Post by legogladius on Aug 18, 2019 4:43:22 GMT -5
I run a pure Cadian IG list, but a while back, I wanted to branch out and build something new, mostly as a fun paint project. Went for a castellan since they look cool and where competitive.
It took a while to finish and now I see it's been nerfed hard. My question is how do I best use it in my IG force and still make it "ok". Don't care if it's not top tier competitive, but still want to use it since I spent a lot of time on it.
I make 2 detachments one brigade of IG and one super heavy aux. But what are you're sugestions to get the most out of it in current system?
I don't think it is in half as bad a spot as the people crying online are saying; it used to be insanely good, now it it is just good. It just got slightly harder to take multiple knights in a balanced list. If you take it along a Guard detachment you'll have a good ammount of CP to throw around, and you can take a cheap enginseer to fill out an elite-slot and repair a single hullpoint each turn.
Anyway; you can just use it the way it was before they balanced the points out and you'll have an excellent unit on your hands.
As long as you only have the one knight you'll have a good chunk of points left to build a brigade (or two battalions plus a specialized detachment) and you can take some stuff that otherwise doesn't survive as long. Bringing Pask and a Leman Russ or two can be a nice (outside of a highly competitive environment) as your opponent will be to busy shooting the knight for the first 2-3 turns.. so they can actually get some work done.
Post by legogladius on Aug 18, 2019 15:19:20 GMT -5
Thanks It almost all airbrush.
What do you suggest when it comes to warlord traits, Heirlooms, house and stuff. Not really sure what I can take in a list? Like Ion bulwark and stuff. How can I combine it with the IG? There was a way before.
House Hawkshroud gets a strategem that allows the knight to fire overwatch (and heroicly intervene) when a friendly <Imperial> unit is charged.. so that is a fun one to play around with. The house also keeps your knight fighting at max efficiency longer which is always nice.
I think the current hotness is to use House Taranis to give your knight a 6+ FNP save, and you get a strategem that lets you come back from the dead on a 4+ (as long as you don't explode) with d3 wounds. And you can combine that with the relic to regain hullpoints and a techpriest.
I only have a single knight, and I hardly ever use it these days because I usually play 750-1000 point games. The ones I see are usuallybon the other side of the table. So there certainly are people out there that have more experience using knights.