Post by syphon on Apr 6, 2011 8:21:18 GMT -5
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I am going to keep a log of this, so that if I don't make it, you all at least know what happened.
Hello, my name is Syphon. Some of you will know me by name. Perhaps some of few have found the time to pity me for my shoddy painting. But that's all inconsequential. I am going to start a new project for WH40K, which will combine all disciplines of the game:
Fluff, Gaming, Converting, Modelling, Painting and Terrainmaking.
I recently acquired Dawn of War: Soulstorm, which had the Sisters of Battle as one of two new playable races. When I saw the Witch Hunters codex in my stack of codices and White Dwarfs (Dwarves?) I was suddenly reminded of a specific passage from it, going a little like this:
"Reasons for Sisters of Battle to fight Imperial Guard: While many regiments' use of Abhumans is frowned on but tolerated, this regiment is recruiting from the local indentured mutant work force"
That got me thinking. What if I model various mutants of said work force, but instead of making them Guardsmen, they'll just be inhabitants of some horrible hab block, all mutated and ugly.
This lead me to going to the attic to find some nice bits to create said mutants. I eventually gathered up some non-skeletal WHFB zombie bits, WHFB Skaven bits, Daemonette and Bloodletters bits as well as some WHFB Beastmen bits. These will be combined with standard WH40K Imperial Guard bits to create something that will look like the dregs of a planet. Coupled with this will be the construction of horrible little hovels, like the ones you might find in the deepest reaches of the Underhive. Perhaps there will also be some Tau who have gone solo or gotten out of reach of the Greater Good. Who knows what else lurks there?
I will be writing fluff to justify creating an army of them to game with, while building terrain and converting and painting miniatures to depict these ugly louts.
I hope to start later today, as well as post some pictures, maybe even a plan of attack for the Underhive buildings.
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Transmission Starts at April 6th 15:00
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I am going to keep a log of this, so that if I don't make it, you all at least know what happened.
Hello, my name is Syphon. Some of you will know me by name. Perhaps some of few have found the time to pity me for my shoddy painting. But that's all inconsequential. I am going to start a new project for WH40K, which will combine all disciplines of the game:
Fluff, Gaming, Converting, Modelling, Painting and Terrainmaking.
I recently acquired Dawn of War: Soulstorm, which had the Sisters of Battle as one of two new playable races. When I saw the Witch Hunters codex in my stack of codices and White Dwarfs (Dwarves?) I was suddenly reminded of a specific passage from it, going a little like this:
"Reasons for Sisters of Battle to fight Imperial Guard: While many regiments' use of Abhumans is frowned on but tolerated, this regiment is recruiting from the local indentured mutant work force"
That got me thinking. What if I model various mutants of said work force, but instead of making them Guardsmen, they'll just be inhabitants of some horrible hab block, all mutated and ugly.
This lead me to going to the attic to find some nice bits to create said mutants. I eventually gathered up some non-skeletal WHFB zombie bits, WHFB Skaven bits, Daemonette and Bloodletters bits as well as some WHFB Beastmen bits. These will be combined with standard WH40K Imperial Guard bits to create something that will look like the dregs of a planet. Coupled with this will be the construction of horrible little hovels, like the ones you might find in the deepest reaches of the Underhive. Perhaps there will also be some Tau who have gone solo or gotten out of reach of the Greater Good. Who knows what else lurks there?
I will be writing fluff to justify creating an army of them to game with, while building terrain and converting and painting miniatures to depict these ugly louts.
I hope to start later today, as well as post some pictures, maybe even a plan of attack for the Underhive buildings.
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Transmission Ends April 6th 15:21
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