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Post by Deleted on Oct 15, 2007 14:21:18 GMT -5
When they are completed they will be usad as 2 storm trooper squads, one with 2 meltas, and one with 2 plasmaguns
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Post by Mabus on Oct 15, 2007 14:24:48 GMT -5
Ah, hence the carapace armour......... There is a beast man Ab-human doctrine in chapter approved, might be worth checking out if you haven't already.
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Post by Deleted on Oct 15, 2007 16:43:48 GMT -5
I've heard about it and am going to check it out as soon as I can get my hands on it, does it exist on GW's site by the way?
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Post by Deleted on Oct 15, 2007 16:58:42 GMT -5
:)nice but ive noticed alot of mold lines in your modles. is this intentional. I dont think so. put a bit more work into your guys and they will turn out even bettler in my opinion. I just redid 26 of my guys gitting rid of mold lines its not that hard.
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Post by Deleted on Oct 15, 2007 17:12:42 GMT -5
What mould lines are you talking about? The painted dudes are quite clean, the rest are still WIP untill they are fully painted?? Could you tell me which models you are referring to? Edit, checked the pics in this thread, do you mean the sponson mould lines? I agree they look like nuts but I have other things to be concerned about right now to clean them and repaint it. Maybe some time in the future, all the pics are taken with my digital camera in extreme closeup mode so fuc*ups tend to become exagerated, they are not as visible IRL I assure you
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Post by Mabus on Oct 16, 2007 11:01:27 GMT -5
I haven't seen them on the GW website.
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Post by cobaltsentinel on Nov 6, 2007 0:02:22 GMT -5
For your hardened veterans that you made with the Bretonnians, how did you fit their arms on their bodies? I'm currently trying to do something similar with the Bretonnian Men-at-Arms sprue myself, and I'm running into a lot of trouble with it. I know it's an old post, but I really could use some help. Thanks!
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Post by Deleted on Nov 7, 2007 11:47:04 GMT -5
I trimmed the bretonnian body quite hard to make the parts fit and used greenstuff in the armpit of most soldiers since the arms stood out to much on some models. I used a model saw and sawed of the bretonnian arms altogether over the shoulders so that the Cadian arms could be fitted directly in the old arms place.
Edit: I've been abscent for some time due to other projects, but I will soon post some pics of my 5 objective markers and 4 new Ogryns.
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Post by syphon on Nov 7, 2007 14:58:36 GMT -5
I demand to see more indeed! *roars and pokes anatoli*
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Post by cobaltsentinel on Nov 8, 2007 1:17:52 GMT -5
I trimmed the bretonnian body quite hard to make the parts fit and used greenstuff in the armpit of most soldiers since the arms stood out to much on some models. I used a model saw and sawed of the bretonnian arms altogether over the shoulders so that the Cadian arms could be fitted directly in the old arms place. Edit: I've been abscent for some time due to other projects, but I will soon post some pics of my 5 objective markers and 4 new Ogryns. Oh MAN, THANKS! That really helped me out! You're a lifesaver!
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Post by Deleted on Nov 8, 2007 14:01:07 GMT -5
Finished of my Ogryn unit, allthough some small detail work remains to be done I feel that I don't have the energy to keep working on these guys any more for now at least. The greenstuffing on some came out half @ssed but I was to tired and lacking tools necessary and the greenstuff I had at home was all used up so well, I did the best of the situation. The whole lsquad: Ogryns 1-4 Ogryns 5-8 (the one witch flag on back and shades is the bone 'ead) As you can see the one with the bonesaw is the Ogryn medic, Ogryns 9-10 And some hastily made objective markers i made in between some projects. "Guns n Ammo", "Power Relay" & "Grave of unknown soldier" "Mutilated Corpse" "Pilot/Traitor/Spy" Im planning on getting some more greenstuff and finish my last 2 Imperial beastmen before posting the 2 complete squads.
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Post by syphon on Nov 8, 2007 15:16:40 GMT -5
Ah, Lieutenant Varras. Anything converted on him? I can't remember. Also...*takes note of who to capture for ultimate GD winning entries*
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