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Post by Trooper One-Nine-Seven-Four on Apr 13, 2013 21:42:09 GMT -5
I may or may not have acquired a Riptide and a box of Pathfinders today...
<.< >.>
Good news is that the 'Tide's heads seem to be compatible with the XV8, so if I can find a source for the bits used to make the cooler variant head (the sleeker non-blocky one) I may be able to proceed with de-derpification of the XV8 sprues I found in my basement the other day.
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Post by Empirespy on Apr 14, 2013 4:43:49 GMT -5
Thanks for those bits, I've added them in. I also just found out that there is a discrepancy in the disruption pods rule, it says +1 to cover save 6+ in the open on the wargear page, but later on in the reference section it says stealth. As the wargear section is probably the most reliable section I would go with that, although the only time I think it will make a difference is night fighting, where it will stack or not stack depending on which rule is correct. Hopefully it will get FAQed soon...
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Post by WestRider on Apr 14, 2013 10:43:50 GMT -5
It also affects how many D-Pods you need to buy for a Piranha Squadron. If it's Stealth, only one Model needs it for the whole Unit to benefit. If it's just +1 to that Model's Cover Save, they all need to.
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