Post by Captain Zapp Brannigan on Jul 14, 2014 21:25:05 GMT -5
So I've been playing guard for three years now and recently I played against a mate who collects BA.
When he shot at my PCS (Commander, Vox, Sniper, AC Team) and killed the sniper. He said that I would need to take a leadership test as he had killed 25% of the squad. I argued that he did'n't as only one model died which would only constitute 20% of the squad. Now I know that the HWT counts as one model with regards to instant death strength weapons etc but do they also reduce the count of your PCS from a 5man squad down to a 4man squad for the purposes of morale?
If so, that will drastically impact on my decision to field these little buggers.
-And also a bit off topic. 7th Edition... What the hell?
Flamers and blast templates have become pathetic! Considering the majority of my army is kitted out with flamers as it is an urban combat themed force the new rules have hit hard! So according to 7th Ed you can wound any models under the flamer template but only those that can be seen can be removed... the flamer is a purpose built weapon system designed for clearing out enemy models hidden in cover, it now can no longer perform this role! It seems so wrong that you can shoot a flamer through a window and now only hurt the model standing directly in front of the window and not the guy 1inch to the left who is hiding behind the pillar/wall. Does GW not understand the function and capabilities of these devastating weapon systems??
And blast weapons! As if it wasn't bad enough that IG lost 'Lumbering Behemoth' for our iconic tanks-the one thing that was actually good without having to rely on fielding these units en mass all the time- If you scatter, miss and can't see the enemy models your template has landed on you can no longer kill them. This is huge for the traditional LRMBT and the Demolisher (as well as the Executioner and Eradicator). Considering those two nerfs, the LRMBT stayed the same in points cost and the Demolisher went UP the value of a flamer. Yes it is nice that the other tanks went down in points (though the Punisher was always over-costed in my mind to help ease the hysteria from other armies that a 20xshot model now existed...this tank was always going to drop in points) but the fact that the LRMBT and Demolisher are amongst those hardest hit by these rules changes it seems very peculiar their current points cost.
Yes I do appreciate my bias towards the IG plight and yes I may be somewhat (ok substantially) jaded by how these new rules significantly changed the course of our latest battle (Death Company and a 10xMan Assault squad with priest and warlord should have both been obliterated on numerous occasions due to scattering blasts...plus how ineffective my numerous flamers had become) but wow there are some new dooseys in the current edition. :/
As I previously said, I sincerely hope that these changes aren't true and have been misinterpreted.
ZB
When he shot at my PCS (Commander, Vox, Sniper, AC Team) and killed the sniper. He said that I would need to take a leadership test as he had killed 25% of the squad. I argued that he did'n't as only one model died which would only constitute 20% of the squad. Now I know that the HWT counts as one model with regards to instant death strength weapons etc but do they also reduce the count of your PCS from a 5man squad down to a 4man squad for the purposes of morale?
If so, that will drastically impact on my decision to field these little buggers.
-And also a bit off topic. 7th Edition... What the hell?
Flamers and blast templates have become pathetic! Considering the majority of my army is kitted out with flamers as it is an urban combat themed force the new rules have hit hard! So according to 7th Ed you can wound any models under the flamer template but only those that can be seen can be removed... the flamer is a purpose built weapon system designed for clearing out enemy models hidden in cover, it now can no longer perform this role! It seems so wrong that you can shoot a flamer through a window and now only hurt the model standing directly in front of the window and not the guy 1inch to the left who is hiding behind the pillar/wall. Does GW not understand the function and capabilities of these devastating weapon systems??
And blast weapons! As if it wasn't bad enough that IG lost 'Lumbering Behemoth' for our iconic tanks-the one thing that was actually good without having to rely on fielding these units en mass all the time- If you scatter, miss and can't see the enemy models your template has landed on you can no longer kill them. This is huge for the traditional LRMBT and the Demolisher (as well as the Executioner and Eradicator). Considering those two nerfs, the LRMBT stayed the same in points cost and the Demolisher went UP the value of a flamer. Yes it is nice that the other tanks went down in points (though the Punisher was always over-costed in my mind to help ease the hysteria from other armies that a 20xshot model now existed...this tank was always going to drop in points) but the fact that the LRMBT and Demolisher are amongst those hardest hit by these rules changes it seems very peculiar their current points cost.
Yes I do appreciate my bias towards the IG plight and yes I may be somewhat (ok substantially) jaded by how these new rules significantly changed the course of our latest battle (Death Company and a 10xMan Assault squad with priest and warlord should have both been obliterated on numerous occasions due to scattering blasts...plus how ineffective my numerous flamers had become) but wow there are some new dooseys in the current edition. :/
As I previously said, I sincerely hope that these changes aren't true and have been misinterpreted.
ZB