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Post by tatertron on Feb 19, 2017 15:22:20 GMT -5
So, i'm not much of a reader. I am slowly getting through the rulebook and codex, but at a really slow pace. I prefer to spend what little free time i have assembling and painting rather that reading rules.
That being said, im trying to collect my IG army. Dont want to waste money, so i'm trying to understand Detachments and force organization. My mini rulebook says the Codex will have a FO chart, but i cant find it. Any clarification would be helpful.
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Post by treadiculous on Feb 19, 2017 15:48:16 GMT -5
Hi,
the standard Force Organisation chart is described in the main rulebook.
it comprises of:
Mandatory choices: 1 HQ and 2 Troops
Additional choices: 1 HQ, 3 Elite, 3 Fast Attack, another 4 Troops, 3 Heavy
remember that squadrons and platoons only count as one choice
you can also add an allies detachment though these must be units from a different codex
the Allies detachment comprises of:
Mandatory Choices: 1 HQ, 1 Troops
Additional Choices: (I'm a bit vague here, I think its about 1 more of each Troop, Fast Attack, Elite and Heavy).
to add to this you can gather units from within a detachment a put them in a Formation, the Formation doesn't (usually) change your detachment choices but will give a bonus to the units that become part of the Formation.
some codex's will provide alternate detachments, and there are other army lists for imperial guard such as the D99 and Cadians (I beleive), though for now the main rulebook / astra militarum detachment will give you plenty to work with.
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Post by Walk on Feb 22, 2017 23:06:15 GMT -5
You are correct about the Allied detachment numbers
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Post by cheminhaler on Feb 23, 2017 11:16:00 GMT -5
Another overlooked fact is that you can take multiple CADs if you fulfil the minimum troops and HQ slots.
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Post by treadiculous on Feb 25, 2017 9:52:10 GMT -5
Another overlooked fact is that you can take multiple CADs if you fulfil the minimum troops and HQ slots. this has the additional bonus that they can be from the same codex.
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Post by cheminhaler on Feb 26, 2017 14:21:20 GMT -5
You could even take Come The Apocalypse weird army combos, but obviously your units will attack each other once within a certain range.
Genestealer Cult can ally with both Imperial Guard (brood brothers) or with Tyranids, which are Come The Apocalypse with each other but Allies of Convenience to GC. So it is possible to make an army with a few elements that could attack each other in game, and entirely feasible within the lore..
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Post by treadiculous on Mar 1, 2017 6:39:25 GMT -5
to add to this you can gather units from within a detachment a put them in a Formation this is badly worded, essentially; Formations are Detachments the 'Standard Force Organisation' or Combined Arms Detachment can be viewed as a Formation; it allows a selection of models to be put together in one structure and grants those units 'objective secured'.
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