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Post by grendel on Jan 7, 2013 19:24:49 GMT -5
Hello. I'm new to the guard and recently picked up 3 battle tanks. One I've built as a standard battle tank with Las and HB sponsoons. Any opinions on what the other two should be built as? I'd like at least one demolisher, but I'm torn between two battle cannons or two demolisher cannons. Any opinions? I'm getting ready to build them, thanks...
Just read the thing about ordinance and snap fire so no more sponsoons.
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Post by teku18 on Jan 8, 2013 1:47:57 GMT -5
Your best bet, and it is easier to do then you think, is to magnitize all the turrets. This way you can interchange in between what you want during different games. Reason why I say this is becasue you may not find the need for a demolisher all the time. Don't get me wrong its an awesome tank, but sometimes it is best to keep your options open you know what I mean.
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Post by grendel on Jan 8, 2013 3:00:50 GMT -5
the turrets just interlock no? since im only gonna have 3 russes and a manticore to play around with (and 3 battleforces) im thinking 1 vanilla russ with a lascannon and 2 bare bones demolishers. Are people liking them in squads of 2?
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Post by Ponen19 on Jan 8, 2013 3:14:37 GMT -5
I would also magnetize the sponsons. May seem like a waster of points, but heavy only messes with vehicles that move so if you park your tanks in a fire lane you can still use the main gun and the sponsons. Also a Punisher with 3 heavy flamers really messes with Orks.
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Sgt. Rock
Captain
Loungin' like a lizard.
Posts: 231
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Post by Sgt. Rock on Jan 8, 2013 4:53:31 GMT -5
Remember, if you fire ordnance, anything else only gets snap shots, and heavy vehicles like Russes can move and fire all their guns anyway. Still, that's another six HB shots, even only hitting on sixes, and now that Weapon Destroyed results are randomized, they're good for soaking those up.
To the OP, I've seen good luck had with two LRBTs and one Demolisher. The Demo packs a fat punch at close range, and the battle cannons give a lot of oomph to reach out and touch someone from afar. Personally, I'd rather have two long range guns and one short, rather than the other way round.
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Post by vegna on Jan 8, 2013 12:17:37 GMT -5
dont add the lascannon to the basic russ or demolisher. the points cost isn't worth it to hit on 6s. the Punisher is a guard joke, don't use it. Executioner to me seems the best to have with sponsons. But the good old battle cannon is the bread and butter of the guard, with just the hull bolter it should do fine Also battle tanks and Demolishers don't come in the same box, so not sure how you can choose one or the other...
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Post by dougeye on Jan 8, 2013 12:46:20 GMT -5
if they are the old models of the russes / dems then the weapons are not so interchangable but can still be magnatised with some crafty modelling. if they are brand new then magnetising is a breeze!
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Post by grendel on Jan 8, 2013 21:05:39 GMT -5
dont add the lascannon to the basic russ or demolisher. the points cost isn't worth it to hit on 6s. the Punisher is a guard joke, don't use it. Executioner to me seems the best to have with sponsons. But the good old battle cannon is the bread and butter of the guard, with just the hull bolter it should do fine Also battle tanks and Demolishers don't come in the same box, so not sure how you can choose one or the other... I think I'm gonna keep the las because if I get weapon destroyed I don't want it to be an expensive paperweight. I thought it was demolisher, the choices besides battle tank are exterminator with autocannon, vanquisher, or eradicator.
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Post by Wraelis on Jan 8, 2013 23:13:54 GMT -5
Well, personally I love the exterminator. That thing with a Lascannon and heavy bolter sponsons is the bane of infantry, transports, dreadnoughts, and my friend's monstrous creatures have learned to fear it as well.
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Post by grendel on Jan 9, 2013 0:27:23 GMT -5
Yes, I'm thinking 2 vanilla russes and an exterminator with hb all around for infantry shredding vanquisher is tempting but i got lascannons for ap2 and a manticore so done deal I guess ;D
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Post by Wraelis on Jan 9, 2013 0:35:52 GMT -5
There ya go. I used to swear by the demolisher (but it got kinda nerfed from 6th edition), but I can't remember the last time I made a list without my trusty exterminator. That and the regular Russes are all I use.
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Post by Ponen19 on Jan 9, 2013 1:42:16 GMT -5
Never, EVER, rule out the Vanquisher! Pask in a Vanquisher will absolutly wreck enemy armor. Yeah Lascannons are nice, but a 72in melta gun is incredibly awesome against land raiders and wagons. Seriously can't think of a game I've played where it hasn't helped me.
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Post by vegna on Jan 9, 2013 11:11:35 GMT -5
vanquisher is over rated. normal battle tanks more use. That's the feeling of the board. Vanquisher and Punisher are both nice looking and sound good in fluff but game wise there's better choices
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Post by verminard on Jan 9, 2013 11:59:20 GMT -5
I think it depends on what your army needs honestly. If you need long range AT, then pask vanquisher is a decent choice. If you need anti infantry, then the standard cannon, and the Demo/executioner for heavy infantry.
how do you plan on using your Russ? Do you want to have it escort your Chimeara's or sit in the back as support fire because that could really change which one you take.
I know I get flakk for it all the time, but I use two punishers in a squad (one pask) to follow my melta vets around. They get in position, wait for the vets to kill a tank and then open up with the punisher cannon and heavy bolters to finish or cripple the squad inside. No other varient has worked as well in this roll (maybe the nova cannon would work well too but I don't fight xenos often), but I also kind of work my list around this.
So in essence the big question is what do you need your heavy support to do? What armies are giving you trouble and what units in those armies are the hardest for your troops to kill?
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Post by Julian Sharps on Jan 9, 2013 13:28:25 GMT -5
Actually, Pask in an Exterminator w/ lascannon isn't a bad long-range AT unit, with added utility against infantry and transports, but I would have to agree that you simply can't go wrong with a basic Russ or Demolisher for just about any role you need it in.
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Sgt. Rock
Captain
Loungin' like a lizard.
Posts: 231
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Post by Sgt. Rock on Jan 9, 2013 14:25:44 GMT -5
My biggest gripe about the Vanquisher is this: once it's done away with all the enemy armor (and let's face it, you're going to use it on the big boys: Land Raiders, Battlewagons, etc. Little stuff like transports, walkers and light tanks are going to be popped by ACs and MLs.) what do you shoot it at? It doesn't have a blast, so you're firing this great horkin' huge AT shell... at one infantryman. I suppose putting HB sponsons on it mitigates this shortcoming, but... I dunno. I'd rather take the regular Russ.
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Post by grendel on Jan 9, 2013 18:13:51 GMT -5
I think it depends on what your army needs honestly. If you need long range AT, then pask vanquisher is a decent choice. If you need anti infantry, then the standard cannon, and the Demo/executioner for heavy infantry. how do you plan on using your Russ? Do you want to have it escort your Chimeara's or sit in the back as support fire because that could really change which one you take. I know I get flakk for it all the time, but I use two punishers in a squad (one pask) to follow my melta vets around. They get in position, wait for the vets to kill a tank and then open up with the punisher cannon and heavy bolters to finish or cripple the squad inside. No other varient has worked as well in this roll (maybe the nova cannon would work well too but I don't fight xenos often), but I also kind of work my list around this. So in essence the big question is what do you need your heavy support to do? What armies are giving you trouble and what units in those armies are the hardest for your troops to kill? I could really use a Nob\Terminator killler (executioner with a las and Plasma sponsons?) but my thinking is since I have 4 heavies I can squad the two battletanks and have the exterminator and manticore on their own. Everything is going to shoot from as far away as possible and from behind cover if possible. Now I just have to figure out how to keep the enemy from getting up in my face, outflanking me, and such. Maybe a 50 man platoon with straken just running around causing havoc? I only got one chimera at the moment. prob more to come, but for now I'll prob have a CCS with some meltas in it.
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Post by teku18 on Jan 10, 2013 2:55:01 GMT -5
Funny thing about the standard LR I have yet to use it for the 5 games of 6th edition I have played. As everyone has said already you cant really go wrong with the standard LR. From my experiance, and this really depends on who you play and the type of army, I have found the Exterminator with HB sponsons and HF hull gun to be my most effective tank so far. This was going against Orks and IG. I used the Executioner with HB hull mount and Melta sides effectivly against Necrons. I also used the punisher with hull and sponson HB against the same Ork army just for fun and if you are lucky with it it can do some damage mine did
as I said before I would look into magnets unless you are playing the same group of people and know what they are running each time. I was a firm believer in the standard LR back in the day, but man the best thing I did was allow for the use of all the different tanks.
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