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Post by The Hawk! on Mar 7, 2013 9:23:22 GMT -5
Hey guys Could I get some feedback on this list please? HQChaos Lord 180 -Veteren of the Long War -Mark of Nurgle -Power Fist -Plasma Pistol -Chaos Bike -Gift of Mutation -Sigil of Corruption TroopsCultist Squad 65 -Shotgun -Flamer -8 Autoguns Chaos Space Marines 255 - +5 Additional Marines - 2 Plama Guns - Mark of Nurgle - Veterens of the Long War -Rhino Combi-Melta ElitesChosen 185 -Pair of Lightening Claws -2 Power Weapons -Power Fist -Mark of Nurgle -Gift of Mutation -Melta Bombs -Veterens of the Long War -Rhino Combi-Melta Daemonic Possession Helbrute 105 Fast AttackChaos Bikers 208 -+1 Biker - 2 Melta Guns - Mark of Nurgle - Gift of Mutation -Melta Bombs -Power Weapon - Plasma Pistol -Veterens of the Long War -Icon of Vengeance Total998 This is very much a WiP list, and will be adapted as I collect the force. Any feedback at all would be brilliant Dave
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Post by Paradill on Mar 7, 2013 9:32:22 GMT -5
Yeah seems sound mate. The only things I would pick up on are purely a matter of personal taste and so not worth mentioning here. Moves fast and hits hard. Tried out cultists with MoN last night. T4 is awesome against marines, some extra staying power gives you wriggle room if they deep strike anything nasty on you.
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Post by The Hawk! on Mar 7, 2013 9:39:41 GMT -5
Hmmm... T4 Cultists are betterthan T3 ones I guess But... They're better at T4 and FnP Well... During my testers of 6th Ed, the Autogun cultist's got stuck into some hard cover and beat the crap out of a tactical squad The look on Liams face was brilliant :') Cheers for the feedback mate Its much appreciated dude! Dave
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Post by Paradill on Mar 7, 2013 10:07:11 GMT -5
Yes, sorry should've said I guess, if your cultists aren't in cover, they will die.
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Post by The Hawk! on Mar 7, 2013 11:21:42 GMT -5
The Cultist's are just a Filler for now really. They will probably get switched out for some Plague Marines at 1250 I'm actually really close to a fieldable army now aswell I'm actually happy! Grandfather Nurgle seems to have possessed me today Oh, and by the way... The Biker Lords Name is 'Davian the Putrescent'.... I thought you might aprove Paradill Dave
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Post by emptyhat on Mar 7, 2013 17:01:36 GMT -5
The Cultist's are just a Filler for now really. They will probably get switched out for some Plague Marines at 1250 Sounds like you've got the character sorted for being a Chaos warlord.
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Post by nameless on Apr 16, 2013 16:56:06 GMT -5
Here's my nurgle list:
HQ Chaos lord -Bike -Power Fist -Lightning Claw -Blight Grenades -Mark of nurgle
HQ Huron Blackheart - Warlord
EL Terminators -Champion with Lightning claw + mark of nurgle -2x Standard + mark of nurgle -2x Power fist + combi-melta + mark of nurgle
TR Cultists -11 Cultist
TR 3x Plague Marines -Champion + mark of nurgle -4x Standard marines + mark of nurgle -2x Plasma gun marines + mark of nurgle -Havok Launcher + Rhino
FA Chaos Bikers -Champion + mark of nurgle -2x standard bikes + mark of nurgle -2x Plasma gun bikes + mark of nurgle
FA Heldrake -Balflamer
HS Havoks -4 Autocannons + mark of nurgle
HS Havoks -4 Missile Launchers + mark of nurgle
HS Obliterators -3x standard + VotLW + mark of nurgle
Weak on AA, but there is always the option of adding an ADL or IG Allies.
The reason you take Huron as your warlord is that his trait is the best there. You can infiltrate your terminators or a plague marine squad or even one of the HS to get where it has the best vision.
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