When I last played was 3rd Ed. So, about 20 years ago.
It seems that what used to be the Imperial Guard has been broken up into different factions, with their own Codeci's now?
Is it possible to include the commissar's, Ratlings and Stormtroopers (Scions, now)?
When I last played, a HG choice was a commander and a squad of infantry and a troops choice was a platoon (20 to 30 models including a platoon leader, IIRC), now a HQ choice is a single model and a Troops choice is 10 Infantry?
Is there any way to include all the models I had as one army back in 3rd, now in 9th edition before I invest in the new Codex and rulebook?
Post by treadiculous on Aug 13, 2020 12:56:44 GMT -5
I'd ask you're local players what rules they like, I know quite a few people have a fondness fo r 5th edition, and a number of my locals haven't really caught up since 7th ed, so the games I play tend to be various rulesets depending on who it is I'm playing,
thankfully 8th was really easy to learn, and the datasheets for each unit which include all their abilites makes it much easier to play, 9th is carrying this ease of play across though adding a few things to help resolve some of the issues found in 8th (mostly to do with cover / terrain).
As for the guard, there are stormtrooper types in the regular guard army, along with commissars, ratlings etc - the scions are a specialist force with sperate rules if that style of play is something you want to follow, have a look at what you can build in the Combat Roster list building tool on the GW website and it'll give you a good idea.
Also, welcome to the board!
It is unwise to be too sure of one's own wisdom. It is healthy to be reminded that the strongest might weaken and the wisest might err - Gandhi
The units that aren't part of a regiment (ratlings, ogryns, commissars, psykers, etc.) are considered "auxiliary" unita and can be taken as part of any Imperial Guard (or Astra Militarum) regiment.
Scions have a special rule that allows you to take them as a detachment of their own. Or as part of a different detachment in the same way as the auxiliary units. They don't gain the benefits they would get from being in a 'scion' detachment, but they won't affect the other models in the detachment.
In 8th edition you get more 'Command points' (CP) if you take multiple detachments, but this is the other way around in 9th. CP can be used for strategems; which are essentially buffs, special rules, and re-rolls that can be applied to a certain unit or units. Some are just fun or fluffy, others are super strong and can be the basis of building an army.. so the trend in 8th has been to get as much CP as possible and buff a key unit to function at insane levels. I haven't played 9th yet, but since the codecis (and most strategems) are still the same I don't think it'll have change much.