qasan
Conscript
Posts: 42
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Post by qasan on Jul 25, 2012 2:27:24 GMT -5
Hi, I'm a warhammer 40 000 player, and I would like to get into online text roleplaying. Can someone explain how it works? Thank you in advance if you can.
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Post by Kaikelx on Jul 25, 2012 11:18:24 GMT -5
Well.....I'm not quite sure how to explain it, but it's sort of self explanatory. A bunch of people take on various roles, whether it be a character, or an entire regiment. One (usually the guy starting the thing) acts as a sort of narrator, moving events along and placing encoun,ters for everyone else, and usually acting as the generic badguy.
On the forums, think of it as writing a collective story from different points of view.
You could always look back at the old ones too, to get a feel for how they work.
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Post by Melissia on Jul 25, 2012 20:56:15 GMT -5
Hi, I'm a warhammer 40 000 player, and I would like to get into online text roleplaying. Can someone explain how it works? Thank you in advance if you can. First, you gather a group of people or join a group that needs or wants another member. Afterwards, you obtain the rules and create your character, submitting a copy (in email or PM, for example) to your GM, or have them submitted to you if you're the GM. From there, you log on to the appropriate program at the appropriate time. The group usually has a specific time that they meet, as well as a specific chat program (either text or VOIP) that they want you to use. Keep in mind that the group must meet at the same time regardless of time zones, so for one person it might be a few hours, or perhaps even many hours, off compared to the next person . For dice rolling, there's basically three ways of doing it-- use a program that allows everyone to roll dice in real time to prevent cheating, use a website or program which allows you to verify your rolls as honest, or use an honor system and have each player figure out their own rolls. The rest of how a roleplay is run depends on the roleplay system. Some are more involved than others.
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qasan
Conscript
Posts: 42
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Post by qasan on Jul 26, 2012 1:00:48 GMT -5
Okay, thanks for the responses! I love casual, make-it-up-as-you-go roleplaying with my friends. However, I always get stuck as the Game Master. I get back at them by causing them to try and kill each other, making one random person epic, or totally useless, and giving them brutal, drawn out deaths. Mwahahaha. Im looking forward to roleplaying in 40k and other scenarios. Thanks!
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Post by Melissia on Jul 26, 2012 7:34:03 GMT -5
I think you might enjoy Paranoia, then. Because that's basically what the GM is meant to do, along with encourage infighting and backstabbing.
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Post by Adkenpachi on Jul 26, 2012 7:48:27 GMT -5
Regarding rolls surly you just let he gm do it?
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Post by RedsandRoyals on Jul 26, 2012 9:27:13 GMT -5
Nope. Well, I don't. I let people roll on the honor system, with the caveat that I expect them to fail at least two or three rolls a night if they're high level (and therefore more likely to pass), and much more if they're lower levels. I don't mind people fudging rolls here and there, but if someone is cheating too often, I can usually tell. I had an issue with one player way back, and eventually let him know to shape up or ship out. He shaped up for a while, but then lapsed, and he was uninvited. If a GM particularly cared about rolls, they could have their players set up a webcam pointed at their dice, but that's a bit excessive. There are also programs specifically set up for online RPing that can let everyone see your dice rolls, but I've found AIM the easiest program to use (compared to Chatzy and YIM, for example, which were both utterly terrible).
From a functional standpoint, online RPs tend to be much more about telling a narrative than simply throwing dice, like a game around a table usually is. People's posts are mostly in character, such as "X moves to the left, avoiding the trap", or "Shut up' X explained". It depends on the narration style the GM prefers too, but mostly you are there to think and act like a specific character. The best way I can describe it is interactive storytelling.
Reds
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Post by ElegaicRequiem on Jul 26, 2012 9:37:35 GMT -5
The other day, I described it as campfire storytelling with a rules system.
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qasan
Conscript
Posts: 42
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Post by qasan on Jul 26, 2012 23:25:03 GMT -5
Wow, paranoia does look fun. I'll try to give it a try some time. I love the way there seems to be more focus on screwing each other up than helping yourself.
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Post by Kaikelx on Jul 27, 2012 12:54:54 GMT -5
Generally, if you make it past the mission briefing without somebody dying, then you're doing something wrong
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