Again this post is ment to spark some intrest in the community rather than just Guard (which I LOVE) . But more importantly this gives a place for many Eldar players to talk about topic's in a laid back scene
Oi, IG boards. I am Algavinn, of Biel-Tan, the Eldar project editor for 40konline. A good friend of mine is known around here as turtle boy, and I decided to come see what there is to be seen. I've been playing eldar (harlequins included) some 15 years now, the bulk of it being exterimating Mon-Keigh settlements (including those inhabited by the 551st cadian commanded by Turtle boy).
With all my time and experience I can help with most Eldar matters, though I specialize in the ultra-fast mechanized CC oriented Biel-Tan Bahzhakhain (long title, but *shrug*).
I hope to prove useful, though a few months back I started an ultramarines army as something more friendly and fluff driven and have since lost my tactical drive for writing articles and critiquing lists and so on.
The loss of drive is an obvious one. You picked the most smurfy of smurfs to play with. If you want awesome fluff to go with your cheese stay as far away from the Codex Chapters as you can (like chaos).
I too am an Eldar player. I love everything. I have the hardest time deciding which list/craftworld to play, so I just endlessly purchased eldar so I could field whatever. The only thing I'm lacking is a ton of jet bikes. I've had years enough experience to help with lists, tactics, and fluff. I started with an Ulthwe strike force (which I miss) and branched out after collecting too much (is there such a thing?)
Also Chaos... just an FYI.
"Huddle close to your Emperor if he makes you feel safe. He cannot save you, for only Chaos is eternal."
Post by Trooper One-Nine-Seven-Four on Feb 8, 2015 18:52:50 GMT -5
I predict many people experiencing detached retinae whilst trying to paint all of those diamonds...
That being said, I think the Skyweavers look pretty brilliant, and the White Dwarf write up on their rules makes them seem pretty hard hitting, and the bikes each cost $20 US ($40 for the box of two) which does not seem unreasonable.
The plastic Players kit seems pretty awesome, along with the Solitaire, and I've also heard speculation that we'll be seeing a plastic Deathjester (possibly in next week's White Dwarf).
Post by Trooper One-Nine-Seven-Four on Feb 13, 2015 15:02:07 GMT -5
So I got my hands on the latest WD with the Star/Voidweaver, and the main weapon on the Voidweaver (Haywire cannon) may be swapped out in favor of a mini-version of the Fireprism's gun, and has 3 POWAH settings (3, large blast; 5, blast, 7 lance; all are heavy 1) with a 24" range. That's a nasty little weapon to have stuck on a fast skimmer, methinks. It also has 2 Shuriken cannons on it (one fixed forward, the other is the independently-firing one that shoots at stuffs in the rear arc). The rear gun's rules state that it fires whenever the Voidweaver shoots at something, but picks a different target (kinda like PoTMS).
Post by Trooper One-Nine-Seven-Four on Feb 13, 2015 19:13:02 GMT -5
Codex isn't out yet here in the Colonies. From what I gather from the WD article, though, Harlies will rely on Crafties to hide stuff behind Wave Serpents and get access to full-size Fire Prisms. Looks like Harlies will have 3 Troop choices (Players + Troupe Leader, who can be Warlord, with option to take Starweaver for each squad), 7 Elite choices (Solitaire (1), Shadowseer (multiple), Death Jester (multiple)), 2 Fast Attack (squadrons of the previously seen two-crew bikes), and 1 Heavy Support (Voidweaver squadron) choice per force organization chart.