Rumors, rumors, get your rumors here! Straight from Warseer!
Stormtroopers:
can take 2 specials
get both infiltrate and deepstrike for free
the 'special ops' they pick before a battle gives some bonus to one of the two deployment types
He said that recon/sabotage gave them scout and pinning the first time they shoot.
He couldn't remember the deepstrike special op rules
They will be 16 points a pop
Usarker Creed and Jarran Kell:
- Has a Special Order ‘For Cadia’. The squad becomes fearless and gains furious charge.
- Upgrade for a Commanding Officer and Probably Standard bearer
- Can issue 4 Orders per turn
- Allows a single unit to get the ‘scout’ special rule.
Command Squad
- Master of Ordinance- Shoots an Ordiance weapon with the statistics of an Earthshaker cannon with no range limitation. Requires line of sight to the Mater of Ordinance and he must remain stationary
Primaris Psyker
- HQ choice
- ‘Lightning Arc’ 2d6 s6
- Nightshroud, enemy has to pass a Ld test to shoot at the psyker's unit
Commissars
- Give a unit the ‘stubborn’ Special rule
- Still executes the leading officer on a failed Ld test.
- Is purchased from Command and Infantry squads
Sanctioned Psykers:
- Have a number of powers, the first is soulstorm (no other info) and the second is a Ld dropping ability.
- The Psykers may drop 1 Ld from an enemy unit for every sanctioned psyker alive at the time.
- Comes as a Sanctioned Psyker unit, probably an Elites choice, of 4-9 Psykers and a Commissar Handler.
- On any perils of the warp the Commissar will shoot D3 Psykers.
Platoon:
- Basic Platoon is 2 Infantry Squads and 1 Command Squad.
- 0-3 Infantry squads can be added to this, as well as 0-5 Heavy weapons squads, 0-2 Special Weapons Squads or either 0 or 2-5 Conscript Squads.
- Conscripts form a single unit of 20-50 men.
-All Infantry squads can be merged into a single squad if you wish with no maximum.
Heavy weapon squads
- basic armament is 3 mortars
- 60 points
Commander Chenkov:
-Is a Special Character Infantry Platoon commander
- Can upgrade the conscript squad in his platoon to allow him to use the order ‘Send in the next wave’ for 75 points.
- ‘Send in the next wave’: The squad is immediately removed and next turn comes from the table edge (like reserves) at full starting strength.
EDIT: Oo found some more. My sources are doing their job nicely
Fast Tanks Squadron:
- You may choose any of the following tanks in a 1-3 tank squadron.
- Hellhound: 130 pts. Tank, fast. You can change the heavy bolter by a flamer for free or by a multi-melta by 15 pts. Extra armour 15 pts, searchlight 1 pts, heavy stubborn 10 pts, hunter-killer missile 10 pts, dozer blade 10 pts.
- Banewolf: 130 pts. Tank, fast. You can change the heavy bolter by a flamer for free or by a multi-melta by 15 pts. Extra armour 15 pts, searchlight 1 pts, heavy stubborn 10 pts, hunter-killer missile 10 pts, dozer blade 10 pts.
- Devil Dog: 120 pts. Tank, fast. You can change the heavy bolter by a flamer for free or by a multi-melta by 15 pts. Extra armour 15 pts, searchlight 1 pts, heavy stubborn 10 pts, hunter-killer missile 10 pts, dozer blade 10 pts.
The entire squadron can buy smoke launchers for 5 pts/mini or camo-netting for 20 pts/mini.
- Sentinel Squadron:
- Scout Sentinel: 35 pts, open-topped, scouts, move through cover, multilaser. Auto-cannon 5 pts, heavy flamer 5 pts, missile launcher 10 pts, laser cannon 15 pts. Searchlight 1 pt, hunter-killer missile 10 pts, the entire squadron can buy smoke launcher for 5 pts/mini and/or camo-netting for 10 pts / mini.
- Valkirye: 100 pts.. Armour: 12-12-10
Skimmer, fast, scout, may deep strike
Equipment and weapons: extra armour, searchlight, 2 hellstrike missiles, multilaser
Options: change multilaser to laser-cannon +15 pts, change hellstrike missile for 2 multiple rockets pods for +30 pts, heavy bolters for +10 pts.
Can be bought in a 1-3 squadron.
Transport 12 models, they have the “grav chute insertion” (deep strike from the valk)
- Vendetta: 130 pts.. Armour: 12-12-10
Skimmer, fast, scout, may deep strike
Equipment and weapons: extra armour, searchlight, 3 twin-linked las-cannons
Options: change 2 las-cannon for 2 hellfury missiles for free, heavy bolters for +10 pts.
Can be bought in a 1-3 squadron.
Transport 12 models, they have the “grav chute insertion” rule
Lemas russ scuadron
Composition:vehicle scuadron composed of 1-3 leman russ or leman russ demolishers in any combination.
- Leman Russ Battle Tank. 150 pts Hull Heavy Bolter. May change it for a lascannon for 15 pts, may have sponsons with: heavy bolters 20 pts, multi-melta 30 pts, plasma cannons 40 pts.
LR may have Heavy stubborn for 10 pts, dozer blade 10 pts, h-k missile 10 pts, extra armour 15 pts. Entire squadron with camo-netting for 20 pts/model. One of the squadron tanks can be the squadron leader for 50 pts.
Same options for the next tanks:
- Leman Russ Exterminator: 150 pts.
- Leman Russ Vanquiser: 155 pts.
- Leman Russ Eradicator: 160 pts.
- Leman Russ Demolisher: 165 pts.
- Leman Russ Punisher: 180 pts.
- Leman Russ Executioner: 190 pts.
Artillery, 1-3 models in a squadron. Same options as the LR’s. Can be topped for 15 pts / model, the camo-netting cost 30 pts /model.
- Basilisk: 125 pts.
- Medusa: 135 pts. Can buy siege bombs for 5 pts.
- Colossus: 140 pts.
- Griffon: 75 pts.
- Hydra: 75 pts. Camo-netting cost 20 pts for it.
Next can NOT be bought in a squadron.
- Manticore: 160 pts.
- Deathstrike: 160 pts.
TROOPS
Infantry Platoons consist of, Command Section, 2-5 Infantry Squads, 0-5 Heavy Weapons Squads, 0-3 Special Weapons Squads, 0-1 Conscript Platoons
The 2-5 Infantry Squads can be marged into a single unit.
Infantry Squad come in at 50pts, weapons options come in at 5pts for Mortars, 10pts for Heavy Bolters and Autocannon, 15pts for Missile Launchers, 20pts for Lascannon, 5pts for Grenade Launchers and Flamers, 10pts for Meltaguns and 15pts for Plasma Guns.
Heavy Weapons Squads start at 60pts with 3 Mortars, and each weapon can be upgraded as follows, 5pts for Heavy Bolters and Autocannon, 10pts for Missile Launchers, 15pts for Lascannon.
Special Weapons Squads are able to take 3 Demo Charges.
Conscripts are Lasgun only units.
Commissars come in at about 35pts basic.
Veterans Squads may take Carapace.