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Post by Rolling Thunder on May 3, 2010 17:24:59 GMT -5
Okay....
Straken and a CCS is 150 points.
Straken's assault buff is superior, giving both FC and C-A. He also strikes harder than this character, can damage vehicles and kill Dreadnaughts, and comes with a plasma pistol. And, frankly, Furious Charge on Guardsmen is better than Furious Charge on Sisters (Due to sheer weight of Guardsmen).
His invulnerable save is weaker, he strikes slower than this character. The Saint does seriously edge up with the rules for close-combat resolution though - possibly too much, given how much hinges on combat resolution, and Celestians as troops are a very good choice.
Personally, I'd say she should come to about....130 points basic.
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Post by Melissia on May 3, 2010 17:25:56 GMT -5
So right now the arguments are about three in favor of reducing the cost, two in favor of increasing...
In comparison to SM special characters, she's too expensive, as Necrosis showed with some mathhammer on the BoLS Lounge.
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Post by ElegaicRequiem on May 3, 2010 17:30:37 GMT -5
Edited my last post to say the current price is fine.
As for SM SC's... they're mostly written by a fanboy.
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Post by Hetfiltrator on May 3, 2010 17:30:58 GMT -5
I'd put her at....roughly 125. She seems a respectable character who can hold her own if supported properly. Lacking a pistol but whatever.
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Post by Melissia on May 3, 2010 19:44:03 GMT -5
Currently deciding on something around... 145-155 points.
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Post by Woz on May 4, 2010 13:21:26 GMT -5
All you need to do now is get someone to do some pictures, print it all out, tie it to a brick with a cover note ("Print this or you'll all die") and throw it through a window at GW HQ.
At least the Sister player will have something to use while GW busy themselves trying to invent a new allien races for the next fad.
I was never really into the sisters but it does bug me when GW release an all metal army (just as they start going plastic with all the others) and then forgets about them due to poor sales.
I think someone at GW had "a thing" for girls in power armour but they've since moved on and now GW don't know what to do with them.
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Post by Melissia on May 4, 2010 15:37:27 GMT -5
After Woz' last paragraph, I'm tempted to make a horrible gay joke about GW.
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Post by Rolling Thunder on May 4, 2010 18:04:33 GMT -5
Melissia, it's not libel if it's true....
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Post by ElegaicRequiem on May 4, 2010 18:43:46 GMT -5
Actually, it is.
But we all want to read it anyway.
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Post by Rolling Thunder on May 4, 2010 20:48:16 GMT -5
Actually, it is. But we all want to read it anyway. Actually, that's only Common Law. Under US law, I believe it requires the statement in question to be provably false.
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Post by Melissia on May 4, 2010 20:54:42 GMT -5
It depends on how public the target is. For a company or politician, publishing an embarassing truth can be legal. For a private individual... not so much.
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Post by ElegaicRequiem on May 4, 2010 23:43:02 GMT -5
So long as it sufficiently defames the individual, it's libel. Which is a real drag... But yes, for very public figures, there's more leeway. And anything that's arguably satirical is protected speech. Which is a lot of fun, so that makes up for it.
Ah, Comm Law... I didn't hate that class as much as everyone else. Maybe because I passed it on the first go.
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Post by Melissia on May 5, 2010 1:23:49 GMT -5
I'm nearly finished with the codex. Aside from SCs and supplement rules, I need to work on the following units:
Confessor (Attachable semi-HQ unit, better than a priest,, but not an IC) Arco-Flagellant Squad (either buff their statline or lower their price) Faithful Citizen Mob (large squads, weak, highly motivated, must charge) Zealots Squad (highly motivated, WS4, Fleet, FNP, must charge) Heirophant (see previous page)
The following units are complete, but need adjustment or reworking:
Canoness Praxedes Special Character (need to redo her special rules to fit in to fifth edition) Cult of the Nightflame (I still need to produce a single post incorporating the changes I want to make) Cult of the Blazing Sun (equipment adjustment, not rules) Penitent Engine Squadron (Rampage and statline adjustments to simplify but maintain durability)
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Post by Melissia on May 5, 2010 12:10:03 GMT -5
TroopsFaithful Citizen Mob [/b][/tr] [tr][td]Citizen[/td][td]2[/td][td]2[/td][td]3[/td][td]3[/td][td]1[/td][td]3[/td][td]1[/td][td]6[/td][td]6+[/td][/tr][/table] Type | Composition | Wargear | Special Rules | Transport Options |
[/b][/tr] [tr][td]Infantry[/td][td]1 Priest 19-49 Citizens[/td][td]Makeshift Armor Mob Weapons[/td][td]Faith of the Masses[/td][td]Militia Armored Van[/td][/tr][/table][/center] - May add up to 30 more models at 4 points each
- For each 10 members, two Citizens may exchange their weapons to become a Heavy Weapons Team with Heavy Stubber for +10 pts.
Faith of the Masses The squad comes with one of the following doctrines. Choose which upon deployment. Pardoner PriestFaithful Citizens have +1 BS. Faithful Citizens gain Stubborn Mob Weapons count as lasguns. Firebrand PriestFaithful Citizens have +1 WS. Faithful Citizens gain Fearless Mob Weapons count as laspistols and close combat weapons.
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Post by Rolling Thunder on May 5, 2010 14:19:59 GMT -5
I'd recommend you remove the armour save. As it is, they won't be wearing any. Also, the Priest should just remain the same as the current one in the WH/Guard codex.
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Post by Melissia on May 5, 2010 14:29:50 GMT -5
Also, the Priest should just remain the same as the current one in the WH/Guard codex. Look at the statlines. The two units- C:WH priest and C:IG priest-- aren't the same. The C:IG priest has an IG Sergeant's statline with a rosarius and frag nades, and is five points more expensive than the C:WH one. The C:WH priest has one more wound, one more initiative, and one more leadership, but has to purchase ALL of their equipment (they have no saves or weapons), and is five points chepaer than the C:IG one.
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Post by RedsandRoyals on May 5, 2010 14:45:22 GMT -5
I'd think if they were to go into battle, they would do their best at least make some armour or wear padded clothing, etc. The sheer press of bodies may also be some protection.
You could also make the savings throw an Inv, and call it "Rightous Zelotry" or something, representing how whipped up into a fervor that they simply will sometimes keep going even if shot.
Reds
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Post by Melissia on May 5, 2010 14:49:43 GMT -5
Hrm. But I don't want to ake them better than Guardsmen...
Is a 6+ invulnerable save better than a 5+ armor save?
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Post by RedsandRoyals on May 5, 2010 14:59:18 GMT -5
Hrm. But I don't want to ake them better than Guardsmen... Is a 6+ invulnerable save better than a 5+ armor save? Remember, stat wise they aren't. They'll actually get more chances to take saves then a Guardsmen, but they'll pass less of them, so you might have to ask someone over on BOLS to mathhammer it for you. Don't worry about it too much, it was just a thought. That might fit better with Zelots, actually... Reds
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Post by ElegaicRequiem on May 5, 2010 15:03:03 GMT -5
The WH priest can also get power armor. Which is a nice trade-off for the lower stats.
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Post by Jackal-0311 on May 5, 2010 15:15:37 GMT -5
Hrm. But I don't want to ake them better than Guardsmen... Is a 6+ invulnerable save better than a 5+ armor save? You could give them a 5+ armor save for being a frenzied mob or a light armor ( like a Mad Max feel) of some sort, the equalizer would be that they have mob weapons, nothing ranged. This would leave them right under the Conscript and Guard bar. Though, the 6+ invul save maybe better to justify.
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Post by Melissia on May 5, 2010 15:17:57 GMT -5
The WH priest can also get power armor. Which is a nice trade-off for the lower stats. The C:WH priest has HIGHER stats. Two wounds, four initiative, leadership eight.
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Post by ElegaicRequiem on May 5, 2010 15:28:12 GMT -5
Huh. Why did I feel like the IG ones were better?
I blame GW for making two different versions of what should be the same unit. I suppose not being able to find my WH codex for several months didn't help...
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Post by Melissia on May 5, 2010 15:38:22 GMT -5
Because they're cheaper.
The IG priests don't have to purchase their rosarius, armor, or weapons.
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Post by Ymmot (M.I.A) on May 5, 2010 15:40:46 GMT -5
WH Priests are also only able to be attached to certain units and are never counted as independent characters.
Plus his squad always counts as moving even when it is stationary and must always assault if it is able to do so.
So the two units are much different actually.
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