp because of so much in my HQ. The idea is just to provide a wall of AV 14/13/10. I do expect there will be a few people who don’t care about comp and take 5 wave serpents or 3 riptides etc.
So here is my 2nd list. 1750 IG Creed and Troops
HQ 5 CCS with Kurov Aquila, 1 melta 6 Creed (Warlord) and CCS, Astropath 2 Primaris Psyker
F 1 Vendetta 1 Vendetta
H 1 Exterminator with HB Sponsons, Hull las 1 Exterminator with HB Sponsons, Hull las
T 8 Veterans with 3 plasma gun 1 Lascannon HWT 8 Veterans with 3 plasma gun 1 Lascannon HWT 4 Infantry Platoon with Autocannon 36 4 Infantry Squads 4 4 Autocannon HWT 4 Infantry Platoon with Autocannon 18 2 Infantry Squads, 1 flamer 2 2 Autocannon HWT Models 103 Total Points 1750
Another unique thing they did is allow you to pick your warlord trait so I made a list with creed since he gets 2. I was going to take Draconian Disciple from the AG book and the +1 seize/reroll reserves from the BRB as going first with this army is key, as is getting the vendettas in for more lascannons. This list has an astropath to try and get lucky with shrouding or invis, or just give one more warp dice to the primaries that will try to TL 1-2 units a turn. The Kurov gives me PE in case I don’t get any TL off. I will have 3 units of 2 autocannons in IS squads that gives me a total of 8 autocannons, 10 lascannons and 2 exterminator autocannons, 6 heavy bolters, 6 plasma gun with 5 of the senior office orders for either tank hunter/monster hunter or ignores cover.
I like the idea of driving around 6 leman russes more than troops (I like big tanks) but I don’t know how well it will do and I think the 2nd list might be a bit less fun but do better and I want to do well. I actually won this tournament once for battle score, not best overall.
So if anyone has any advice to improve either list, let me know or has ideas why I should pick one over the other, let me know.
Thanks!
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Post by treadiculous on Oct 8, 2014 16:34:58 GMT -5
I personally would go with the list which fully satisfies the tournament rules. I would also want to clarify if Creed gave the option of choosing 2 warlord traits. (If I were running this tournament I would say you could choose 1 and roll on a table for the other).
I prefer infantry and while big tanks are cool the infantry are far more flexible. They won't die instantly die in close combat either.
I found the numbers and letters written before each entry slightly confusing as were a couple of the abbreviations. I assume the letter equates to the slot in the FOC, H equals Heavy etc. I assume the numbers indicate the number of models involved? I am not sure what a bound CAD is, or what PE might be. (Sorry). This makes it a little tricky to work out how your platoons are organised.
Since you are able to choose warlord traits there are some strategies which could be quite cunning if the right units are employed, i'm thinking about the traits which provide infiltrate and outflank here.
God luck with the games, both seem solid options and I can appreciate the difficulty choosing!
Edit
PE ... Preferred enemy. IS ... Still stuck on this one!
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Post by xsquidz on Oct 8, 2014 18:10:23 GMT -5
CAD is combined armed detachment, so a normal force org chart. IS is infantry squad. I asked them about warlord traits and they said I could pick 2 with creed. I did think about taking the warlord trait to outflank d3 units with creed but I feel the +1 seize/re roll reserves could be critical. The tournament has specific scenarios as well, and they are largely about troops getting bonuses and high mobility. I play to try to blow away anything that is too fast and then go for the objectives at the end.
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Post by treadiculous on Oct 9, 2014 4:02:12 GMT -5
okay, sounds like you've got a plan and have given this some serious thought.
Now I am at my desktop and not reading your list on a phone I can see a bit more of what you are fielding.
The numbers are still a bit confusing..
HQ: CCS with Kurov Aquila and 1 melta CCS with Creed (Warlord) and Astropath 2 x Primaris Psyker
Fast 1 x Vendetta
Heavy 1 x Exterminator with HB Sponsons, Hull las
Troops 2 x Veteran Squad with 3 plasma gun and 1 Lascannon HWT
Infantry Platoon: 4 x Infantry Squads with Autocannon HWT 1 x Infantry Squad with 1 flamer
Infantry Platoon: 4 x Infantry Squads with Autocannon HWT 1 x Infantry Squad with 1 flamer 2 x Autocannon HWT
Models 103 Total Points 1750
is this correct?
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Post by xsquidz on Oct 9, 2014 8:06:13 GMT -5
I updated what you had just a bit. Mainly it is 2 units of 1 vendetta, same with the leman russes. Hope that makes sense. <abbr title="Oct 9, 2014 5:02:12 GMT -4" class="time" data-timestamp="1412845332000">Oct 9</abbr><abbr title="Oct 9, 2014 5:02:12 GMT -4" class="time" data-timestamp="1412845332000">, 2014 5:02:12 GMT -4</abbr> treadiculous said: okay, sounds like you've got a plan and have given this some serious thought. Now I am at my desktop and not reading your list on a phone I can see a bit more of what you are fielding. The numbers are still a bit confusing.. HQ: CCS with Kurov Aquila and 1 melta CCS with Creed (Warlord) and Astropath 2 x Primaris Psyker Fast 1 x Vendetta1 x Vendetta Heavy 1 x Exterminator with HB Sponsons, Hull las1 x Exterminator with HB Sponsons, Hull las Troops 2 x Veteran Squad with 3 plasma gun and 1 Lascannon HWT Infantry Platoon: PCS with Autocannon 4 x Infantry Squads with Autocannon HWT Infantry Platoon:PCS with autocannon 2 x Infantry Squads with Autocannon HWT, 1 flamer Models 103 Total Points 1750 is this correct?
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Post by gamma016 on Oct 9, 2014 10:23:03 GMT -5
I like parts of both of your lists. Pask on probably the best all around unit in our codex, however blob squads can do some major damage, especially with orders. My suggestion is bring both. Here is a list I'd suggest.
HQ: Pask, Punisher, Sponson Heavy Bolters Exicutioner, Sponson Plasma Cannons
HQ: Yarrick
Fast Attack: Vendetta
Fast Attack: Vendetta
Troop: Veteran, 2x Plasma, Chimera
Troop: Veteran, 2x Plasma, Chimera
Troop: Platoon PCS Infantry Squad x4, Autocannon x4
Heavy Support: Exterminator
Heavy Support: Exterminator
Let Pask be your Warlord, stick Yarrick in the blob and you should be good to go! Only one slot is over 400 points and you could always drop Pask's heavy bolters to save some points. This gives you a tough warlord, fast troops in chimeras, and orders to your blob with decent leadership. Depend on your models I might suggest switching an exterminator to a Vanquisher with Lascannon, and the other to two wyverns. That way you have some anti AV14 while waiting on your vandetta's and wyverns for mutilating troops.
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Post by xsquidz on Oct 9, 2014 11:47:41 GMT -5
I do like the idea of a middle ground list, but even with comp rules being so strict I know people that are bringing 3-4 wave serpents and 2 wraithknights, I expect to see 3 riptide lists. Those types of things just tear through chimera's and wyverns and wyverns are almost useless against those (even those I know wyverns are amazing vs. blobs) which is why I prefer leman russ, they are tougher and have higher strength guns. I figure I want as much ignores cover as I can get in the way of orders or just volume of shots against wave serpents.
I appreciate the response, my 1st tank heavy list is actually already a compromise lol, my first leman russ spam list had 7 in it! But I realized I needed a blob just to defend against drop pods and not let them get within 6 inches of my tanks!
Just for kicks: HQ 1 Pask-Punisher with HB Sponsons 1 Executioner 1 Tank Commander-Vanquisher with lascannon 1 Exterminator with Hull Las and HB Sponsons F 1 Vendetta 1 Vendetta T 10 Veterans 1 Chimera 10 Veterans 1 Chimera H 1 Eradicator with HB Sponsons 1 Eradicator with HB Sponsons 1 Exterminator with Hull Las and HB Sponsons
I like parts of both of your lists. Pask on probably the best all around unit in our codex, however blob squads can do some major damage, especially with orders. My suggestion is bring both. Here is a list I'd suggest. HQ: Pask, Punisher, Sponson Heavy Bolters Exicutioner, Sponson Plasma Cannons HQ: Yarrick Fast Attack: Vendetta Fast Attack: Vendetta Troop: Veteran, 2x Plasma, Chimera Troop: Veteran, 2x Plasma, Chimera Troop: Platoon PCS Infantry Squad x4, Autocannon x4 Heavy Support: Exterminator Heavy Support: Exterminator Let Pask be your Warlord, stick Yarrick in the blob and you should be good to go! Only one slot is over 400 points and you could always drop Pask's heavy bolters to save some points. This gives you a tough warlord, fast troops in chimeras, and orders to your blob with decent leadership. Depend on your models I might suggest switching an exterminator to a Vanquisher with Lascannon, and the other to two wyverns. That way you have some anti AV14 while waiting on your vandetta's and wyverns for mutilating troops.
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Post by gamma016 on Oct 9, 2014 17:11:03 GMT -5
With this new list, I'd suggest dropping one of the eradicators, putting plasma sponsons on the exicutioner and give your veterans some special weapons. I just find the Eradicator to be very lack luster. I prefer Hellhounds or wyverns over them. You do need some more AP 2 weapons like plasmas if you are going to be dealing with triptide lists.
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