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Post by cplleach715 on Jul 15, 2009 19:10:42 GMT -5
a hit, a very palpable hit!" Dragoon 6 from the imperial navy captain combell blast a big bfg fan and player
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Post by John_Galt (M.I.A) on Jul 16, 2009 8:13:28 GMT -5
This is my new favorite word. Modern anti-tank rounds are essentially big metal spikes that obliterate their target through sheer kenetic energy, no boom.
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Post by druchi on Jul 16, 2009 10:32:01 GMT -5
But that isnt as cool as a boom.
a nice small blast would have been cool personally but its more than accomplished at what it does.
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Post by John_Galt (M.I.A) on Jul 16, 2009 10:36:10 GMT -5
I still would prefer the forgeworld version, which let us choose, but that would make it redundant with the LRMBT.
I think I'm going to go with the Devil Dog for tank-on-tank (drive around to side armor because of fast + new blast rules = win)
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Post by Ignatius on Jul 16, 2009 12:43:04 GMT -5
My devilDog has yet to not scatter off target and completely miss anything. Even that time that I was about 3" away from a tau devilfish.
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Post by John_Galt (M.I.A) on Jul 16, 2009 12:49:36 GMT -5
How? A devil fish is like 6" long, and the most that you can scatter is 3" after subtracting BS (not including radius of blast). Or is it 2d6?
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Post by The Envoy (AWOL) on Jul 16, 2009 12:53:48 GMT -5
It's 2d6-BS for scatter.
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Post by John_Galt (M.I.A) on Jul 16, 2009 12:58:36 GMT -5
for regular blast weapon though?
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Post by The Envoy (AWOL) on Jul 16, 2009 13:00:40 GMT -5
Mhmm. Anything that uses a template scatters 2d6-BS. So it can get pretty scary with the scatters.
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Post by John_Galt (M.I.A) on Jul 16, 2009 13:03:47 GMT -5
Ah, nevermind then. Paskquisher then, unless it's a landraider/superheavy where scatter won't be that much of a factor.
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Post by Deleted on Jul 16, 2009 14:16:40 GMT -5
Well, if the blast's central hole scatters so it isn't positioned over the vehicles hull you half the str, rounding down, so that's why I don't really trust blast weapons with tank hunting (well that and the fact that the dice gods hate my blasts).
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Post by RedsandRoyals on Jul 16, 2009 14:28:03 GMT -5
I've found that Pask isn't essential, though he IS nice to have. I can usually get by with a LasVanq running without Pask (except for that one game against Req where I only rolled 1s and 2s), and find it does tank killing nicely.
Reds
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Post by ElegaicRequiem on Jul 16, 2009 15:00:48 GMT -5
Good times!
I will only be using hellhound variants, sentinels, and valks/dettas in most games. Only in massive games and/or special cases will any russes or ordnance batteries be decanted.
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Post by WestRider on Jul 17, 2009 1:52:50 GMT -5
I think the +1 on AP rolls boosting the Lascannon to an effective S10 is actually a more useful gain from Pask than the BS upgrade. Crack Shot alone almost doubles the threat that the Hull Lascannon provides to AV14.
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Post by Deleted on Jul 17, 2009 13:55:07 GMT -5
pask in a super plasma tank, with the +1 makes them essentailly str 9. could be fun.
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Post by RedsandRoyals on Jul 17, 2009 13:58:55 GMT -5
But also disgustingly expensive...
Reds
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Post by Deleted on Jul 17, 2009 14:00:48 GMT -5
right forgot that part, 300 pts for something that can get blasted first turn might not work so well. that is 2 lrbt, or 2 vanqs stripped down. good point.
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Post by nicholasakira on Jul 17, 2009 17:21:46 GMT -5
right forgot that part, 300 pts for something that can get blasted first turn might not work so well. that is 2 lrbt, or 2 vanqs stripped down. good point. Then don't park it in a place where it's likely to get an infamous lucky lascannon hit.
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Post by Ignatius on Jul 17, 2009 23:35:07 GMT -5
I will only be using hellhound variants, sentinels, and valks/dettas in most games. Only in massive games and/or special cases will any russes or ordnance batteries be decanted. Isn't that, like, borderline heresy?
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Post by Lord General Armstrong on Jul 18, 2009 4:25:56 GMT -5
How does the vanquisher tank play. Me i really dont use it. Yes i know its a great anti tank, tank. But the only guard vehicles i use is the standard russ with hull lascannon and turret battlecannon and the demolisher tank with hull lascannon and turret battlecannon. My tanks are always cheap and multiroll vehicles.
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Post by Kaikelx on Jul 18, 2009 11:39:15 GMT -5
I will only be using hellhound variants, sentinels, and valks/dettas in most games. Only in massive games and/or special cases will any russes or ordnance batteries be decanted. Isn't that, like, borderline heresy? I refuse to use ANY armored vehicle except for the Valkyries and the Vendettas.
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Post by Deleted on Jul 18, 2009 16:37:39 GMT -5
Isn't that, like, borderline heresy? I refuse to use ANY armored vehicle except for the Valkyries and the Vendettas. A guard player that does not use tanks, that is heresy!
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Post by Deleted on Jul 18, 2009 17:36:53 GMT -5
That is indeed heresy. Your faith in skimmers smacks of the tactics of the weak and selfish eldar. Soldiers have been shot for a lesser crime! I personally think a better all-round vehicle is a Punisher + tank ace. If you give it multi-melta sponsons then you get 3+ to hit melta shots. You get +1 for AP1 and +1 for tank ace on the damage charts which means you can immobilise enemy vehicles on a 2+ and wreck them on a 3+! If you get within 12 inches then you also get 2d6 armour penetration. Added to this you have a H20 gatling gun bolted on the front which is disgustingly effective against monstrous creatures or Termies. Think about it...3+ to hit, reroll wounds, 20 shots! Those beasties are going to be making a hell of a lot of saves and should just vanish in a puff of red mist. Added to this is your two melta shots! I think this makes it a far superior Tank to the Vanquisher, just as effective in the Anti-tank department (albeit at a far shorter range), death to infantry, and horribly efficient and mowing down those big nasty high-armour, high wound monsters that hurt a lot when they hit your soft guardsmen!
I concede that the Vanquiser has far, FAR superior range but for my tactis I prefer the Punisher. I consider a turn where my Guardsmen's lasguns are out of a range a turn of shooting wasted so I prefer to destroy things up close and personal.
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Post by Kaikelx on Jul 18, 2009 18:16:38 GMT -5
You know what a Vendetta has? Lascannons. Multiples. You know what Lascannons are good against? Tanks.
The only reason I would ever use tanks (this is personal opinion here now), is to take out other tanks, and shoot up infantry.
Vendattas take out tanks well.
Valkyries are sorta like flying Chimeras (Sorta, not exactly, but sorta)
My main army is a form of Air Cav.
Your ignorance of the different forms and the relative effectiveness of each type of Guard army is even worse than any crime that my faith in Valkryies might be.
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Post by Macfeegle on Jul 18, 2009 18:17:03 GMT -5
@morfius - Whilst on paper your "fully pimped" Punisher looks good, I find it unlikely you will either see anything close to its points back, or get to shoot it more than once in the game. You only need to shake the thing for it not to fire.
Consider you can easily get two Vanquishers (or LRMBTs) for the same points cost, requiring the opponent to split fire, and increase your kill rate.
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