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Post by Captain Zapp Brannigan on Jul 8, 2015 3:14:53 GMT -5
I'll be playing Necrons for the first time in many years in a 4000pt battle this weekend and face a dilemma. -If I take tanks his Gauss will hull point everything to death -If I take grunts everyone will die horribly as they are stripped apart atom by atom.
My opponent will be bringing numerous formations and essentially at least one of every unit.
I myself have a very large Guard army to choose from and am keen to hear of other peoples experiences fighting Necrons.
Cheers!
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Post by tracksuit on Jul 9, 2015 14:03:27 GMT -5
To be honest with you I have found nothing that counters them. I've played a ton of games against them and their new codex is just insane. One thing I haven't tried yet though is conscript spam. Maybe try making an enormous wall of conscripts, move them forward with a commissar and a priest and try and tar-pit his units. The only semi-effective thing that has worked for me is intense focus fire on the Ghost Arks (the Ghost Ark is a huge late game objective grabber). Also, bring as many Wyverns to the table as possible, they are just always great. Best of luck and let us know how is goes.
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Post by Walk on Jul 9, 2015 21:05:10 GMT -5
I would agree with tracksuit. I have had zero success thus far against the new necrons. Basically, the only tactic that has been remotely successful for me was the conscript with commissar spam. Hide them as best you can as you move them up and then tie his units up. Focus fire on the units that are giving the resurrection bonuses and spitting out new warriors (can remember what they are actually called). Good luck!
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Post by Captain Zapp Brannigan on Jul 9, 2015 22:48:16 GMT -5
I fear its as I suspected :S
Unfortunately I think he is going to have bragging rights at work
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Post by that1guy on Jul 21, 2015 8:45:40 GMT -5
Well a necron player told me that their sniper's are less than satisfactory. Maybe since our sniper's are good bringing lots of them can help you strong arm him into something of a proverbial up hill battle. Never played against necron's so I'm really just here to take notes truth be told. just kind of got left feeling abandoned by the Immortal God Emperor and unsanitary in the underpants region.
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Post by highlander74 on Jul 28, 2015 3:29:03 GMT -5
I play both Guard and Necron, so far as I tried a bunch a solo game one VS other I can say that Necron are a hard nut to crack, but not impossible; my advise (maybe some of them are obvious):
- Play the mission where you can regardless the losses, many time you will gain enough points to win.
- Concentrate you entire fire on one squad at time and be ready to get heavy losses in return, so have plenty of spare unit to throw into the meatgrinder just in order to slow down the rest of his army.
- Use conscripts to tarpit one of his best unit.
- Don't blob, more squad die quickly bug gain you time to fire till the last men.
What I use with success:
A couple of Tauroxes to get early victory points and then distract him, or at least force him to deal with them to deny me other points.
A unit of two Wyvern, even a super resilient Necron squad could be reduced to pieces, or at least under the limit of effectiveness.
A Medusa with Shield Shell, you can hit early his dangerous vehicles, especially Gosth Ark.
A Couple of Storm Chimera full of Melta-Vet, if they cooperate they can tear apart almost every necron unit, or at worst reduce it behind utility for their master.
This is the best that I may suggest you... Good luck
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Post by Walk on Jul 28, 2015 3:38:13 GMT -5
All these sound like solid advice. With necrons still being a popular choice at my local gw, I will definitely need to try these out, you know when I actually buy a few tauroxs and wyverns. Until then, I have to stick to the conscripts tying units up as I quickly lose all hope of winning (I'm not the best player to begin with haha).
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Post by highlander74 on Jul 28, 2015 4:07:32 GMT -5
Oh well... If your mate runs few vehicles you can swap the medusa for a Colossus... Istandeath for T4 is useful against CAD and Decurion as well, and no cover is the ice on the cake...
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Post by Rolling Thunder on Sept 12, 2015 4:09:21 GMT -5
A WALL OF LEMAN RUSS BATTLE TANKS
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Post by that1guy on Sept 12, 2015 8:26:48 GMT -5
A WALL OF LEMAN RUSS BATTLE TANKS For those of us who have never played with a wall of lemans russ battle tanks could you tell us how that plays out? (I've only got one lemans russ assembled and painted and another still in the box) Is the idea to simply hit them hardest first? I would have thought a single squad of warriors could simply fire a volly and vaporize all of our tanks but then again... I AM a noob. Would basalisk's work well?
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Post by highlander74 on Sept 12, 2015 12:37:43 GMT -5
In my opinion a wall of Leman Russ will crumble under tons of gauss and assault units... I use 14 Praetorians in two unit 7 Lychguards, and lot of gauss fire... I can easily destroy 3/4 Russ in one turn... and I have more than half than my army with T 5...
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Post by Ghost42 on Sept 23, 2015 14:44:31 GMT -5
It would help more if you told us what exactly you have at your disposal.
Also not taking tanks is a mistake, although gauss hurts tanks are where most our firepower come from.
Pask in a Punisher with his friend the Executioner is effective against everyone.
Also as was mentioned, stay on top of the missions!
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