Post by Adam Selene on Aug 18, 2010 7:01:35 GMT -5
Basically this is a normal 1,500 point game (you can try other points limits but I have found this one to be best), you pick 2,000 points of troops legal troops, roll for deployment etc like normal, deploy like normal and decide who has the first turn, all like normal.
Then your opponent takes 500 points of models off the table, they may take any model, HQ, Elite, any model, as long as the total points leaving the board is 500 points (you should have a GM for when the the models taken are 510 points, this is okay as long as you can take 510 away in return), then play like normal that easy.
Then you take 500 points from your opponent's models, hahahaha sweet revenge.
This is all about second and third plans, what will your opponent take, what can you live without, what will you do when he decapitates your leadership.
Post by Adam Selene on Aug 18, 2010 9:14:56 GMT -5
They are mental, no plan survives contact with the enemy, because you know they expect you to take away models you think "which ones do he expect to be gone, so which models are his plan B, how can I stop both his plan A and B?".
If you see something that will smash your plans, like space marine captain, you can take it away but did your opponent make it stand out because they have something else that must live.
Once I had tanks, and my opponent had some meltas, I took the meltas and he just took the tanks, I wished I could go back and take something other, who takes models off first can be important, you can also just look and think and overthing for so long.
You can also take individual models out of a unit, eg all the grenade launchers guys out of guard squads.
It is amazing fun, but better with objective games.
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It's cool but for one thing. What if you only have 500 points of troops, then you are playing an objective game. He takes away all of your objective takers and if he has more than 500 points of troops, the game is either a win or a draw in favor of your opponent.
An extra rule that should be introduced is that the end result must be FOC legal.
I think this poses a problem since one player could just take more than 500 points in say heavy armor and then just take out all the meltaguns and lascannons from their oponnent (nobody has more than 25% of their army in lascannons and meltas!) and then, even if 500 points of heavy armor was taken, the second player would have nothing to use against the heavy armor. I think you should remove the rule about taking out individual models so that this wouldn't be an issue.