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Post by treadiculous on Apr 3, 2012 6:56:41 GMT -5
Interesting comparison:
3 Skorcha Nobs vs 5 Burna boys.
they are both elite choices (though nobs can become troops).
The Nobs have 1 more wound, and when they fire they will have higher strength and AP, though they can only the skorcha fire once but they do get a 18" shoota with the package too. They are also Nobs, so higher strength and iniative when it comes to beatin the smouldering lumps of enemy into oblivion.
The Nobs are slighty smaller a unit size, so may find more cover. (and might also be ignored as low priority).
Nobs are vulnerable to S8 instant death.
The Burnas have 2 extra templates, can fire templates every turn if in range, and can switch them to power weapons.
I guess a small part of this is down to whether your facing good armour saves.
How often do burna boys get to fire in a game, if its more than once then I guess that would make the difference.
C n C most welcomed!
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Post by WestRider on Apr 3, 2012 19:14:26 GMT -5
Honestly, I wouldn't run either Mob at that size. If I'm going for Templates in an Ork List, I'm looking at 10+ Burna Boyz, not just 5.
Kombi-Skorchas, by their one-shot nature, I think make a poor focus for a Nobz Mob. Having a couple around is great, but Nobz have so much potential that using them primarily to deliver Templates seems like kind of a waste.
Either Mob is going to need a Transport as well, which jacks the points up further, to the point where I'd probably just go with a Squadron of Wartrakk Skorchas if I wanted to spend ~120 Points on Templates.
Burna Boyz can't get a Trukk, so I'd probably go all the way up to a Battlewagon to get some survivability. It's no longer a cheap throwaway Unit, but it wasn't really cheap enough for that at the start anyhow, and a dozen or so Burnas in a Battlewagon will usually get to fire at least a couple of times, often racking up 36-48 Hits per shot or more. To me, that's worth ~300 Points and two KPs.
For cheap, disposable Templates, get Wartrakk Skorchaz instead.
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Post by treadiculous on Apr 5, 2012 15:49:07 GMT -5
So... I took your advice and had a squadron of Skorcha Buggies.
They worked well as they were able to provide cover to the infantry behind them while gaining the Kustom Force Field 4+ save themselves.
Damage output was quite low since you an't stack their templates like embarked infantry but when the buggies died their wreckage made the enemy have to assault through difficult terrain, thus enabling my boys to get a good number of hits into the incoming attack.
good call.. cheers Westrider!
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Post by emptyhat on Apr 5, 2012 16:28:36 GMT -5
Next time run all three and see how they do
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Post by treadiculous on Apr 6, 2012 17:04:18 GMT -5
I may well do that!
It looks like I will have a load of points spare since I tried fielding 2 Ard Case Shooty battlewagons... so they weren't transporting stuff and just using dakka. ... obviously they were a total fail... very rarely hit, and if they did failed to penentrate!
Looked fething awesome though... and scared the feth out of my opponent!
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Post by WestRider on Apr 6, 2012 20:46:36 GMT -5
I love Wartrakk Skorchas. I built three of them as pretty much the first things I ever did with Orks, and they've been a staple of my Lists ever since.
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Post by treadiculous on Apr 17, 2012 3:28:29 GMT -5
I have noticed the Warbuggies and Wartrakks have an additional advantage... one that amost seems over powered - they are crater delivery services!
I'm wondering about making some smaller craters as the GW craters are huge compared to the sizre of the buggy! (either that or fungus fuel is uper explosive!)...
Do you place craters for your exploded buggies or just leave a bit of wreckage?
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Post by krasimirova on Apr 17, 2012 4:39:50 GMT -5
Don't play Orkz, but I play against them.. Normally we simply make sure that the terrain we replace the buggy with is the same size as the model.. If we don't have a piece of terrain that size left, then we flip the buggy over or leave it as is with a piece of "smoke cotton" on it..
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Post by WestRider on Apr 17, 2012 19:35:05 GMT -5
I'm not sure if they're available/use the same packaging in the UK, but some of the cheaper Lego Bionicle Models come with plastic endcaps that make great Vehicle Explosion craters. Little bit of sand or something to cover up the logo on the bottom, paint 'em up, and they're good to go. They're just a hair smaller than the footprint on an old Rhino, so they work reasonably well for anything from Land Speeder to Chimera size or so. Not sure how best to go about picking up just the endcaps. I just found a couple of them that I wouldn't mind having on my shelves with the rest of my random decorative stuff and got them for myself. Maybe if there any kids you've got to buy presents for soon you could swipe the packaging afterward
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Post by treadiculous on Apr 21, 2012 13:59:37 GMT -5
- I will look out for them, my Lad is 2 tommorrow so maybe some will turn up!
I do have another quirie to add to this though:
when a squadron fires the rules state that the squadron can 'see through' other parts of the squadron when calculating LOS / range etc, while this sort of works with rokkits, battlecannons etc when you are placing templates I assume this is not the case.
How do you deal with this issue: 1) do you ignore potential damage that occurs from templates touching other vehicles in the squadron 2) do you not fire the template (s) that would touch 3) do you fire the templates and calculate damage against your own models as well.
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Post by WestRider on Apr 21, 2012 18:09:50 GMT -5
Same as with Templates fired by Infantry Models, you're not allowed to place them covering any of your own Models. You may still have LoS, but there's that additional restriction on where you can place the Template.
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