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Post by akaiyou on May 23, 2012 8:46:46 GMT -5
SHOWCASING
Theme: Harbingers of Despair are my main focus here building a list around maximizing their usefulness. So I'm mostly focused on milking veil of darkness.
List Performance: 1 Wins, 0 Draws, 1 Losses
Overall Theme Performance: 3 Wins, 1 Draws, 3 Losses
2000 Pts - Necrons Roster - Harbingers of Despair
HQ: . . 1 Overlord, 200 pts (Warscythe; Mindshackle Scarabs; Sempiternal Weave; Tesseract Labyrinth; Resurrection Orb; Upgrade to Phaeron)
. . 1 Overlord, 200 pts (Warscythe; Mindshackle Scarabs; Sempiternal Weave; Tesseract Labyrinth; Resurrection Orb; Upgrade to Phaeron)
. . 1 Royal Court, 120 pts . . . . 1 Harbinger of Despair (Veil of Darkness) . . . . 1 Harbinger of Despair . . . . 1 Harbinger of Despair
. . 1 Royal Court, 120 pts . . . . 1 Harbinger of Despair (Veil of Darkness) . . . . 1 Harbinger of Despair . . . . 1 Harbinger of Despair
Elite: . . 5 Deathmarks, 95 pts
Troops: . . 20 Warriors, 375 pts . . . . 1 Ghost Ark
. . 20 Warriors, 260 pts
Fast Attack: . . 3 Destroyers, 180 pts (Heavy Gauss Cannon x3) . . 3 Destroyers, 180 pts (Heavy Gauss Cannon x3)
Heavy Support: . . 1 Annihilation Barge, 90 pts . . 1 Annihilation Barge, 90 pts . . 1 Annihilation Barge, 90 pts
Total Roster Cost: 2000
Will post up batlte results with pictures when possible as I take this theme out to play.
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Post by akaiyou on May 26, 2012 9:09:27 GMT -5
Vs Grey Knights Enemy List Summary HQ: Grand Master Mordrek + 4 Ghost Knights Elites: 10 Paladins Troops: 2 Full Size Strike Squads + 1 Rhino Heavy Support: Psyrifleman Mission: Capture & Control Deployment: Spearhead 1st Turn: Necrons He let me go first in order to use Mordrek's 1st turn deep strike and surprise me. So I turned the tables by reserving my entire army. He used his deep strike to land near home objective. Turn 2 most of my army arrived from reserve on a very good reserve roll. Letting me pit 3 ABs, a full size squad of warriors with 2 abyssal staff flamers, and the deathmark squad with another 2 abyssal staff flamers against Mordrek and his squad. And killed him off. On his turn 2 his paladins and 1 full strike squad arrived from reserve near his servo skulls and began shooting at me. For the next couple turns we began shooting at each other and I used my veil of darkness several times to reposition my army disabling the psyrifleman and claiming his home objective with ease thanks to my high mobility and high volume of gauss fire. After taking control of his objective I teleported one of my units back to my own objective in order to hold both or if worst came to worst I could contest one and capture the other. We kept shooting at each other I took out most of the strike squads killed the psyrifleman and defended my objective. Game ended turn 7 with his paladins just making it through to my home objective but as I had units there already they contested it and I won the game as I was controlling his. He praised my ability to teleport all over the table and shoot at his weak points as one of the key factors in the Necron win. However I found it quite annoying to fight the paladins which i ignored through out most of the game and aimed for the weaker strike squads and stuff i could actually kill so after much consideration I reworked my 2,000 pts list as follows: 2000 Pts - Necrons Roster - Harbingers of DespairHQ: . . 1 Overlord, 150 pts (Warscythe; Resurrection Orb; Upgrade to Phaeron) . . 1 Overlord, 150 pts (Warscythe; Resurrection Orb; Upgrade to Phaeron) . . 1 Royal Court, 90 pts . . . . 1 Harbinger of Despair (Veil of Darkness) . . . . 1 Harbinger of Despair . . 1 Royal Court, 90 pts . . . . 1 Harbinger of Despair (Veil of Darkness) . . . . 1 Harbinger of Despair Elite: . . 5 Deathmarks, 95 pts Troops: . . 20 Warriors, 375 pts . . . . 1 Ghost Ark . . 20 Warriors, 260 pts Fast Attack: . . 5 Destroyers, 260 pts (Gauss Cannon x2; Heavy Gauss Cannon x3) . . 5 Destroyers, 260 pts (Gauss Cannon x2; Heavy Gauss Cannon x3) Heavy Support: . . 1 Annihilation Barge, 90 pts . . 1 Annihilation Barge, 90 pts . . 1 Annihilation Barge, 90 pts Total Roster Cost: 2000 I needed better fire power vs marines more destroyers will do just that while allowing the heavy destroyers a better chance to stay ingame to deal with terminators/paladins in the future
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