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Post by Deleted on May 23, 2007 19:55:01 GMT -5
It's confirmed, the next new "codex" is Blood Angels. not entirely sure if it'll just be chapter approved or if the thing in the WD is a teaser, or what, but the super-vampires are on deck.
Orks NEED a new codex, but GW hasnt really released anything for that yet. Space wolves just get new FAQs when the rules change.
there arent any plans to redo guard any time in the near future except some chapter approved stuff and extras in the coming White Dwarf issues (why's it always gotta be about colour?). We get the stiff end for a bit, but, based on the way the Eldar and Dark Angels are pretty over-powered now, and if they do everyone else's codex first, Guard should finally be a force to be reckoned with when they DO redo our codex.
GW has stated that they have no plans to release any codicies pertaining to Ordo Xenos. they say if you want to run an Ordo Xenos army, just grab yourself an inquisitor from either Daemonhunters or Witch hunters, a pair of Stormtrooper squads and attatch some deathwatch marines (the supplement you can find from the GW website or a torrenting site. feel free to PM me if you want the Deathwatch rules).
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Post by knight (M.I.A) on May 24, 2007 5:47:07 GMT -5
Blood Angles will be only a Chapter Approved thingie. The next real codex seems to be Chaos around Christmas. And one of the local GW guys that it was a smart decsion to stop my actual Chaos project as something big will happen...
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Post by Deleted on May 24, 2007 7:46:58 GMT -5
I have not yet gottent he new W.D. since they seem to get it to out local game stoe a week or 2 late every time.We have one B.A. player and i know he iwll be pretty happy to see whats new as will I. Do you all really think they will come out with a Dark eldar codex any time soon?I personally don't see it since you can't even ge the minis except through direct mail, i don't know any stored in my area that even carry anything for them.Maybe they are more popular in your areas but around here they are definately not.
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Post by knight (M.I.A) on May 24, 2007 10:36:03 GMT -5
The new WD will be released on Saturday. Inside you'll find the stats for the White Dwarf but I don't know what else you'll find in there...
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Post by thefishki345 on May 25, 2007 18:19:40 GMT -5
yeah, blood angels are getting an offical chapter approved codex update but thats all, but its 2 parts so it may be pretty big.
and personally i think that everyone here knows that orks should have a new codex before everything else, because its like the oldest codex in the game is it not? and like i dont play orks but i would think that maybe they cant keep up as much with all the cool new stuff that everyone else is getting, and without having a newer codex people might not want to play orks and i think orks are cool with the total randomness and all and that some people like that too.
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Post by knight (M.I.A) on May 26, 2007 3:49:37 GMT -5
Many of the GW guys around here already say that Orks really need it. But right now it really seems to be Chaos first as it's a bit overpowered...
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Post by thefishki345 on May 27, 2007 0:52:58 GMT -5
yeah, chaos is set for december so i hear, but they might be able to get a new codex or 2 in before then.
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Post by Deleted on Jun 17, 2007 13:29:48 GMT -5
the necrons are my betthese guys codex could use and overhaul acording 2 my m8s who play necrons
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Post by Deleted on Jun 18, 2007 7:51:08 GMT -5
bugger that....orks need the real tweeking...but i think...GW are taking a real long time to do it...afterall the redvelopment and remodelling takes months to edit and make...i think thats why they did chaos first...because the models were out...but the codex only needed some redoing...and expanding...fer orks...its gna be much more complicated because of the 'new' stuff taht might comeout
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Post by majorjav on Jun 18, 2007 9:47:03 GMT -5
I agree with you Trooper, GW had done this with the Tau...It is easier to reedit a codex than remodelling one. Orks need quite a new style: thay do need a new codex and some new minis such as turkks, tracks, warbikes and the like plus maybe some plastic dreads and killa kans and grotz...
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Post by twerd on Jun 18, 2007 21:32:51 GMT -5
orks need thier codex edited with thier weapon stats included becuase we need the old rule book for those stats. Oh by the way when you guys go on about how the ig are becaming stagnat just use different docs or different chioces e.g 3 10 man squads of rough riders hunting lances ;D
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Post by Deleted on Aug 23, 2007 21:05:22 GMT -5
Personally I think the IG are really where there at. Its easily the most versatile Codex (in terms of creativity and customization mind you), but what I think needs an overhaul is Necrons. there just TO over powered. I mean, for 18 points yu get a space marine that has the feel no pain special rule! (-1 initiative though) And the fact that even if yu take down the 'effing robo-zombie, whos to say if the 'effing lord will have a resurrection orb?! Of course, maybe all they need is a rule that switches the "well be back "save to 6+.
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Post by Deleted on Dec 16, 2007 16:38:48 GMT -5
I think they should do one for Tau, because i keep seeing reviews on the 'new tau codex' including new wargear and such. i also saw a few pictures popping up in flyers and sites, A new codex for the tau, like the IG's one, with black around the edges. but the GW i go to doesn't have it! i hope it shows up before christmas.
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Post by ssgtdude (M.I.A) on Dec 17, 2007 22:51:58 GMT -5
Instead of opening a whole new thread on codex's and rule changes this is probably the best place to post it. Sorry if it sounds like a rant, but it is more trying to come to a sense of understanding on why GW would even think that this was a good idea when there are so many other things they can work on.
Current version of the rules we are using came out in 2004. Guard were done just before it came out as a cross over codex. Orcs had Armageddon, as well as chapter approved. on an 8 year turn around that would mean that the main rules are not due for another 5 years and I don't see them being able to complete the current codex's that need to be completed by then.
SO let's really see what they are asking of themselves. 12 months in a year times four years equals 48 months. It takes about 3 months from one codex to come out before the next one is ready for distribution. There are 14 codex's currently so 14 times 3 equals 42 leaving only 6 months for the next rule set. Mind you that this does not take into consideration that there is the play testing involved, nor the development. As everyone knows three months is not enough time to develop, play test, and revise and edit a game of this complexity. Not to mention that GW has given the promise that with each rule set a new army would be introduced. With the 4th edition we see that it is daemon codex... Which now takes up to 15 codexes making my figure now 45 months leaving only 2 months for the main book. Don't forget you also have to have people update the FAQ as well (which, we know they are so on top of now).
I am by no means against GW improving the game or even coming out with new rules for us, but with the time schedule that they have set upon themselves is going to mean a few of things for us.
1 GW hires more people to keep up with the demands they have placed upon themselves in order to put out the books that need to be put out which translates to higher prices to us.
2. GW doesn't hire new people and want the game to go forward thus only putting out less than par codex's
3. GW pulls it out of their back side because they had all of this prepared for a couple years and are totally ready to kick out a great product for a change.
If this rumor sets out to be correct not sure what it is going to mean to the ability to bring in a new generation of games since the younger crowd is attached to mom and dad's ability to pay for it. Which is basically asking for an early burial on a business sense.
If they concentrated on putting out a quality product more so than just changing rules every 4 years in an attempt to improve their product it would serve them much better in the sound business decision. Then again, we know that we are addicted to the game as veteran players and we will probably play for as long as they out out the rules, but truly. How much money does GW make on the Vet players? A couple hundred a year off of each of us? Certainly, not enough to keep up the brick and mortar shops.
I hope that this is one of the unfounded rumors, and that I am completely wrong on this.
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Post by Rolling Thunder on Dec 18, 2007 4:05:04 GMT -5
They've already done one for Tau: Codex: tau empire.
And I must disagree with Ssgtdude. If GW makes £200-300 a year off veteran players then they will make from the forum members here alone (854x200) £16000+. Thats a lot of money from the forum members alone. And given there are about at least 100000 veterans worldwide..... lotta money.
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Post by ssgtdude (M.I.A) on Dec 18, 2007 4:39:44 GMT -5
rolling thunder Not as much as you might think. Start figuring in the overhead they have, the cost of production, materials, salaries, research and development They would be lucky to get a 1/4 of that in the form of profit from the vets. According to thier site they have 250+ stores of their own That is a lot of rent. just for those,
Rent $900 per store = $225,000 a month Electric (business pricing) 150 a month = 37500 a month phone service (business plan with fax) 150/month = 37500/ month Salery $8 an hour for a red shirt assume at least 3 red shirts per store =$960000/month $12 for a manager one per store = $480000/month $16 for a regional manager (say one per five stores) = $128000/month
grand total just on retail brick and mortar (not counting the design staff, editors, writers, HQ staff $1,868,000 a month times 12 months = $22,416,000 a year.
Again, the veteran players will not be the ones to carry this company. paying out 30,000,000 (at $300 per vet player) a year
Chump change from the vets. Again, it isn't the vets who keep GW afloat, but the sales to the new comers into the hobby. Mind you this is just pay roll and expenses to have the brick and mortar stores. Does not count the rest of the costs to make this game, pay off the HQ staff, designers, editors.
I think they need a bit more than$7584000 to do the rest of it.
I am actually being generous in saying that a vet will pay out $300 a year when you look at it as they only need the new rules for $50 and the codex of their current army of $22
which is only $72 (but then again let's be generous and say $100 and what about the rest of the time before the next rule set? I don't see people who are vets reaching into their pockets to buy all that much in a full years time. Which a vet will in most cases
Let's take this further using the business model of the rule of ten. The rule of ten basically says that for every ten people who come in one will buy something.
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Post by majorjav on Dec 22, 2007 22:42:58 GMT -5
Very good exposé indeed mate! You've done a lot of research I think. If I can remember well my business English at university, GW has got branches all over the world which means that every single store is independant for evevrything financial. However, they must follow a certain way dictated by the "Mother company" in The Uk. Thus GW cannot take serious hits when a store shuts down as they are all independent so the guy who shuts down is alone....and the entire company does not suffer.
i hope that I have been clear as my business english is very very far away!!! especially on tecnical terms!
cheers
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Post by ssgtdude (M.I.A) on Dec 23, 2007 5:17:09 GMT -5
Ok well you got it sort of right.
There are independent retailers and there are GW owned stores.
The independent retailer is a hobby store that is selling the game and models along with whatever else he has in stock as well. Be it models, other game systems etc...
The GW stores are actually owned and operated by the mother company.
Which, given the light of the two actually operating jointly and independently of each other you have to understand the basic step that if a independent shuts down it is a light hit to the GW company. Same goes if the independent decides not to sell the product any more.
The GW owned store however, is another story. If one of them shuts down it is a larger hit on the company as the sales from these stores is direct to the customer from the company itself.
funny though... The GW stores never give discount on product, but the independent store will.
From my understanding the prices are pretty much set in stone by GW what the independent sells product for, but on the same note it isn't anything to write home about on the profit. Which is why many of the independents sometimes stop carrying the product.
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Post by majorjav on Feb 14, 2008 9:23:13 GMT -5
Ok guys, I have some news:
This year, we will see a codex Deamon (you already know this) around may with new minis (plastic deamonettes, beast of Nurgle, palaquin of Nurgle). We will have a new SM 'dex AND a new IG codex!! It will come with new plastic stormies and maybe a big plastic stuff (who said a valkyrie??) and maybe a new IG regiment. There will be new minis for orks as well (kopters and old minis redone) A new Dark eldar codex will come with all the minis redone!!
That's what I was able to take from the GW staff member I saw yesterday...
See you!
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Post by knight (M.I.A) on Feb 14, 2008 11:33:08 GMT -5
The new codex IG is on no release list for this year yet. But Deamons and Smurf are definately getting a new one this year. For fantasy, Vampire and Dark Elves will get new army books. And of course there will be the 5th Edition for 40k
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Post by The Refined Gentleman (M.I.A) on Feb 14, 2008 15:27:28 GMT -5
my god! the'res alot happening. 5th edition you say! i don't really like the thought of having to remember new rules, i just managed to get all the current ones burn't into by memory!
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Post by knight (M.I.A) on Feb 14, 2008 15:35:22 GMT -5
I listened around a bit and heard that the next summer campaign (2009) could be the 4th War of Armageddon featuring the new codex IG and new IG minis. Many people hope for IG soldiers with greatcoats and interchangeble heads to make them either Steel Legion or Valhalla. But in my oppinion that seems too optimistic
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Post by majorjav on Feb 15, 2008 13:48:43 GMT -5
Hmm, not until 2009?... The guy didn't give me some release dates so... About greatcoats and so on, I agree with you Knight, it is a bit "too much"...but GW can surprise us...We will see!
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Post by knight (M.I.A) on Feb 15, 2008 14:10:41 GMT -5
It would make sense. They have SMurfs, Deamons, and the 5th Edition for this year for 40K. In Fantasy they have Dark Elves, Demonic Hordes, and Vampire Counts. And for LotR I think it was 3 things as well. But like you said GW is full of surprises
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