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Tau
Feb 14, 2007 9:27:08 GMT -5
Post by Deleted on Feb 14, 2007 9:27:08 GMT -5
Actually my experience tells me that most people would rather have kroot than FW, I'm not one of thoes people though. In the Tau codex it implies that FW make up the backbone of the tau army, but on most cases it's the SS or the CS that lead the charge and do the most damage. Kroot make a good supportinf unit for them plus they are cheaper and can do more damage than FW if used correctly.
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Tau
Feb 14, 2007 11:35:06 GMT -5
Post by Colonel Grammissar Azalar on Feb 14, 2007 11:35:06 GMT -5
Yeah, but I know of like, 2 Tau Players, and they dont have Kroot or Vespids. So, Its all Fire Warriors and such as in thier armies.
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Tau
Feb 14, 2007 12:40:23 GMT -5
Post by Deleted on Feb 14, 2007 12:40:23 GMT -5
Ahh yes, Vespid, the most pointless unit in the Tau arsenal.
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Tau
Feb 14, 2007 12:58:55 GMT -5
Post by Colonel Grammissar Azalar on Feb 14, 2007 12:58:55 GMT -5
Acctully.
Vespid are quite Hand. Leave them off Table, Deep strike them into a Contested Table Quater. Or Meatsheild.
Kroot, They have accsess to Stalker Kindred. They can be used as Ambush troops [See Codex: Deathworld, or whatever it is.]
Tau are just a sit back and shoot army. Vespid and Kroot take the right to the Enemy.
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Tau
Feb 14, 2007 20:03:23 GMT -5
Post by Deleted on Feb 14, 2007 20:03:23 GMT -5
quite the contrary, Tau can be either a stand and shoot army, an in your face army, or a combonation of both. If you think that Tau only stand back and shoot then you are going to get rushed the next time you fight them. Also only Kroot Mercs have access to stalker kindred and Vespid are etremly fragile and can't deal enough damage to make up for their points.
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Tau
Feb 14, 2007 20:29:45 GMT -5
Post by Deleted on Feb 14, 2007 20:29:45 GMT -5
Tau are a stand-back and shoot army? *looks at 2,250-point cadre of 17 skimmers all designed to close to within 18" or less of the enemy, led by a battlesuit geared almost exclusivly for close-combat* MechTau says what?
Sorry, but Tau stopped being a static stand-and-shoot army when the game system caught up with their Fluff. I mean, yeah, they can stand and shoot, but... that's so... third edition.
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Tau
Feb 14, 2007 21:20:35 GMT -5
Post by Colonel Grammissar Azalar on Feb 14, 2007 21:20:35 GMT -5
Hmm. Slaugh, I think you misread my post.
"Kroot, They have accsess to Stalker Kindred. They can be used as Ambush troops [See Codex: Deathworld, or whatever it is.]"
This means they follow the rules of Ambush Troops from Codex: Deathworld.
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Tau
Feb 15, 2007 7:34:37 GMT -5
Post by Deleted on Feb 15, 2007 7:34:37 GMT -5
I guess I did because I still don't really know what you're talking about. I thought that you were saying a Tau army should have vespid and Kroot because then it can be in your face. The stalker Kindred part didn't make sense to me because I thought that you implied that a Tau army could use them. Hope that clears everything up. Good Hunting
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Tau
Feb 16, 2007 11:16:37 GMT -5
Post by Colonel Grammissar Azalar on Feb 16, 2007 11:16:37 GMT -5
A tau Army can use them.
So long as you have One Tau HQ and 2 Tau Troops. You can fill the rest of your FOC out with Kroot Mercs.
Since Stalker Kindred are Elites, they would therefor take an Elite slot in the FOC.
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Tau
Feb 16, 2007 14:47:11 GMT -5
Post by Deleted on Feb 16, 2007 14:47:11 GMT -5
Srry to burst your bubble but Tau can't use Kroot Mercs. It's in the Kroot Mercs codex type thingy off of the GW website.
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Tau
Feb 16, 2007 15:48:17 GMT -5
Post by Colonel Grammissar Azalar on Feb 16, 2007 15:48:17 GMT -5
Thats wrong. Since Kroot Mercs were first brought in for the Tau. Plus, I can get totally and complete proof. "Anghkor Prok A Kroot Shaper who was involved with the resistance against the Orks during the invasion of Pech. He was later responsible for signing the treaty that brought the Kroot into the Tau Empire. His name, used to describe a bull Krootox sitting on its haunches, was given to him because in his youth he would not move for a larger Kroot warrior at a feast." Refrence - Taken from en.wikipedia.org/wiki/KrootSorry there Slaugh, The whole reason for Kroot was the Tau.
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Tau
Feb 22, 2007 17:43:01 GMT -5
Post by Deleted on Feb 22, 2007 17:43:01 GMT -5
First of all please excuse my lack of posts in the past while. I've been away from my computer and I just recently slammed into a tree on my snowboard so I havn't been able to walk either. And no, Tau can't use Kroot Mercs, they can only use normal kroot carnivors. It's in the Kroot merc codex thingand its also in the fluff. The kroot need to eat their enemies to evolve so in order to do this they send out mercanary bands. However, this violates the principles of teh greater good and so they make sure that the merc bands never come into contact with the tau. So i'm sorry you can't use kroot mercs in a tau army. Also what you said only taught us about Anghkor Prok who has noththing to do with teh kroot mecanary bands that oerate outside of the Tau's knowledge
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Tau
Feb 26, 2007 5:53:01 GMT -5
Post by Colonel Grammissar Azalar on Feb 26, 2007 5:53:01 GMT -5
I agree with you there, but i am pretty sure that the Tau can have Kroot Merc's, The lis that has the exclusions for the Kroot Mercs is wrong, I mean, If you can prove its not, then I will belive you. I will have a word with Paul in my Local Games Workshop, and see what he says, hes a massive Tau / Kroot Player.
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Tau
Jul 23, 2007 19:24:45 GMT -5
Post by Deleted on Jul 23, 2007 19:24:45 GMT -5
I hate it when people say armies suck. If they did, then why would they be released?
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Tau
Jul 26, 2007 16:32:21 GMT -5
Post by Deleted on Jul 26, 2007 16:32:21 GMT -5
People say armies 'suck' because they've either seen them used incorrectly (Drop regiments dribbling in, Tau getting into hand to hand, ect) or because they're too biased towards a certain statline (*cough* Marines *cough*).
What people often fail to realize is that, in wargaming, it's not the army that determines the outcome, it's the player commanding it. Propperly weilded, a scalpel can be more deadly than a sledgehammer, but people tend to think of the sledgehammer as the first choice in weapons because it's simpler. Dark Eldar, for instance, are often considered a 'finesse' army because of the steep learning curve; yet in the hands of an experianced player, they can be devestating.
Tau and Guard come from two very different traditions. The Imperial Guard are unmistakably western hemisphere in their outlook: Rush 'em with numbers, hold ground at any cost. Even more so than the Adeptus Astartes, the Guardsmen are like the US & British Marines. The Tau, on the other hand, are more asian in philosophy; they sting and fade, keep the enemy at arms reach, and only commit their full force when necessary. The discontent arrises when people attempt to utilize Tau as 'Guardsmen with good guns and armor'. They aren't designed for that. If you want to smash something into little itty bits, use the sledgehammer; if you want to flay it into quivering chunks, weild the scalpel.
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Tau
Oct 15, 2007 13:10:26 GMT -5
Post by Rolling Thunder on Oct 15, 2007 13:10:26 GMT -5
Funny thing is, in history the sledgehammer always wins....
And I find some objections to these points: 'Battlesuits would have a much more powerful armor save' -why? Its designed to fly through the air, not slug it out like terminators.
'HH would never miss' -again, why? the fluff suggests nothing of the sought. All the advanced kit in the world can't stop you fom missing if your only an average shot
'The railgun would destroy anything in one shot no matter what '- WHY? There is no fluff to back anyof this up.
Mind you, in reality the IG would have about 100x more guardsmen on the field, space marines would be S5 T5 and I would be fielding titans in all my games.....
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Tau
Nov 15, 2007 19:32:59 GMT -5
Post by lordcastellenjon on Nov 15, 2007 19:32:59 GMT -5
lol to true
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Tau
Nov 16, 2007 0:10:24 GMT -5
Post by Cadian 117 on Nov 16, 2007 0:10:24 GMT -5
Yes, I have a freind who just started and already play Tau and Eldar. ugh.....cheese slave is what he is....
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Tau
Nov 16, 2007 9:36:35 GMT -5
Post by Rolling Thunder on Nov 16, 2007 9:36:35 GMT -5
I've played eldar. Its great having two armies so diagrammaticly oppoased. That way nobody can build a list to squash you. Internum exemplar: I once had a ridiculously vicous winning streak using my eldar in the ol' 'golden horde' tactic, where you rush em, shoot them into convinient sized lumps and massacre them in assault on turn five. after the third game a series of oddly resilient armies began appearing that were a little too defensive to be balanced, such as all-infantry death guard armies and tau armies using fists of fury and hammerheads. So, instead of trying to beat them by over-beardying my amry, i put together a 'stayer side' of carapaced armoured guardsmen and leman russes. Mosthillarious to watch a death guard player trying to make his infantry walk accross a 4' battlefiled that he insisted have minimal terrain as the hammer of the emporer puts enough anti-personal firepower onto them to obliterate the entire cadian sector. ha. ha. ha.
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Tau
Nov 16, 2007 19:40:57 GMT -5
Post by Cadian 117 on Nov 16, 2007 19:40:57 GMT -5
Yes yes that is very true.I want to do a all battlesuit army of tau. Just cause of apocalypse and because the suits are sweet!
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