Burt Hoovis
Guardsman
I thought you said German "Pantsers"!!!
Posts: 79
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Post by Burt Hoovis on Jul 9, 2013 10:50:03 GMT -5
I tried to look up as much of this as possible, but some of it I couldn't confirm or deny as being legal. So I am going to type what I would like to do and you guys holler at me if I screwed something up.
I have 2 vet squads with 3 meltas. I also have 2 vendettas that are in separate squadrons. I want to keep my vet squads in reserves and have them start the game, one in each vendetta. Whenever they come on, the vendetta zooms on from my side of the table and I drop my vets off somewhere along that path. My vets shoot their meltas at something evil, and hopefully my Lascannons will do some harm to armor as well.
Vendettas aren't listed in the codex as dedicated transports, so can I have guys start the game inside them in reserve? If not, do I just park my vets in the back, and hover my vendettas when they come on to embark my troops?
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Post by Boobs McGee, Esquire on Jul 11, 2013 16:29:09 GMT -5
Unfortunately you do have to start the vets on the board but also the kicker is that you have to zoom onto the board aswell
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Burt Hoovis
Guardsman
I thought you said German "Pantsers"!!!
Posts: 79
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Post by Burt Hoovis on Jul 11, 2013 22:19:40 GMT -5
Haha that's even worse than I thought! But thanks for the help.
Is there a better way to use some kind of "drop troops" in a Guard army?
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Post by 3ff3ct on Jul 12, 2013 1:38:36 GMT -5
Valkyries? Or you could use your vets as 'Counts As' Stormtroopers?
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Post by littlemac on Jul 21, 2013 13:50:43 GMT -5
We've always interpreted it as one of those things where you have a codex from last edition trying to match up with a newer edition rulebook. At some point you have to use common sense. Why would a Valkyrie be able to transport but a Vendetta cannot, especially when they were able to last edition?
No one I play with has ever had a problem with it. In fact, if I hadn't brought it up no one would have even noticed.
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leinadyor
Captain
A little to the left.
Posts: 171
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Post by leinadyor on Aug 5, 2013 7:32:51 GMT -5
What you want to do with the Vet squads is perfectly legal and you can do exactly as you described you wanted to do. The only thing that you have to do is when you roll for reserves, roll for the Vendettas not the Vet squads.
Vehicles with a transport capacity may take any unit that fit with in their specific rules for passengers. You just have to notify your opponent which squads are embarked in what transport when they are placed in reserve.
Lein
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Post by RedCuffs on Sept 17, 2013 14:06:06 GMT -5
There is one way that you can have Valkyries as dedicated transports and that is to play you two Vet squads as Elysians. Either as allies or your main force. If they're allies you could make one of them your allied HQ quite easily They'll still be able to be Maxi-Melta. Or make a separate elysian HQ to head your allies.
Now you may say "a Valkyrie is not a vendetta". Well actually a Vendetta is just a type of Valkyrie. Says so in the codex.
So, just to make sure, I phoned up Forgeworld and I was pleased when the chap on the other end of the phone confirmed this.
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Post by dangerrod on Sept 17, 2013 21:01:42 GMT -5
There is one way that you can have Valkyries as dedicated transports and that is to play you two Vet squads as Elysians. Either as allies or your main force. If they're allies you could make one of them your allied HQ quite easily They'll still be able to be Maxi-Melta. Or make a separate elysian HQ to head your allies. Now you may say "a Valkyrie is not a vendetta". Well actually a Vendetta is just a type of Valkyrie. Says so in the codex. So, just to make sure, I phoned up Forgeworld and I was pleased when the chap on the other end of the phone confirmed this. I'm afraid the Vendetta in the updated Elysian rules (Taros Vol3) is a fast attack option ONLY The Valkyrie remains the only flyer as a dedicated transport This doesn't stop you using it as a transport still, its just not a dedicated transport The Valkyrie also gained the rule (similar to multiple drop pods) where up to half (rounding up) come in first turn - the vendetta doesn't have this rule Also, flyers with the hover rule can choose to come on to board hovering OR Zooming as long as you inform your opponent
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Post by RedCuffs on Sept 18, 2013 7:53:46 GMT -5
It could be that you're right. I haven't seen Taros Vol 3. But the phone call to Forgeworld did give me that as an answer when IA8 first came out along with loads of other explainations. Could be that they say yes to anything just to avoid lengthy discussions. I felt that the phone call was necessary as IA8 was such a mess when it first came out with all it's mistakes and omissions. I've listed the details of the phone call here commissar.proboards.com/thread/14812/phone-call-forgeworld-re-ia8I've been out of playing 40K for well over a year now, haven't even had a 6th ed game yet so where do I find any Elysian updates. I thought IA8 was the most up to date reference and rules but I've heard that, due to another book or update somewhere, that a venator can now be transported in the back of a Valkyrie, not just a Tauros. Is it true? And are there any other changes from the IA8 elysians?
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Post by dangerrod on Sept 18, 2013 20:28:54 GMT -5
It could be that you're right. I haven't seen Taros Vol 3. But the phone call to Forgeworld did give me that as an answer when IA8 first came out along with loads of other explainations. Could be that they say yes to anything just to avoid lengthy discussions. I felt that the phone call was necessary as IA8 was such a mess when it first came out with all it's mistakes and omissions. I've listed the details of the phone call here commissar.proboards.com/thread/14812/phone-call-forgeworld-re-ia8I've been out of playing 40K for well over a year now, haven't even had a 6th ed game yet so where do I find any Elysian updates. I thought IA8 was the most up to date reference and rules but I've heard that, due to another book or update somewhere, that a venator can now be transported in the back of a Valkyrie, not just a Tauros. Is it true? And are there any other changes from the IA8 elysians? The most up to date Elysian rules are in Imperial Armour Three, 2nd edition - The Taros Campaign Without doing a whole codex review they did get some pretty cool new rules, but you will need to grab a copy from FW or if your one of those people who accidentally download material from the net you could possible find it out there....... But just to answer your questions both Taurus variants (or two drop sentinels) can be carried/air lifted by an Valkyire Sky Talon
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Post by WestRider on Sept 18, 2013 21:05:36 GMT -5
You guys do know that you can Deploy in a non-Dedicated Transport, right? Dedicated Transports are purely a restriction, it just means that no Squad other than the one it was purchased for it can Deploy in there. Anything that will fit can Deploy in a non-Dedicated Transport.
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Post by RedCuffs on Sept 19, 2013 5:23:20 GMT -5
I knew that ...
Just finished trawling through various sites for info on 2nd and there are apparently quite a few changes. And this has done a pretty good job of "gripping my poop".
This isn't a cheap hobby and trying to keep up to date consumes the majority of some peoples disposable of monthly cash. So not three years ago I fork out for a book (mainly to guide my building of a Drop list since the new Guard codex would no longer allow it) only to now discover that it is now out of date and obsolete.
I've now got to fork out £50 if I want to keep up.
Vol 8, despite its price (and for that price I would expect quality), was an atrocious example of fail. The confusing contradictions, ommisions and real basic mistakes showed an utter disregard and lack of respect for their customers. Forgeworld should have been thoroughly ashamed.
I have never illegally downloaded anything but I am sorely tempted to start now.
Does Vol 3, 2nd ed have the same problems with the Elysian rules? Can anyone tell me? Before I fork out £50 which would be better spent on something less disappointing than Vol 8?
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