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Post by Dordock the Mentally Unstable on May 20, 2010 10:59:59 GMT -5
Hello,
I am attempting to sculpt my first figure, a Colonel of my regiment (somewhere in the fluff section) who has seen action against Orkz, Hive Fleet Leviathan, and a tome FULL of Necrons, but can not get a good looking torso OR legs. (I'm just going for the standard officer's body+legs)
Any help?
Also, Sculpey melts the tops of GW brushes. Just to let you know.
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Post by ElegaicRequiem on May 20, 2010 11:16:39 GMT -5
If you're using Sculpey, or any polymer clay, you have to make it just a slight hair bigger to account for shrinkage in the oven. Just the barest fraction. You might want to test it first, just to see how much. It might be so slight, that you don't need to bother.
My advice would be to sculpt the head first, as that'll be the most important part to keep in scale. Then do the legs on an armature. Don't waste money, bend a paper clip and hit it with some sand paper. Make sure to leave a bit on top for the chest, but not so high that it interferes with the neck. Stick the ends into a wine cork or something, so you have something to hold on to. Get a picture off the net of the human form and the proportions of things, and keep it to scale with the head. Every once and a while, look at it from all sides. Unless you've gotten yourself 'in a groove,' stop before tackling the torso, and again before the arms. Make sure you have somewhere safe to put it while you're not working on it, since polymer clay stays malleable forever until fired. I'd suggest not adding fine details in the clay, but rather fire it unfinished, and add those with brown/aluminum epoxy putty.
Oh, and a tip on the polymer clay - different brands have different consistencies, you may find that if you mix them together, you'll get a better consistency for sculpting a 28mm mini.
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Post by Dordock the Mentally Unstable on May 21, 2010 16:06:47 GMT -5
Thanks, I'll try it
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Post by cheminhaler on May 31, 2010 12:20:02 GMT -5
You have to do a bit at a time, wait until it dries and then carry on. Sculpting can be very painstaking work. The problem is that you need stability, but that's impossible if everything is soft and still moving.
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Post by privateflippy on Jun 2, 2010 3:19:36 GMT -5
I can say i would be in the same boat if i attempted sculpting a figure. Being a noob at this the only advice I can give is to use parts that are pre-sculpted (plastic sets) and GS them on.
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Post by Dordock the Mentally Unstable on Jun 12, 2010 14:15:45 GMT -5
Alright, now on head #7 I have discovered that this is goind to be a lot harder than I thought. Head #2 and #5 are impaled on spikes outside a quaint little, wooden church I built a month or so ago, while inside the remains of the other 5 litter the floor.
By the time I finish my colonel I shall have a macabre little diorama of heads and arms with disembowled bodies in my church that people will discover and realize that I am a sick, sick, sick freak.
In other words... By the time he is done I will be in an asylum.
My thanks, again, however.
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