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Post by Sil on Jul 9, 2011 2:33:59 GMT -5
Ahhh, 3rd edition rule book reminiscence. god damn i miss that book
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Post by verminard on Jul 10, 2011 6:31:59 GMT -5
I guess I am one of the few that actually think they rock a really really good codex at the moment. Down where I play the SoB player has a list that is tough to beat. And we have some pretty serious players. The ability for a squad to go 3+ invulnerable, the rending bullets and the d6 s8 ap1 rocket launcher tank really do well for them. I find if I go to pick on a unit I better kill the whole darn thing in one phase or not bother at all (I had Straken and his CC command squad pound away at 5 sisters for over 4 rounds of combat before breaking). Ive seen a squad of standard flamer toting sisters disembark from a rhino, pop the "rending" ability on the boltguns and mow down an entire tac squad to the man in one volley. They can be crazy if played by the right gamer mark my words.
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connor
Captain
who needs samuria?
Posts: 167
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Post by connor on Jul 13, 2011 0:54:36 GMT -5
you know the morale of the story right? DONT MAKE YOUR WOMEN ANGRY!!!
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Post by Melissia on Jul 23, 2011 17:03:17 GMT -5
I've seen the leaks of the white dwarf bestiary.
Suffice it to say, Every Single Bad Thing I've had to say about this codex was absolutely right. They aren't even releasing plastics-- the codex just re-used old miniatures, art, and photos of miniatures from previous codices. No new units, three units were merged into one unit (crusaders, arco-flagellants, death cult are now one squad type where you purchase X amount of each). A couple old characters from second edition brought back; Kyrinov looks incredibly generic and not actually all that helpful to the army, but Jacobus shows promise and looks to be powerful enough to justify taking. Seraphim and Celestians have been nerfed to I3. All units have precisely ONE Act of faith and pretty much all of them suck except for the Repentia power. Which is useless if they're killed in shooting (like they usually are) instead of in assault. Immolators lost their fire point and the ability to fire after moving full out with TLHFs, so now they really are just razorbacks. And useless.
Only a few good notes: Bolt pistols and frag/krak are standard. Shield of Faith applies to vehicles, and they get smoke for free (but no searchlights). Seraphim shoot with each pistol individually, but they lose their special hit and run rule and must now make initiative tests to use hit and run... at their new reduced initiative of I3. The Penitent Engine gets extra attacks for unsaved wounds it makes, so it hits harder, but it's still AV11 open topped so it'll again not actually make it into combat anyway, especially since it's now slower than in the previous codex (holy rage was superior to rage). Celestians gain an extra attack, but their act of faith sucks for assaulting (+1 strength is nice, but fearless ISN'T on I3 / T3 models). Canoness gains +1 WS, but with the loss of the armoury I doubt we'll be able to use it--a nd she's still merely I4. Living Saint Celestine gains in WS, BS, and Initiative, but she's still a T3 model without eternal warrior. Her sword' wounds easier against high T models... which to her is anything other than a guardsman, whom she wounds LESS often now than before. And it's no longer master-crafted.
So every single good thing I had to say about it was countered by a bad thing. Overall, I was right, it does blow JUST as much as I was expecting... but I'm still sorely disappointed about that fact. And the sad part, it's not over yet. Now we get to see what stupid points costs they're going to give and waht we lost from losing our armoury.
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Post by mccaptain on Jul 26, 2011 1:23:12 GMT -5
Yup, they got very nerfed...
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Post by cheminhaler on Jul 29, 2011 14:10:32 GMT -5
"Some believe that the Emperor himself guides Jacobus, whilst others, most notably the Sisters of Battle who support him war zones, simply think he has a knack for finding trouble."
WD 380, p102 Quotation of the century..
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Post by mccaptain on Jul 29, 2011 21:21:03 GMT -5
Yeah, that's a pretty good quote. Looked through the WD edition and unless the point costs go down quite a bit, I'm not sure that it's an improvement.
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Post by Jackal-0311 on Aug 2, 2011 19:14:51 GMT -5
Disappointing, I had high hopes.
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Post by visitor on Aug 2, 2011 21:09:23 GMT -5
Can't say im too surprised, GW seems to lack good codex writers these days. That's just my opinion, though.
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