Post by akaiyou on Sept 7, 2012 1:06:27 GMT -5
SHOWCASING
Theme:
Deathguard
Overall Theme Performance:
3 Wins, 0 Draws, 0 Losses
List Performance:
1 Wins, 0 Draws, 0 Losses
1999 Pts - Chaos Marines Roster - Death Guard
HQ:
1 Chaos Terminator Sorcerer, 145 pts (Mark of Nurgle; Force Stave; Doombolt; Pyromancy; Telekinesis; Telepathy)
Troops:
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
Heavy Support:
2 Obliterator Cult, 150 pts
2 Obliterator Cult, 150 pts
2 Obliterator Cult, 150 pts
Fortifications:
1 Aegis Defence Lines, 100 pts
1 Gun Emplacement (Quad-gun)
HQ:
1 Destroyer Lord (HQ) [Nec], 190 pts (Warscythe; Sempiternal Weave; Mindshackle Scarabs; Resurrection Orb)
Troops:
10 Immortals (Troops) [Nec], 170 pts (Tesla Carbine)
Fast Attack:
5 Destroyers (Fast) [Nec], 200 pts
Total Roster Cost: 1995
I allied Necrons for my 1999 pts list and my deathguard, focusing them on destroyers and a destroyer lord to wreck house as they have high toughness to match the rest of the Deathguard. The immortals are there to improve the anti-infantry power of my army since im packing a whole lot of plasma and ap2 weaponry to deal with light vehicles and specialized units.
I faced against a Black Templar army and pretty much rolled over them as my defense line was ridiculously valuable protecting my rhinos and troops against the BT.
The warscythe is bad ass in close combat. Destroyers in general are just so badass in this edition they did a lot for me.
This was one of the few games where the Quad Gun proved useful even though there were no flyers. I shot rhinos and landspeeders down.
Theme:
Deathguard
Overall Theme Performance:
3 Wins, 0 Draws, 0 Losses
List Performance:
1 Wins, 0 Draws, 0 Losses
1999 Pts - Chaos Marines Roster - Death Guard
HQ:
1 Chaos Terminator Sorcerer, 145 pts (Mark of Nurgle; Force Stave; Doombolt; Pyromancy; Telekinesis; Telepathy)
Troops:
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
5 Plague Marines, 185 pts (Personal Icon; Plasma gun x2)
1 Rhino (Twin-Linked Bolter)
Heavy Support:
2 Obliterator Cult, 150 pts
2 Obliterator Cult, 150 pts
2 Obliterator Cult, 150 pts
Fortifications:
1 Aegis Defence Lines, 100 pts
1 Gun Emplacement (Quad-gun)
HQ:
1 Destroyer Lord (HQ) [Nec], 190 pts (Warscythe; Sempiternal Weave; Mindshackle Scarabs; Resurrection Orb)
Troops:
10 Immortals (Troops) [Nec], 170 pts (Tesla Carbine)
Fast Attack:
5 Destroyers (Fast) [Nec], 200 pts
Total Roster Cost: 1995
I allied Necrons for my 1999 pts list and my deathguard, focusing them on destroyers and a destroyer lord to wreck house as they have high toughness to match the rest of the Deathguard. The immortals are there to improve the anti-infantry power of my army since im packing a whole lot of plasma and ap2 weaponry to deal with light vehicles and specialized units.
I faced against a Black Templar army and pretty much rolled over them as my defense line was ridiculously valuable protecting my rhinos and troops against the BT.
The warscythe is bad ass in close combat. Destroyers in general are just so badass in this edition they did a lot for me.
This was one of the few games where the Quad Gun proved useful even though there were no flyers. I shot rhinos and landspeeders down.