Post by danny1995 on Feb 29, 2012 19:19:59 GMT -5
Okay, so upon reconsideration (of how things need to work and what I'm willing to spend) I have built this list, it's a lot of foot because I bought it used from a guy for really cheep (75$ canadian for all of it but the veteran unit and the Chimera). SOOOO, each unit is going to have a quick blurb after it to say what its for so that I don't have to explain it all at once;
HQ
Officer (No Upgrades)
Medi Pack
Vox-Caster
Grenade Launcher
(These guys are just going to run around to where I need their commands the most, and I'll use their vox caster to save units in trouble)
Troops
Infantry Platoon
Command Squad
Officer (Melta Bombs)
Medi-Pack
(These guys will stay out of the way and shoot at things if necessary while barking orders to nearby units, hopefully they wont die)
Squad 1 & 2
Sergeant (Melta-bombs)
Flamer
Vox-Caster
Krak Grenades
(These two units are meant for snatching up lightly defended objectives and holding them under light pressure)
Squad 3
Sergeant (Melta-bombs)
Grenade Launcher
Mortar
Krak Grenades
Vox Caster
Squad 4
Sergeant (Melta-bombs)
Grenade Launcher
Lascannon
Krak Grenades
Vox Caster
Squad 5
Sergeant (Melta-bombs)
Grenade Launcher
Missile Launcher
Krak Grenades
Vox Caster
(The past three squads are all for holding objectives, especially against bigger pushes, thats why they get the heavy weapons)
Veteran Squad
Sergeant
2 Grenade Launcher
1 Flamer
Vox-Caster
Grenadiers
Chimera
Multi-Laser, Hull-Mounted Heavy-Bolter, Pintle mounted heavy Stubber
(This squad is around to take extremely heavily defended objectives that your average guardsman couldn't take)
Heavy Support
Leman Russ
Battle Cannon
Hullmounted Lascannon
Heavy-Bolter Sponsons
Dozer Blade
(This is around for dropping the preverbial "pie plate" on my enemy whether thats for taking out hordes of my opponent, or softening up a target before my troops get there, etc.)
I do know what this list is missing though, a commissar, and although i intend to change this in short order, I can't do it now, but I promise I will! Comments would be greatly appreciated
HQ
Officer (No Upgrades)
Medi Pack
Vox-Caster
Grenade Launcher
(These guys are just going to run around to where I need their commands the most, and I'll use their vox caster to save units in trouble)
Troops
Infantry Platoon
Command Squad
Officer (Melta Bombs)
Medi-Pack
(These guys will stay out of the way and shoot at things if necessary while barking orders to nearby units, hopefully they wont die)
Squad 1 & 2
Sergeant (Melta-bombs)
Flamer
Vox-Caster
Krak Grenades
(These two units are meant for snatching up lightly defended objectives and holding them under light pressure)
Squad 3
Sergeant (Melta-bombs)
Grenade Launcher
Mortar
Krak Grenades
Vox Caster
Squad 4
Sergeant (Melta-bombs)
Grenade Launcher
Lascannon
Krak Grenades
Vox Caster
Squad 5
Sergeant (Melta-bombs)
Grenade Launcher
Missile Launcher
Krak Grenades
Vox Caster
(The past three squads are all for holding objectives, especially against bigger pushes, thats why they get the heavy weapons)
Veteran Squad
Sergeant
2 Grenade Launcher
1 Flamer
Vox-Caster
Grenadiers
Chimera
Multi-Laser, Hull-Mounted Heavy-Bolter, Pintle mounted heavy Stubber
(This squad is around to take extremely heavily defended objectives that your average guardsman couldn't take)
Heavy Support
Leman Russ
Battle Cannon
Hullmounted Lascannon
Heavy-Bolter Sponsons
Dozer Blade
(This is around for dropping the preverbial "pie plate" on my enemy whether thats for taking out hordes of my opponent, or softening up a target before my troops get there, etc.)
I do know what this list is missing though, a commissar, and although i intend to change this in short order, I can't do it now, but I promise I will! Comments would be greatly appreciated