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Post by lowlyconscript on Feb 10, 2015 8:17:40 GMT -5
So I'm looking at my new Astra Militarium Codex and I am wondering about infantry platoon squads. I realize who can be included in them but say I have a command squad 2 infantry squads and a 3 heavy weapons teams. Do these have to be deployed together? Also can I take 3 chimeras because of the command squad and the two infantry platoons? Finally if my only troops are 3 veteran squads, can I field heavy weapons teams at all? Thanks for the consideration and patience.
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Post by Aeon on Feb 10, 2015 15:55:16 GMT -5
Imperial Guard is complicated compared to other armies. The rules about platoons aren't really well written so your misunderstanding it is acceptable this time Trooper! haha
Ok, I'll answer all your question:
The bare minimum things you must take for an Infantry Platoon are:
- A platoon command squad. It consists of 1 officer and 4 Imperial Guardsmen - 2 squads of 10 Imperial guardsmen, each squad led by a Sergeant with 9 regular guardsmen in it
How they are deployed: Each squad acts as its own independent squad, so if you decided to hold an entire platoon in reserve, when you roll for reserves, you roll for each squad, including the command squad and heavy weapon squads, individually, which means you might get your officer there and not his men! It's generally not a wise decision to make
How combining squads works: The best way to run infantry is in "blobs". Regular 10 man infantry squads can be combined. You can only combine squads that are part of the same platoon, so you could take a platoon command squad and 3 squads of guardsmen, and turn that platoon into a command squad, a squad of 10, and a squad of 20. Or a squad of 30. Or you could take 4 squads and run a 40 man squad, all counting as a single unit. Or perhaps run it as a pair of 20 man squads. It's up to you. ONLY infantry squads can do this, and you can never combine squads with squads from other platoons (so you can't have a 100 man squad haha)
When you run squads in combined fashion, they count as a single unit, and arrive together and deploy together. They can also no embark on transports unless you somehow find a transport that can hold 20+ men
Options you can take in an Infantry Platoon:
- Up to 3 additional 10 man infantry squads - 10 and up to 50 conscripts, all acting as a single squad (essentially, they come as a pre-combined squad) - Up to 3 heavy weapons squads, which each consist of 3 heavy weapon teams (so anywhere between 3 and 9 heavy weapons) - Up to 2 special weapon squads, which are 6 man squads (anywhere from 6 to 12 men)
Veterans: Unlike platoons, Veterans come as a single squad. There is no veteran command squad or combined squads option for them. So you can't take JUST veterans and also take heavy weapon squads. You can, however, upgrade 2 veterans to carry a single heavy weapon, which will act as part of that squad of veterans. So if you run 3 individual squads of veterans (meaning 3 Troops choices on the Force Organization Chart), you could potentially have up to 3 heavy weapons in your army
Chimeras: A unit's entry in the codex will tell you if they can take a dedicated transport or not. So, an infantry squad that is part of a platoon, CAN take a chimera. So can a command squad. A heavy weapon team CANNOT take a chimera, nor can a special weapons team. A veteran squad CAN take a chimera as a dedicated transport
Let me know if you have anymore questions, I'm not the best at explaining coherently (I tend to ramble)
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Post by RedCuffs on Feb 10, 2015 17:13:07 GMT -5
A Platoon can take up to 5 Heavy Weapon Squads and up to 3 Special Weapon Squads.
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Post by cheminhaler on Feb 12, 2015 15:07:56 GMT -5
If you're playing guard VS guard don't run blobs. Guard has too much equip that can deal with blobs fast; deathstrikes, wyverns, punishers, hellhounds and eradicators to name but a few.
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Post by Aeon on Feb 12, 2015 20:32:31 GMT -5
A Platoon can take up to 5 Heavy Weapon Squads and up to 3 Special Weapon Squads. He's right, I apologize, I don't know how I messed that up
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Post by RedCuffs on Feb 13, 2015 10:00:51 GMT -5
No Aeon ... you don't make mistakes. The North Koreans/ISIS/FSB must have hacked the IGBM and altered your post in an attempt to undermine and discredit you. They are clearly aware of how you hold the key to international freedom and justice. And the demise of all despots, dictators and the unjust. Relax. I have informed the relevant authorities. Security measures will be implemented. Be assured that your critical work will not be interfered with again.
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Post by cheminhaler on Feb 13, 2015 15:06:25 GMT -5
More like GW psy-ops changing the numbers around again.
In fact I remember the 2 squad limit from the older codex(s) for at least the last 2 editions, so Aeon's memory is sound. Blame the new dex. I haven't looked in mine too much, keep losing brain-cells, punching myself every-time I see the Imperial Short Bus with it's medieval symbol on the square tracks. Should be interesting to see if I can manage a guard vs guard game soon without knocking myself out.
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Post by lowlyconscript on Mar 11, 2015 6:54:17 GMT -5
Ok that makes sense my next question is this. If I have a blobbed up infantry platoon with my platoon command squad and 2 infantry squads and I then decide to include say a heavy weapons squad, does said heavy weapon squad join and therefore count as part of that platoon? Or is it unable to join the platoon and be shot at separately?
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Post by jenburdoo on Mar 11, 2015 21:22:07 GMT -5
as far as I know, only the line squads and conscript squads can blob, and only with their own kind - command squads and heavy/specwep squads cannot.
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Post by cheminhaler on Mar 13, 2015 15:05:55 GMT -5
Jenburdoo is right.
If you want heavy weapons in the squads you can still purchase them one per squad, so its not like you can't have heavy weapons in blobs, but heavy or special weapon specialist squads are just small 6 guardsmen teams. Which makes sense for the role they play; dug in heavy weapons, sniper teams or suicide demo charge teams with the odd flamer.
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Post by imperatordeus on Apr 26, 2015 23:05:20 GMT -5
I think lowlyconscript might be getting his terms mixed up. Remember that a platoon is the troops choice as a whole, including the command squad and all infantry squads, heavy weapons squads, and special weapons squads. Also a heavy weapon team is two models and a heavy weapon mounted on a single base. A unit made up of three heavy weapon teams is a heavy weapons squad.
I first started playing Imperial Guard back in the 3rd edition, and it took me a while to figure it out, getting the terminology straight brings you a long way towards figuring out how to organize your army properly.
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