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Post by Lord General Armstrong on Jul 3, 2011 7:17:11 GMT -5
+++Opening archive+++ +++Password request+++ [* ************* *] +++Incorrect password, Inquisitorial Storm Trooper Squad 0859-2 has been alerted.+++ [* ******************* *] +++Password accepted+++ ... Loading ... Loading ... Loading ... Loading +++Welcome High Lord Inquisitor [*Classified*]+++
+++Opening extract+++ +++The Corilithian Sector+++ Sector, Sub Sectors, and Worlds:- Number of habitable worlds (Through terriforming efforts or natural occurring garden worlds) : 64 - Sub sectors: 8 - Sector capital: Corilithia I Primus Sub Sector Hub Mundos: (13 worlds) The Primus Mundos or simply translated into low Gothic meaning Primary Worlds is where the first colonists arrived in the sector as of Imperial standard dating year 8158956.M34, and as a result it's the most widely explored, settled, and developed area of the Corilithian Sector as well. When Corilith landed on the 1st planet of the Primus Mundos he appointed it to be the Sub Sectors capital. Corilith feared that these planets would be ravaged of there natural beauty once man started to colonise the system, which incidentally put him in the stance of a complete sustainable development project, this project designed to make use of the natural power of the systems sun. Sections of planets were also closed off for managed forests and the jungles of Corilith were called 'the lungs of the planet.'+++Opening extract+++ "I do not want my great grand children to inherit a lifeless rock, a world where they cannot feel the sun upon their face, the grass between their toes and fresh air in their lungs. Many would call this trivial, I say it is these small things that make us human and even in these dark times, we should never lose that what makes us human." First Governor of the Corilithian Primus Augusta Corilith. +++Extract ends+++ The terraforming of the Corilithian system took over a millennia to modify its atmospheres, temperatures, surface topography and local ecology to be similar to the biosphere of an ancient Terra. The project was widely successful thanks to collected STC data the 2178th Cadian had found during their previous campaigns under the capable command of one High Lord Inquisitor [*Classified*], the STC data held designs of planetary engineering devices, although some consider this more general usage an error. During this period the Corilithians lived in artificial biodomes which eventually rose other unanswered questions relating to the ethics, logistics, economics, politics, and methodology of altering the environment of an extraterrestrial world. Another millennia passed and the Corilithian resources were ravaged, even with the most advanced sustainable technologies and expansive recycling programs the ever growing population and the demands of the greater Imperium would see to the systems demise. The current Lord Governor General of the Primus suggested that all Corilithians stripped the asteroids above for their required materials. This plan had great support from the populaces and the steadily increasing build up in industry brought with it a massive influx of immigrates to the Primus and during this time was when, the Adeptus Mechanicus arrived and the then newly founded Space marine chapter Soaring Falcons were to be stationed. With the Adeptus Mechanicus settling on the 7th world in the Primus and the Marines building their massive Fortress Monastery on the 10th planet. With the 13 planets Terra-forming projects completed and after several millennia of mining the asteroid fields has only slightly dispersed, this however has given the Corilithian Primus a clear space lane for trading, conventional and military use. The Primus is able to sustain itself with the resources drawn from its local agri and asteroid mining infrastructure. Worlds:- Corilithia I: Civilized, Sector Capital - Corilithia II: Civilized - Corilithia III: Civilized - Corilithia IV: Agri - Corilithia V: Civilized - Corilithia VI: Civilized - Corilithia VII: Forge World - Corilithia VIII: Civilized - Corilithia IX: Agri - Corilithia X: Chapter World - Corilithia XI: Civilized - Corilithia XII: Civilized - Corilithia XIII: Civilized Notes of interest:- Ramilies Class Star Fort, designation 'Ferrum'- Local Gas Gaint, designation 'Tempters Peril' (See attachment: 93-C) - Naval docks I through to XIII, each orbiting their respective world - Interioris Asteroid Balteos, low Gothic translation: Interior Asteroid Belts - Externus Asteroid Balteos, low Gothic translation: Exterior Asteroid Belts - Corilithian Banking Regime, central hub - Numerous deep space Agri satellites, for trading with the greater Empire or supporting local habitable areas in times of poor local harvests - Numerous deep space and orbiting, defensive satellites, lance, macro and carrier variants - Deep space Asteroid mines are plentiful and abundant +++Extract ends+++
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Post by Lord General Armstrong on Nov 14, 2011 16:52:57 GMT -5
+++Opening Extract+++ +++Password Request+++ [* ************ *] +++Password Accepted+++ ... Loading ... Loading ... Loading ... Loading The Corilithian Sector There are 3 things the Corilithian System is noted for: Efficiency: "Efficiency in general describes the extent to which time or effort is well used for the intended task or purpose. It is often used with the specific purpose of relaying the capability of a specific application of effort to produce a specific outcome effectively with a minimum amount or quantity of waste, expense, or unnecessary effort. To the use of resources so as to maximize the production of goods and services. If it can provide more goods and services for society without using more resources." Tech Magos [*Classified*] To Corilithian's these break down into 2 categories Economic Efficiency, An economic state in which every resource is optimally allocated to serve each person in the best way while minimizing waste and inefficiency. When an economy is economically efficient, any changes made to assist one person would not harm another. In terms of production, goods are produced at their lowest possible cost, as are the variable inputs of production. Energy Efficiency, is the goal of efforts to reduce the amount of energy required for products and services. Improvements in energy efficiency are most often achieved by adopting a more efficient technology or production process. There are various motivations to improve energy efficiency. Reducing energy use reduces energy costs and may result in a financial cost saving to consumers if the energy savings offset any additional costs of implementing an energy efficient technology. Reducing energy use is also seen as a key solution to the problem of reducing emissions. According to the Imperial Corilithian Energy Agency, improved energy efficiency in buildings, industrial processes and transportation could reduce the systems energy needs by one third, and help control system emissions of greenhouse gases. Energy efficiency and renewable energy are said to be the twin pillars of sustainable energy policy. Energy efficiency is also seen to have a system security benefit because it can be used to reduce the level of energy imports from foreign sectors and may slow down the rate at which domestic energy resources are depleted. Sustainability Sustainability is the capacity to endure. For Corilithians, sustainability is the long-term maintenance of well being, which has environmental, economic, and social dimensions, and encompasses the concept of union, an interdependent relationship and mutual responsible position with all living and non living things on the system. This philosophical interpretation moves well beyond definitions driven by progress oriented economic perspectives that see Corilithians as providing stewardship, the responsible management of resource use. Sustainability describes how biological systems remain diverse and productive over time, a necessary precondition for Corilithian well-being. Healthy ecosystems and environments provide vital goods and services to Corilithians and other organisms. There are two major ways of managing Corilithian impact on ecosystem services. One approach is environmental management; this approach is based largely on information gained from science and biology. Another approach is management of consumption of resources, which is based largely on information gained from economics. "Any sufficiently advanced technology is indistinguishable from magic." Scientia Professor [*Classified*] Imperial technology is repeatedly referred to as more imitative rather than innovative. Their technology is based largely on mimicry and reverse engineering of the leftover STC artifacts that have been discovered. While Corilithian technology is far more advanced than its Imperial counterparts, the Imperium seem to be ignorant of how precise or powerful their technology can be. While Corilithians practice in the ways of old and are more than capable of learning and often improving on old or new technology, Imperial advances are significantly slower. This is, perhaps, the Imperiums most serious disadvantage. Their technology is limited by this almost parasitic reliance on reversed-engineered STC technology. In the Adeptus Mechanicus's view they are see as religious taboos that prevent them from fully exploring what the STC employed to create that technology. Each Corilithian capital province contains a Scientia Universitas each researching different areas of technology. These technologies are: The Void Abacus: While void jumps are possible without a navigator, they have to be short and are very difficult to make. A void abacus makes it easy to plot long jumps without a navigator. Each Corilithian vessel will be equipped with a pair of these advanced devices, the second only necessary if the first device fails or less the crew be stuck within the warp for the rest of their days. However the Navigator houses are extremely powerful, and owe it to the fact that the Imperium needs them to have their ships travel through the warp. Since mass use of a Void Abacus would essentially render them obsolete, they're hell bent on destroying any they find, and the people who use them. So as a precaution Corilithia has thousands of salvage teams reacquiring or destroying disabled vessels. +++End Extract+++
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Post by Lord General Armstrong on Nov 14, 2011 16:53:40 GMT -5
+++Opening Extract+++ +++Password Request+++ [* ************ *] +++Password Accepted+++ … Loading … Loading … Loading [*Corilithian Armoured Evolution: Extract Chimera IFV*] …Written by Corilithian Armoured Union scribe, Harion Talo. …Corilithia I, Corilithian Armoured Union Administration Building. … 999050.M41 Standard Imperial Dating System. The Chimera IFV, the standard transport used by the Emperors mechanized regiments and independent companies. A vehicle which has been deployed all across the Imperium and an armoured fighting vehicle that has seen all the enemies of man; those from without and from within. It should be noted that this scribe has never seen war with his own eyes and as such the details recorded are of the opinions of those who have served in His majesties service. The vehicles widespread use is even known to spread into the other tendrils of Imperial service, detailed accounts state of vehicle numbers being used by the Holy Inquisition, Sisters of Battle, the Adeptus Arbities, the Adeptus Mechanicus and the Adeptus Astarties. It is a vehicle which has stood the test of time, similar to the venerable Leman Russ Battle Tank and her variants but time has not been kind. Corilithian committee consisting of representatives from the Adeptus Mechanicus of the Seventh, numerous high ranking members of the Imperial Guard, members of my own organisation and thousands of letters from vehicle operator's; surviving or otherwise. It is hard to tell, the state of the Imperium fluctuates daily. Planets falling or being reclaimed, troops dying by the millions, it's a startling thought. Typical Corilithian Chimeras are, at current, constructed as per universal STC. The most common variant being the M1A2 Chimera. A designation given to the armoured vehicle by the Tech Magos of the Seventh. The M1A2 is armed with the traditional turret Multilaser, hull mounted Heavy Bolter and cupola mounted Heavy Stubber; complimented by a protective gun-shield. The gun-shield was missing on the M1A1 variant and was installed as a stopgap after numerous reports of vehicle commander losses when manning the armament. Front armour protection is modest, generally thick enough to deflect or absorb shots from 'medium' munitions for example: enemy Autocannons, Missile Launchers, Battlecannons or xeno equivalent. Side and rear armour are minimalistic at best, ordinance testing performed by the Corilithian Armoured union has produced frightening results. With armoured units being penetrated by rapid bolter fire, reports again have shown other stop gaps performed by experienced crews themselves. With armoured crews forging side and engine plates out of flakboard, or other localised building material such as timbers, corrugated iron and even going as far as building wire-mesh boxes filled with sandbags. The M1A3 has attempted to rectify this drawback with the addition of armoured side-skirts to the hull and turret basket.The M1A1 and its variants have had a famed history. Though its proposed replacement has taken its numerous adjustments and continued to improved upon them. Corilithian Armoured Union has worked tirelessly to expand the vehicles turret basket for up-gunning; introducing an Autocannon as standard complete with a coaxial Heavy Bolter. The rear turret plate has mounting available for additional external stowage bins similar to Leman Russ Tanks, or power generators similar to the Astarties Predator Annihilator. Current weapons testing proves promising and production models are already being allocated to forming regiments or those returning that seek retrofitting. This latest model is simply referred to as the M2A1 Chimera, with alternate variants currently undergoing manufacturing. Original model drawn by 2kuhl4you, edited by me.… Corilithian M2B1 Chimera, the first variant of the new series. As seen it has replaced the now standard autocannon with an anti-armour lascannon. Current doctrine states that 1 vehicle out of every squadron must be of model B. This vehicle is still under factory primer and is currently missing its smoke launchers and armoured side-skirts. Planned production models are as follows: - M2A1: The new standard for Corilithian Mechanized Infantry units, equipped with new standardized Autocannon, coaxial Heavy Bolter, hull Heavy Bolter and cupola mounted Heavy Stubber; with matching gun-shield. The introduction of a gun mantlet has added modest protection to the turrets frontal armour and the continuation of armoured side-skirts is widely believed to be a median of providing additional thickness without compromising the vehicles weight or classification. - M2B1: The second vehicle designed under new Corilithian Mechanized Doctrine. Replacing the new turret Autocannon with that of a Lascannon allowing vehicle crews; and to an extent attached squadrons units or allocated infantry squads, further anti-armour abilities. - M2C1: In place of a troop compartment the M2C1; otherwise know as M2 Command is equipped with additional navigational, long-range and back-up communication equipment. This communication equipment is powered by its own dedicated generator, which allows the vehicle to maintain contact with command units up to the regimental level. This scribe would like to point out a design oversight with the development of the M2C1 and to an extent the M2B1 combat vehicles. It should be noted that enemies can easily identify command units by the large whip antennas mounted on the rear turret plate. As with the M2B1 enemy heavy armour could easily single out and eliminate anti armoured units before retaliation, leaving the rest of its squadron defenceless. In a sense.- M2D1: The second variant lacking a troop compartment, instead this variant trades its coaxial Heavy Bolter for an additional Autocannon. More so a light tank, designed for heavy suppression or driving off low lying aircraft with its twin barreled Autocannons. Its crew compartment has been converted to hold additional ammunition and its more powerful drive core. - M2E1: The brother of the D1 and similar in comparison to the A1 and B1. This Chimera has replaced its coaxial Heavy Bolter for an additional lascannon, a fast vehicle designed to strike at enemy armours flanks with its twin-linked AT firepower. - M2F1: Otherwise known as the Chimera Calliope, its turret weapons have been reduced to a pair of twin-linked Heavy Stubbers in order to accommodate its new primary armament. The Chimera is fitted with 8 Hunter Killer Missiles in a raft-like array mounted above its turret, rigged to fire in rapid succession at any target designated by its commander. - M2G1: Also known as the Chimedon. The Chimedon is armed with a turret-mounted Conqueror Cannon for added firepower, giving its company supporting fire comparative to that of a Leman Russ. +++End Extract+++
* * * * * I'm in the process of rebuilding my 40k army, a project I have put on hold because of University. But at current I plan for my Chimera to be converted with turrets coming from the Predator kit (which allows me to retain, expanded turret, the Autocannon and modify the Predators targeter to mount a coaxial Heavy Bolter); at least to represent the M2A1 and its variants.
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Post by Lord General Armstrong on Nov 14, 2011 16:54:15 GMT -5
+++WARNING, servitor bank 3 requires immediate attention+++ +++Astropath 0-23 has flatlined+++
+++Welcome High Lord Inquisitor+++
[*Message begins*] [*Correspondence to Lord Inquisitor Aedinius and his advised council committee members*] [*CC: Soaring Falcon Chapter Master Corilithia X, Tech Magos Corilithia VII*] [*RE: Corilithian adjudication*] Lord Inquisitor Aedinius, Upon the order of myself and of my post, I demand that you cease all action upon the Corilithian sector. My views on the matter are quite clear and your accusation of calling me radical and heretical are unjust. Even following the medians of insanity, you see the development and progression of planetary systems and scream for mothers milk. The Corilithians are my pet project, the ends justify the means, do they not? The insurrection of Tarisa, the Ork infestation of Hanos, Kilgoy, Javous, Livat, Goral, Opence and Yaun, do these successful liberation campaigns not come to mind. If to just name a few? Can you not say if not for the timely arrival of Corilithian Imperial Guard forces and attached Naval assets, the successful evacuation and destruction of a Tyranid splinter would have been a complete failure? Why has the implementation request and/or STC data of the Panes Main Battle Tank been intercepted and proquired then subsequently destroyed upon transit by a team of Inquisitorial storm troopers? Surveillance footage which had been acquired by my servitor assistants has shown that they wear your badge, explain yourself. The Panes Heavy Battle Tank is a proven design, based upon a miniaturization attempt of the Macharius Heavy Tank. Its more powerful drive core allows it to reach speeds and mobility higher than that of the ancient Leman Russ design, with the added benefit of providing additional comfort for the vehicle crew. Your committee which consists of numerous representatives from the Adeptus Mechanicus, Adeptus Astartes, Adepta Sororitas and esteemed members of the Ordo Hereticus. They do not phase me, but however it does fill me with a sense of pride. You are afraid of my work, afraid of my accomplishments. It is laughable that you could even consider placing that stamp upon the order, you will not harm these worlds. To do so would be heresy in itself. High Lord Inquisitor [*Classified*][*Message ends*]
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+++Intercepting transmission+++ +++Closing preopened programs, search history being expunged+++ +++This message is heavily encrypted+++ +++Decrypting+++ +++Decrypting+++ +++Decrypting+++ +++Decrypted+++ ... Loading ... Loading ... Loading +++Welcome High Lord Inquisitor+++
[*Message begins*] [*Correspondence to High Lord Inquisitor [*Classified*] and honored attendants*] [*CC: Red Dragons Space Marine Chapter, Beloved Emperor Space Marine Chapter, Swooping Eagles Space Marine Chapter, Terrestrial Waters Space Marine Chapter, Divinity Space Marine Chapter .......[*Expand list*]*] [*RE: Corilithian adjudication*] Honored High Lord Inquisitor [*Classified*], Thank you for your reply my high lord, though however this committee believes that your 'answers' have arisen more questions than satisfying our mandated topics of discussion. It is true that these Corilithians have proven themselves time and time again, they are worth subjects of the Imperial doctrine. But you merely list of their highlights, what of the failure on the world of Valkora? I believe it was the Tau that proved supreme in that conflict, though Astropathic reports suggest of Imperial uprising and renewed resistance. Something has put fire back into the peoples hearts, no matter as this is not our concern. Can you explain the meaning of CIN? Reports and first hand accounts indicate the simple classification of naval vessels as Corilithian Imperial Navy? Why the need to state the system of manufacture? Your wordings, either a poor choice or evidence to indicate that your pets are breaching Imperial decree. Was it not the mandate to have the Imperial Guard and Navy split? I will give you a chance to explain these methods or see to it that we will take action. Ah yes, the Panes Main Battle Tank. Though it had the seal and approval of the manufactorium upon the forge world of Corilithia 7 but we have so far learned of the tech priests delusions or dilution by the local population. We know the Magos takes word from yourself and so called Scientia personal, need I not remind you of what becomes of tech heresy? On a more miscellaneous note, we have correspondence dating back to the 35th millennia with the badge of one High Lord. This could not clearly be yourself as it would put you as several thousand years old. Please provide details on this matter. Lord Inquisitor Aedinius, [*Message ends*]
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Post by Lord General Armstrong on Nov 14, 2011 16:54:41 GMT -5
Timeline: 999995.M41 Corilithian adjudication:Upon the final night of the year of the Emperor of M41.995 the final judgement and sentence of the Corilitihian sector was brought to the citizens ears. The declaration of heretical acts, techno heresy and hundreds of smaller charges had seen that the system was to be cleansed of this unholy taint. Lead under the command of Lord Inquisitor Aedinius and his committee consisting of no less than 35 Space Chapter representatives, a dozen fellow Inquisitors supporting his actions, 15 Tech Magos from nearby Forgeworlds; along with the pledged Naval and Guard assets from the Departmento Munitorum. It would take this crusade force no longer than 6 months to organize and muster its troops for transit. With another 8 weeks of navigation through the warp on top of that. 999995.M41 The preparations for war:The Corilithian forces would not simply submit to their alleged demise, transmissions for assistance would be sent to all of Corilithias trading partners. Of which they would receive several millions of fighting men and women of the Imperial Guard, under the guise of traditional Corilithian Guardmen. These troops were then outfitted with standard Corilithian military kits and given access to the sanctioned vehicles from holy armories. All combat assets were to be called back to designated home systems and fleets. Though after decades of war with the Orks, Tau and vile Tyranids, the CIN was grossly understrength for a sector that was a proclaimed fleet hub. The prior wars seeing the destruction of thousands vessels, many of the ships remaining hulks savaged and returned home for repair or their drives detonated less the Imperium discovered their mass use of the Void Abacus. In the coming months, Guard and Navy recruitment tithes tripled. With all active regiments seeing resupplyment and reinforcement, bringing their combat strength back to full capability. This influx of additional troops also saw the creation of dozens of additional regiments, complimenting the already impressive army strength. The local Mechanicus would be working nonstop to produce weapons, armaments and munitions for the coming war. Civilian manufactorums, namely locomotive and automobile plants would see conversion into wartime use. The chapter master of the Soaring Falcons, no longer having to abide by the codex Astarties, sent acolytes to begin searching the planetary populaces for the possible candidates for incubation. A process that would take decades, but he knew that this was to be a war of attrition one that could quite possibly last for decades in there own right. * * * * * 554996.M41 Conflict Over the North Western Sub Sector Mundos; Gas Giant Gigas:In the early morning of the 183rd day of the Terran calendar, the crusade fleets of the Imperial dogma made warp exit into the far outreaches of the Corilithian North Western Sub Sector. This force did not enter unnoticed as nearby astral navigation arrays from one of the sectors many mineral satellites had began the process of tracking and ferrying the fleets position. This mining outpost was destroyed a day later, its men and women labeled as heroes to sector their warning had allowed nearby worlds to begin evacuation efforts and mustering of naval assets. Corilithian and Imperial forces clashed over the gas gaint Gigas, a fleet engagement that continued over the course of ten days and seeing the complete total destruction of 50 Corilithian vessels; including the loss of the sister Oberon class battleships Athena and Roma. A battle which slowed the Imperial advance as they regrouped and began battlefield repairs, giving thus more time for the Corilithians to prepare. The ships of the Imperial Navy loomed over the moons of Gigas, swiftly dispatching local system ships and orbital defenses. The Imperials attempted orbital bombardment, though soon found their efforts would be for naught as the moons hives and major infrastructure were protected by powerful void shields, a tactic which allowed the remaining populous to open fire from behind the safety of their protective shields with ground based macro cannon and ordnance from missile silos, a surprise which brought with it the annihilation of a dozen escort vessels before the Imperials could retreat back into the safety of high orbit. As such leading to a ground based eradication campaign spearheaded by the planet strike of the space marines of the Divinity and Terrestrial Waters Chapters. The super human warriors deep striking into critical objectives and silencing sections of the Corilithian defensive lines, allowing for the safe landing of men, armor; and munitions. A conflict that continued for several months, the date of its conclusion lost as contact with the moons ceased two weeks after initial contact. What is known however was a serious blow to Corilithian moral, after final pacification the forces of Imperial doctrine began the process of expunging the local population, a task which Lord Inquisitor Aedinius saw to personally. 562996.M41 Conflict Over the North Western Sub Sector Mundos; Solitudo:The isolated civilized world of Solitudo, a mining world of vast proportions and its single moon terraformed into an Agri satellite. Like all Corilithian worlds it was not defenseless, orbital satellites, defense monitors, ground based void shields and weapon batteries; these of which continued to force the Imperials into ground conflict thus keeping them embattled and otherwise engaged. A strategies implored to reduce the crusades overall strength as the main force continued to move on, its splinters and task forces would be stuck in drawn out engagements for months at a time.
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Post by Lord General Armstrong on Nov 14, 2011 16:55:45 GMT -5
[*Departmento Munitorum:*] [*Personnel Request:*] [*Guardsmen:*] [*Corilithian:*] [*Lieutenant, Jalousies, Alexander*] Name: Alexander Jalousies Rank: Lieutenant Age: 25 Equipment: Weapons:- Lasgun: Pattern Corilithian XL, manufactorum stamp Forge world of the Seventh. - Combat Knife - Fragment Grenades - Bright Grenades Armour/Fatigues:- Carapace Armour - XI Re-breather Mask - 685th Corilithian combat fatigues Bio: Alexander of the family Jalousies. A family largely known across the Corilithian primus mundos, his father more so than others. As the first son of a member of the Corilithian banking clan, Alexander was brought up with luxury, his every whim catered for and the best education his father could buy. His standing education would have allowed him to run for local governance or inherit his fathers position but the privileged boy wanted to see the stars, fight back against the Tau of the Kor'shia Sept. He joined the Guard, his noble standing fast tracking him to the rank of Lieutenant and to his fellow officers astonishment he had a natural ability to command. His regiment, the 685th Infantry was called for deployment though not against the war with the Tau of Kor'shia but as a response to a message of distress of an embattled world. The 685ths support efforts were largely unsuccessful, the remnants of the regiment either withdrawing or disbanding into the local populace. Alexander was unlucky enough to be apart of the latter, he had to endure rigorous 'cultural' assessments to evaluate his standing and acceptance in the so called Greater Good. An idea he highly despised but was capable enough to pass their tests, where for the next several months he worked doing odd jobs, jobs he could never see himself doing. He could have went insane had he not stumbled upon a girl and also coincidentally a member of the resistance. When the Tau opened arms for the human populace to enter the local militia Alexander took the chance to infiltrate the organization. His task was of large importance for the ultimate goal of the resistance members, to bring the Eagle back to Valkora. [*Report Ends*]
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[*After Report:*] The fate of Alexander Jalousies is unknown, articles of correspondence received from successful evacuees of the 685th have hinted at his survival. Though these reports are sketchy and do not detail what happened to the first son during the time of occupation. His father demands the successful return of his only born, even going to the extents of contacting the ATAC an undoctrine and often questionable PMC. Corilithian committee has debated the return to Valkora, but with the ongoing war with the Kor'shia Sept such an action is impossible. [*Report ends*]
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Post by Lord General Armstrong on Nov 14, 2011 16:56:31 GMT -5
[*Departmento Munitorum:*] [*Personnel Request:*] [*Guardsmen:*] [*Corilithian:*] [*Corporal, Klemens, Fenerentinus*] Name: Ferentinus Klemens Rank: Corporal Age: 32 Equipment: Weapons:- Lasgun: Pattern Corilithian XL, manufactorum stamp Forge world of the Seventh. - Combat Knife - 2 Fragment Grenades Armour/Fatigues:- Carapace Armour - XI Re-breather Mask - 94th Delphic Triarii Combat Fatigues - 1329th Corilithian Combat Fatigues Equipment/Miscellaneous: - Back Mounted Vox-Caster - Microbead - Ration Packs - Rifle Lamp - Helmet Lamp - Water Canteen Bio: Ferentinius of the family Klemens, a working family on the forge world of Corilithia seven, often simply referred to as the Seventh. The boy had a hard life, forced into work at the manufactorum lines at an early age, where he worked alongside the other children of his generation. His father a man originally from the Ninth came in the seek of a better life, one that was not given to him. Disobedience is routinely punished upon the forge word, numerous counts leading to servitude imperpituis. Ferentinius' father suffered such a fate, the boy forced to watch as his father was tortured, his mind was wiped, his limbs removed and replaced with machinery. The young Klemens was branded soon thereafter, a reminder that the Mechanicus do not tolerate dissidents or damaged product. His family fled, Ferentinius' mother blew their savings on a cargo freighter. Where they continued to live a more robust life on the Second, Klemens could never forget what he had seen nor would the mark upon his back allow him. When the boy closed his eyes he could feel the burning heat, the pain, his fathers screams. As time continued to pass he slowly came to forget and the boy joined the Guard as soon as he came of age. He was attached to the Corilithian 1329th during the Ork invasion of Delphic, during this Klemens performed with distinction where he was soon bestowed with the rank of corporal. Though just like many of the millions of Imperial Guard Regiments, the 1329th was largely forgotten and did not receive further combat assignments or off-world transport. The 1329th headquarters then began assisting in reconstruction efforts where they were eventually reorganized into the 94th Delphic. [*Report Ends*]
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[*After Report*] The 94th Delphic suffered a transport incident aboard the Governor Seydlitz during transit to Schattenwelt. Records and articles attained from surviving members of the Guard and Navy have suggested Ferentinius began to suffer from paranormal and paranoid disillusion during this event. Reports from medicae personal have stated that his mind is free of any noticeable taint and he has undergone numerous psych evaluations. Corporal Ferentinus Klemens remained with the regiment's grenadier contingent and is noted to have been awarded the Iron Aquila for actions in the subsequent Arcus crusade, also retaining a brevet squad command after sergeant Miller was killed in action. [*Report Ends*]
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Post by Jackal-0311 on Dec 26, 2011 21:28:40 GMT -5
Awesome work sir.
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Post by Lord General Armstrong on Dec 28, 2011 5:49:57 GMT -5
+++Password request+++ [* ******************* *] +++Password accepted+++ ... Loading ... Loading ... Loading ... Loading +++Welcome High Lord Inquisitor [*Classified*]+++
+++Opening extract+++ +++Neighboring Sectors+++ +++Vespasianus Sector+++ Sector, Sub Sectors, and Worlds:- Number of habitable worlds: 11 - Sub sectors: 3 - Sector capital: Vespasianus Vespasianus Cluster: (4 World) Worlds:- Defiance: Civilized, Fortress - Ordinarium: Civilized - Cottidianus: Civilized - Frugum: Civilized, Agri The northern outposts for the Vespasianus Sector, home to only a few hundred million compared to its older brethren. The natural occurring garden worlds of the sub sector were settled during the late 38th millennia, these planets were to be used as staging grounds and deterrents for local pirates as well as the neighboring Tau Empire. In the years that passed the system is but a shadow of what it once was, it's ground based laser silos and weapon batteries have been decommissioned long ago. Their powerful weapons being sold or retrofitted into naval vessels. Despite all this, the system itself has seen a long and prosperous peace. It is far enough from the Empire of the Tau to have been unaffected by the first and second sphere expansions. Though in this dark time of man, this sector finds itself at the tip of the sword, the forces of Corilithia attempting to hold the sub sector in humanities domain, whilst the Tau claim to bring enlightenment and their belief of the greater good. Notes of interest: - Naval defeat, Corilithian Imperial Navy and local defense monitors are defeated in a 2 day long skirmish with Kor'shia Sept air caste vessels along with their psyker allies the El'shan. The CIN fleet consisting of 9 Lunars, 3 Dictators, 18 swords and sister Oberon battleships are lost to the man. Though not before taking a slew through them, the remaining Tau hold blockade over Defiance. Waiting for strategic reserves or for the planets food stores to run dry. - A heroic sacrifice, the merchant freighter Bounty Within calls parlay with the ships of the Kor'shia Sept, under the guise of delivering food shipments to the impoverished populace below. This claim proves to be false however as the Q-Ship reveals its true purpose, bringing its hidden weapons to bare as it nears the centre of the Tau fleet. This tactic proves ineffective, its batteries only managing to disable a single escort vessel before being crippled itself. It is unknown whether what happened next was by structural damage or a final justice by the Bounty Within's Captain, but the resulting detonation of the freighters warpdrive had seen the total destruction of a single Hero class cruiser and its Orca escorts. - A desperate gambit, with a large portion of its sub sector fleet destroyed and reinforcement either tied down or still in transit. CIN remnants under the command of a Commodore Konstamp, regrouped in high orbit over Ordinarium. A fleet consisting of a handful of actual navy warships and several dozen merchant vessels commandeered from local commerce fleets. These freighters were converted into gunboats, makeshift carriers and decoy vessels, the idea was simple, attack the Tau before their own support arrived, they had already been weakened by two prior engagements, a final blow was all that was needed.
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Post by egon on Dec 28, 2011 11:24:57 GMT -5
Wow, it almost seems like tehse guys could take on the entire galaxy for themselves. Don't get me wrong, it is some very well-written fluff. It just seems like these guys have no weaknesses whatsoever and that they can do whatever they want without any repercussions.
For instance:
- Not being on friendly terms with the local Space Marines. First of all, why haven't the Marines taken over the system and made it their own? They are after all the top of the line and no mere human stand up to them. The Corilithians dislike them? That's like saying they dislike the Emperor. Not a good idea.
-Tech-Heresy: AI is forbidden. Period. The Inquisition wouldn't sit idle against such a threat. Especially if they also go against the Emperor's direct orders of seperating the Imperial Guard and Navy. You'll be wiped off the galaxy before you can say "Kill the Traitor!" The Ordo Xenos (for using Alien technology), Ordo Hereticus (for having AI) and Ordo Malleus (for using non-sanctioned warp travelling) would be on like stink on a doo-doo.
- Other tech issues. I doubt a single forgeworld would be allowed (or even have the capability) to produce all those things you listed. Even if they did have the machinery to build all those things it would be to valuable to have one planet do it all. Imagine what would happen if it was conquered or if (or considering the widespread heresy and corruption, rather when) it fell to chaos? Also I doubt the void abacus would even work in the 40K universe. The Warp is highly psychic in its nature and you need a Navigator to be able to connect to the psychic energies of the Warp.
All in all, your system is probably in for a short, bloody and horrible war and in the end what is not destroyed will be taken by the winners, i.e. the Imperium.
Also, there's just no such a thing as a "environmentally sustainable" world if it has a growing population. Especially not a Forgeworld that produces not only for its own sake but for (comparable) mass consumption.
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Post by nicholls on Dec 28, 2011 18:38:49 GMT -5
awesome buddy! i really enjoyed this. good work! And on a side note thanks for reading my manifesto and linking the Corilithians to the 701st!! Wow super deep backstory opens up so much to discuss and debate!
Again, Nice work!
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Post by Lord General Armstrong on Jan 12, 2012 7:01:39 GMT -5
Deleted for rework.
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kheltahn
Conscript
Old enough to know better, too young to care.
Posts: 34
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Post by kheltahn on Jan 13, 2012 7:19:16 GMT -5
A system is not self-sustained if it trades at all. You mentioned that they cleared a route for trade and ergo the system either relies on imports and/or exports to support its economy - otherwise it wouldn't trade. It seems to me like you're trying to do too much of everything here, like creating a super system which can do everything amazingly well, personally I don't think that could exist in the 40k world for the reasons egon pointed out. It would be fine if it was just toned down because there are some really good ideas in there.
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Post by egon on Jan 14, 2012 10:05:44 GMT -5
I see no reason not to post my reply to your PM here. Please remember to read it with a bit of humor in mind. It's not meant to sound harsh.
Yes, I read that. It still seems like they can do whatever they want and still get away with it. They openly practice tech-heresy (thus DIRECTLY disobeying the Emperor huimself) yet there has been no retributions whatsoevr from the nquisition, adeptus arbites etc. They would have been wiped out before they even got this far.
There's a difference between openly disliking the semi-gods that is the Space Marines and giving a different branch of arms a slightly derogatory nickname.
So you have a heretic inquisitor that supports their entire heresy? How convinient. How long before he himself is strung up for treason?
Ah yes, Belacane, that paradise-like planet full of happiness and... Wait, no 95% slaves that live in utmost squalor while the top 5% reap the benefits, ruled by a dictator, yeah, that's the one! Also, I can't find any information that they've ever produced "virtually the entire Imperial stock". This is from the entry on the 40K wiki: The Techmage Lords of Belacane have, in recent centuries, lost much of their influence within the Adeptus Mechanicus. Once known across the galaxy for its expertise in the manufacture of temporal stasis fields, the Forge World appears now to solely be dedicated to hoarding its technologies and jealously guarding its sacred scientific wisdom.
They dealt in stasis fields, that was their thing.
Slippery slope my friend, slippery slope. That and the fact that they openly practice tech-heresy. And more or less fight the navigators, commit treason and are generally corrupted, I'd say that chaos infilitrators would have a pretty easy task of corrupting the entire system. Though it sounds like they have already. That and if they are invaded by chaos or orks or other xeno scum and the planet actually fall (like in conquered) then they have some explaining to do. The entire "All eggs in one basket"-thingy...
I did not know that.
So the disliked space marines that have been stationed there to wtahc the heretics and traitors are suddenly on their side? Exterminatus seems more and more likely. Besides, the rest wouldn't be a problem. If the Imperium wants you dead, you get dead.
So at times there are not enough children born to replace the dead of the previous generation which thus leaves huge gaps in the population pyramid. Doesn't sound that stable to me.
Also, as a a general thought. Just the idea that this system would manage to reach this level of power and prosperity in just two millenia is quite implausible to say the least. And if theyopenly practiced their appearant tech-heresy and spread their traitorous ideas from the beginning then they would have been wiped out before they managed to colonize planet number 2.
It just doesn't suit the 40K universe, there are to many things that would have wiped them of the face of the universe long before they got this far. Except for that I still think it's a nice piece of fiction. Just not a very "40K-ish" one.
Cheers!
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kheltahn
Conscript
Old enough to know better, too young to care.
Posts: 34
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Post by kheltahn on Jan 15, 2012 14:16:52 GMT -5
They would be trading their surplus's for more luxurious goods and new technological products to expand their already expansive tech levels. So you agree that they sell their surplus produce which would otherwise go to waste and then import luxuries and technologies which they don't already have? This is not a self-sustained system. A self-sustained system would not produce more than it can use for a start and once you begin regularly selling surplus you have become an exporter. The luxuries and technologies are bought (you say from the profits of surplus, but this could never be the case for everyone) and imported from other systems and so the economy you are describing appears to rely on trade, by your own admission? I cannot believe that upper classes would stop importing luxuries because there are no surplus goods to sell.
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Post by Hetfiltrator on Jan 15, 2012 14:28:22 GMT -5
Wow, it almost seems like tehse guys could take on the entire galaxy for themselves. Don't get me wrong, it is some very well-written fluff. It just seems like these guys have no weaknesses whatsoever and that they can do whatever they want without any repercussions. For instance: - Not being on friendly terms with the local Space Marines. First of all, why haven't the Marines taken over the system and made it their own? They are after all the top of the line and no mere human stand up to them. The Corilithians dislike them? That's like saying they dislike the Emperor. Not a good idea. -Tech-Heresy: AI is forbidden. Period. The Inquisition wouldn't sit idle against such a threat. Especially if they also go against the Emperor's direct orders of seperating the Imperial Guard and Navy. You'll be wiped off the galaxy before you can say "Kill the Traitor!" The Ordo Xenos (for using Alien technology), Ordo Hereticus (for having AI) and Ordo Malleus (for using non-sanctioned warp travelling) would be on like stink on a doo-doo. - Other tech issues. I doubt a single forgeworld would be allowed (or even have the capability) to produce all those things you listed. Even if they did have the machinery to build all those things it would be to valuable to have one planet do it all. Imagine what would happen if it was conquered or if (or considering the widespread heresy and corruption, rather when) it fell to chaos? Also I doubt the void abacus would even work in the 40K universe. The Warp is highly psychic in its nature and you need a Navigator to be able to connect to the psychic energies of the Warp. All in all, your system is probably in for a short, bloody and horrible war and in the end what is not destroyed will be taken by the winners, i.e. the Imperium. Also, there's just no such a thing as a "environmentally sustainable" world if it has a growing population. Especially not a Forgeworld that produces not only for its own sake but for (comparable) mass consumption. So many things to say... so little I want to write. 1. Space Marines do not work that way. They would probably not take action against the Corinthians unless absolutely necessary. The Templari people don't think of their Marine Chapter, the Iron Templar, very fondly but that's because they are a very isolationist chapter. 2. What do you think the Machine spirit is? 3. That could be said about every forgeworld in the Imperium.
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Post by Rolling Thunder on Jan 15, 2012 14:44:29 GMT -5
Space Marines? Take over a habitated, populated system? Lolwut? 1000 guys in power armour vs. several million...I think we know where this goes. They could maybe take out the HQ compounds and a few key infrastructure points on one world...that's assuming the Imperial Navy doesn't go "Lol, no, no trashin' our support infrastructure" and doesn't blow their cumbersome-as-fornicate, hideously-antiquated-space-LSTs out of the sky.
Plenty of Space Marine Chapters are disliked or widely hated. Most of the Blood Angels Successors, for example. Or the Dark Angels. And their Nob-jockey successor chapters as well. Nobody does anything, because quite frankly, who cares?
That's like saying "Why don't the SAS take over the United States? BECAUSE THEY'D ALL DIE."
Also, serious objectin' to your creating Malcadors. Malcadors are the exclusive province of backwater systems on the fringes of Imperial Space, and more to the point, are meant to be hideously outdated and expensive. If you can build Macharius', the Tech-Priests would not waste resources on Malcadors. Drop the Malcadors - having them in just smacks of "And the kitchen sink as well!"
Also: Baneblades? MOTHERfornicateING BANEBLADES!? Relatively unimportant habituated systems do not get Baneblades. Baneblades are like plasma technology: They do not simply get churned out of random factories in random systems (which this is...it's hi-tech, but fairly unimportant vis a vis, say, Mars, or Kantreal). Also, plasma weapons. Lolwut, since when did this become Ryza?
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Post by Rolling Thunder on Jan 15, 2012 17:06:05 GMT -5
Dude, manufacturing armoured vehicles doesn't work that way. You don't just say "LOL Repurposin' this factory to make tanks!". It requires heavily specialized equipment and conditions. Also, if it's a crisis the LAST thing you're going to do is stop producing locomotives and automobiles. Those are what keep your planet-side logistics running. And why would the Ad Mech say "NO LEMAN RUSS BUT oh you can has this incredibly old and arcane STC design that predates the Imperium, sure." Also, you don't respond to a crisis by producing a hideously outdated breakthrough tank.
Yes, it may well have lobbied and most likely the Ad Mech went "Noooooooooo" because they happen to like keeping Baneblade production limited to a few select worlds. Also, if producing Baneblades, why producing Macharius', which are just cut-price Baneblade designs?
In defence why hasn't the Mechanicus said "No, no producing plasma tech, bad Corlinthians!" and threatened tech-war against them.
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Post by egon on Jan 18, 2012 9:22:31 GMT -5
So many things to say... so little I want to write. 1. Space Marines do not work that way. They would probably not take action against the Corinthians unless absolutely necessary. The Templari people don't think of their Marine Chapter, the Iron Templar, very fondly but that's because they are a very isolationist chapter. You mean like openly defying more or less every official decree and all of the higher authourities (the inquisition, the Adeptus Mechanicus etc)? Yeah, Space Marines wouldn't care about that at all... A biomechanical cyborg mix between something human and a machine but definatly NOT a true AI, perhaps? The only "true" AI ever described is the one in the Land Raider and that is on the 40K wikia which has been heavily edited in the past few weeks. Ah, yes, the old "everyone is wrong so that makes it okey for me to be wrong as well", haven't seen that one in a while. The fact is that most forgeworlds are highly specialized (for several reasons, one being that there aren't that many STCs to go around, difficulty producing things) for just that reason. If one forgeworld (say Ryza - Plasma Paradise) would fall then the baddies would get access to lots of goodies. Not good. Now imagine if that Forgeworld produced EVERYTHING, from tanks to plasma weaponry to swizz army knives and silk underwear. REALLY not good in the wrong hands. Why do you think Scarus V was defended so hard and was such a great loss when the green tide took it during the last Dark Crusade? I am merely sending you them as PM's as I don't want to clog up my thread full of debates. This is a forum, debates are what it is here for. Okey, you mean except for the fact that they think themselves superior to space marines (the Emperor's grandchildren) and break more or less every imperial rule there is? Well, since the Emperor hasn't been around to say anything personally for the last ten millennia then sure, they haven't disobeyed HIS orders directly. But everyone else's who acts in his stead. Just for starters (except for the ones already mentioned) how about: "It is as a result of this ancient conflict that it is now considered one of the greatest crimes in Imperial space to develop an artificially intelligent thinking machine."A hybris, yes. The Chaos Gods will have no difficulty recruiting here, I see... True, to a point. Your guys do both, however. That's a strong comeback. Of course. It wouldn't be the first time space marines have been lured by chaos... So how did they get there in the first place? How did they manage to build such a vast empire without warp travel. You're just reaching for straws now. Like I said, it's a lovely piece of fiction but it has nothing whatsoever to do with the Imperium that is described in 40K fluff. You want fantastic semi-gods that defeats everything with a nonchalant backhanded swipe and then go on doing whatever they want regardless of what their superiors think of them, effortlessly destroying anything in the way of their 2000 year old empire that is somehow more advanced and powerful than anything else in the galaxy (being able to hold back "whatever the universe throws at them"). It's just too much of the things that doesn't fit in the 40K universe.
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Post by Rolling Thunder on Jan 18, 2012 16:03:40 GMT -5
You mean unlike in World War 2 when the Russians move practically their entire tank production line further east into the Ural Mountains. Germany's rapid advances forced the evacuation of tank factories to the Ural Mountains, an undertaking of unprecedented scale and haste. KhPZ was re-established around the Dzherzhinski Ural Railcar Factory in Nizhny Tagil, renamed Stalin Ural Tank Factory No. 183. The Kirovsky Factory was evacuated just weeks before Leningrad was surrounded, and moved with the Kharkov Diesel Factory to the Stalin Tractor Factory in Chelyabinsk, soon to be nicknamed Tankograd ("Tank City"). Voroshilov Tank Factory No. 174 from Leningrad was incorporated into the Ural Factory and the new Omsk Factory No. 174. The Ordzhonikidze Ural Heavy Machine Tool Works (UZTM) in Sverdlovsk absorbed several small factories. While these factories were being moved at record speed, the industrial complex surrounding the Stalingrad Tractor Factory produced forty percent of all T-34s. Or when the first production of the M4 Sherman began with the Lima Locomotive Works on the assembly line. History lesson for you: Soviet logistics were almost entirely dependent on Lend-Lease shipments of trucks, jeeps, trains and rolling stock. The reason so many T-34s were churned out was because America supplied the logistics to move and support them. Also, tank design in the 40s was a lot more primitive than it is now. The Imperium and the Adeptus Mechanicus are heavily backwater organisations. It could seem completely understandable that they would disallow production of standardized combat vehicles by civilians as a blunt disregard to the Omnissiah, but however they would see that additional vehicles are required thus allowing the said civilians to build older non-standardized vehicles. No, it makes no sense. The Malcador is an ancient and revered design of tank - hell, I'm not even sure if they still HAVE the STC for it [if they do, then why the hell would they give it to your system when they won't even give them Leman Russ contracts], if they don't...how the hell did this random, rare and seriously obsolete tank wind up in the Corlinthian system and why the hell are they still producing them? If they're so logical like.
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kheltahn
Conscript
Old enough to know better, too young to care.
Posts: 34
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Post by kheltahn on Jan 20, 2012 23:02:53 GMT -5
No where is completely safe from Chaos. Just look at what happened to the Imperium when it was at the height of its power. The main thing which bothers me about your system is that it is too perfect, when nothing in the world of 40K is perfect. The way you go on about it is as if there could never be any possibilty of anything going wrong; which doesn't fit, frankly. For every argument you present, no matter how well thought out it is to defend you reasoning, it just doesn't make sense.
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Post by RedsandRoyals on Jan 23, 2012 11:53:33 GMT -5
Okay, a few things. Several of you, Egon in particular, need to watch your tone. This is a place for constructive feedback, not dictating to others that their system will fall to chaos. Egon, I deleted your most recent post, and while you're free to make the arguments you made there again, please do it in a more constructive tone, like the one you used in your first post.
Armstrong, I have to say, if you put this up in a thread, expect replies in said thread. If you don't want debate or discussion of your fluff, don't post it publicly, send it out via PM instead.
I'm just going to post a quick C&C here, I can send more via PM if you want. I have to agree with the others, your system does seem a bit too perfect, especially for a 40k universe, being able to make essentially anything they want. There's also some SERIOUS tech heresy going on there, stuff that the Inquisition generally would not stand for. In essence, you're having your system do stuff that really does not fit the Imperium's mandates and organization. I'd recommend moving your system to the Koronus Expanse or some other area where Imperial oversight isn't as tight, and say they're "Imperial-aligned". Also, I'd expand it from a system to a sub-sector, as it lets you have a bit more space to play with (The SM have their own small system, etc), and makes having 13 habitable planets more believable, even allowing for terraforming or what have you. Very well written, though.
Reds
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Post by Rolling Thunder on Jan 23, 2012 12:22:52 GMT -5
I still think the superheavy tank production should be cut to Macharius-variant tanks and the plasma tech removed. That adds a bit more character to the system rather than Mary-Sueing it up into a degree of perfectionism. It also needs a bit more of a flaw as well.
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Post by egon on Jan 23, 2012 17:44:13 GMT -5
Egon, I deleted your most recent post, and while you're free to make the arguments you made there again, please do it in a more constructive tone, like the one you used in your first post. No worries, although I don't think that my tone was any worse than anyone else's. That said, I can only repeat what I already said, up to Armstrong if he wants to listen or not. Even with all the tech-heresy, hybris, regular heresy and general disobedience aside (which alone would have had the Corilithians and anyone who supported them purged a long time ago), the kind of system and mini-empire you've written just doesn't fit very well with the 40K setting, it's too perfect. If it would have been in Star Wars or the Star Trek or Babylon 5 universe it would have fitted in just fine but not in the technocratic, xenophobix, liberophobic, narrowminded society that is the Imperium. Worshipping a spirit living in a coffemaker or sacrificing hundreds of your own loyal followers to fight against surreal demons from another dimension might not be very logical or clever in our universe, but that's just the thing. In the 40K universe (a universe filled with ghosts, spirits, undead Egyptian terminators, fungi capable of space travel and superchickens that evolve through what they eat) these things make perfect sense and are thus "moral". That's just how f-ed up the 40K universe is. Personally I think it's a crappy universe and I would never want to visit, even less live in it. However, do I like to play a god in it by sending wave after wave of my plastic toy soldiers to die in it more or less without purpose, just to amuse me and my friends? Hell yes! So, you're asking me what you think of your story set in that universe, do I think it's good, does it fit in? My answer to that is no, I do not think it fits with the rest of the setting. Well-written, yes. Just not very compatible with the setting in general. To me it's kind of like a bunch of orks and uruk hai leaving Moria to build their own kingdom with a bunch of Elves and Dwarfs and they start to make Rings of Powers. "But the Dark Lord Sauron wouldn't allow that!" one might say. "Yes, but they have one of the Nazguls on their side, and he's totally fine with it. Besides, they've built so many Rings of Power so that they can defend themselves against anything!" "But wouldn't the Dark Lord Sauron have destroyed them before they built a bunch of Rings? And killed or punished his disobedient Naxgul servant?" "No, because they have Rings of Power you see." That's how I see it, I don't mean to sound condecending or mean or anything, it's just my point of view, take it or leave. After all, waht you do with your toys is up to you, what I do with my toys is up to me. Cheers.
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Post by Lord General Armstrong on Mar 25, 2012 19:14:13 GMT -5
+++Password request+++ [* ******************* *] +++Password accepted+++ ... Loading ... Loading ... Loading ... Loading +++Welcome High Lord Inquisitor [*Classified*]+++
+++Opening extract+++ +++Neighboring Sectors+++ +++Vespasianus Sector+++ Sector, Sub Sectors, and Worlds:- Number of habitable worlds: 11 - Sub sectors: 3 - Sector capital: Vespasianus I Vespasianus expanse: (5 Worlds) The sectors principle planet Vespasianus, a rich mining world on the edge of Imperial space and inherently boarding the north western galactic regions of the Tau Empire as of current Imperial dating and star charts which have been redrawn during the Third Sphere Expansion. The planet once thought lost to the greater Imperium for untold millenia, only to be refounded in the late 37th by Imperator explorers. These explorers were themselves shocked to find a prospering prepowder civilization and as is current knowledge in which it should be noted that any records from the original settlers have either been destroyed or degraded as unreadable. Their technological regression is thanks to a faulty STC artifact, though it would seem that they have never forgotten their purposed mission to the planet. As is evident by the expansive mining operations dotted across the continents, their mineral stores rich in metals and ores. However, their mineral extraction methods were incredibly insufficient, especially the use of large volumes of water brought to the minehead by numerous aqueducts. In which this water was used for a variety of purposes, including using it to remove overburden and rock debris, as well as washing comminuted or crushed ores, and driving simple machinery. After years of rehabilitation, restructuring and reorganization. Vespasianus is now considered a civilized world, with the additional classification as mining. Sprawling cities housing millions, open cuts and refineries producing the raw goods to be delivered across the wider Imperium. To their galactic west lays the Imperial sector of Corilithia, one of which that has pledged its defense of the Vespasianus. Navy patrols and Imperial Guard deployments frequent the Sector, as for the trading partners of the high tech system mutual protection must be given. Worlds:- Vespasianus I: Civilized, Sector Capital - Vespasianus II: Hive, Manufactorum - Vespasianus III: Civilized, Pleasure - Vespasianus IV: Agri - Vespasianus V: Civilized, Fortress Notes of interest: - First contact, the Kor'shia Sept and the high tech Imperial sector of Corilithia. Both sides show their teeth and claws, each refusing to back down. The Corilithias managing to punch their way deep into Kor'shia's boarders, only to be deterred by a mass counter offensive to their sub sectors agri satellites and asteroid mining facilities. - Space hulk BigFizzes ride, Corilithian forces board the hulk only to discover the elements of a preparing Ork Waaagh, they fail in their mission to cripple the conglomeration of ancient vessels. In which the Tau of the Kor'shia Sept intercept a week later, slowing its progress and buying time for the planetary defenders. - Vespasianus III, a planet embattled by an Ork Waaagh under the command of an Ork Warboss call BigFizz. Corilithian forces exit the warp 60 days after principal invasion, only to find themselves allied with Kor'shia Tau forces in an effort to fight back a mutual foe. - The bargaining chip, Corilithian forces under the capable command of Lord General Hortensius permits the Tau to leave without renewed hostile action. This decision is despised by his staff and fellow senior officers, while Imperial Navy personnel ready their batteries. Opening fire on the Tau while they're distracted. - Battle of hive Hamious, a battle that rages for 8 bloody weeks ends in Imperial victory. Corilithian forces raise their standards across the city habs, manufactorums and argi zones. Though with no word from command, they are unable to tell if reinforcements are to arrive or if the Tau have truly been fended off.
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