Post by syypher on Feb 14, 2011 2:05:10 GMT -5
List below.
This mech list basically takes into account all aspects of an opponents army and delivers fast and specific weaponry to take it out asap.
The CCS is a suicide squad that will be accompanied by a Vendetta. The Vendetta will scout 24" and get 12" of some threat that the CCS can take care of. Since the CCS are carrying anti-elite infantry weapons they ride a Vendetta to pop transports if needed.
The other air vehicles will follow the same tactic above. Except one of the fast attacks is a Valkyrie with a lot of anti-infantry weaponry. (Multi-Rocket Pods + Heavy Bolters) So riding in it will be a Vet squad with Meltas to pop whatever needs to be destroyed so the Valk and shoot it's insides. For example a Trukk or Battlewagon with 12-20 boys or nobs or burnaz etc.
PCS with a Vendetta to follow the same tactic as the CCS + Vendetta. Except PCS will be carrying 4 flamers.
Infantry Squads will be in boxes to guard home objectives and their Chimera will have a Heavy Bolter since it will be stationary. 2 IS upgraded to HWs for autocannons for more ranged home base fire power to assist.
Hydras will be in 3's and that's the only thing I don't want anyone to make suggestions to change. I understand the vehicle squadroning rules but I like and prefer them in 3s. 12 TL S7 shots with their special rule to ignore certain saves at 72" is just too good for me to want to pass up. After their done with their anti-transport job they can switch over to great MC and anti-infantry killers.
Manticore's don't need an introduction but they can dish out a lot of damage is all I got to say.
Marbo is because I have points to fill up and he can serve as a great anti TEQ, MEQ and anti-infantry.
Thoughts?
Company Cmd Sqd 5
Plasma Guns 4
Carapace Armor 1
Vendetta Gunship 1
Guardsmen Marbo 1
Veteran Squad 10
Meltagun 3
Valkyrie Assault Carrier 1
2 Multiple Rocket Pods 1
Heavy Bolter Sponsons 1
Platoon Command Squad 5
Flamer 4
Vendetta Gunship 1
Veteran Squad 10
Plasma Guns 3
Transport: Chimera 1
Heavy Flamer 1
Veteran Squad 10
Meltagun 3
Transport: Chimera 1
Heavy Flamer 1
Veteran Squad 10
Meltagun 3
Transport: Chimera 1
Heavy Flamer 1
Infantry Squad 10
Heavy: Autocannon 1
Transport: Chimera 1
Heavy Bolter 1
Infantry Squad 10
Heavy: Autocannon 1
Transport: Chimera 1
Heavy Bolter 1
Manticore 1
Heavy Flamer 1
Manticore 1
Heavy Flamer 1
Hydra Flak Tank 3
This mech list basically takes into account all aspects of an opponents army and delivers fast and specific weaponry to take it out asap.
The CCS is a suicide squad that will be accompanied by a Vendetta. The Vendetta will scout 24" and get 12" of some threat that the CCS can take care of. Since the CCS are carrying anti-elite infantry weapons they ride a Vendetta to pop transports if needed.
The other air vehicles will follow the same tactic above. Except one of the fast attacks is a Valkyrie with a lot of anti-infantry weaponry. (Multi-Rocket Pods + Heavy Bolters) So riding in it will be a Vet squad with Meltas to pop whatever needs to be destroyed so the Valk and shoot it's insides. For example a Trukk or Battlewagon with 12-20 boys or nobs or burnaz etc.
PCS with a Vendetta to follow the same tactic as the CCS + Vendetta. Except PCS will be carrying 4 flamers.
Infantry Squads will be in boxes to guard home objectives and their Chimera will have a Heavy Bolter since it will be stationary. 2 IS upgraded to HWs for autocannons for more ranged home base fire power to assist.
Hydras will be in 3's and that's the only thing I don't want anyone to make suggestions to change. I understand the vehicle squadroning rules but I like and prefer them in 3s. 12 TL S7 shots with their special rule to ignore certain saves at 72" is just too good for me to want to pass up. After their done with their anti-transport job they can switch over to great MC and anti-infantry killers.
Manticore's don't need an introduction but they can dish out a lot of damage is all I got to say.
Marbo is because I have points to fill up and he can serve as a great anti TEQ, MEQ and anti-infantry.
Thoughts?
Company Cmd Sqd 5
Plasma Guns 4
Carapace Armor 1
Vendetta Gunship 1
Guardsmen Marbo 1
Veteran Squad 10
Meltagun 3
Valkyrie Assault Carrier 1
2 Multiple Rocket Pods 1
Heavy Bolter Sponsons 1
Platoon Command Squad 5
Flamer 4
Vendetta Gunship 1
Veteran Squad 10
Plasma Guns 3
Transport: Chimera 1
Heavy Flamer 1
Veteran Squad 10
Meltagun 3
Transport: Chimera 1
Heavy Flamer 1
Veteran Squad 10
Meltagun 3
Transport: Chimera 1
Heavy Flamer 1
Infantry Squad 10
Heavy: Autocannon 1
Transport: Chimera 1
Heavy Bolter 1
Infantry Squad 10
Heavy: Autocannon 1
Transport: Chimera 1
Heavy Bolter 1
Manticore 1
Heavy Flamer 1
Manticore 1
Heavy Flamer 1
Hydra Flak Tank 3