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Post by Deleted on Mar 3, 2008 7:06:30 GMT -5
Ok since I will take carapace doctrine vets and genadiers I have two options in mind Option 1 Buy Kasrkin for Grenadiers some guys would loose heads and have no helemts maybe berrets like in Warzone that was a cool minis range For Hardened Vets which are my elites I would use old storms definitley no heads and new catachan heads with beretts, yet I would run into difficulty modeling heavy weapons whcich would look out of place with storm trooper metal minis you could only chop off spc weapons and change them but that is it. Option 2 Kasrkin are my grenadiers some have conversted heads and spc weapons given accordingly to my whims not tha inferior GW packaging options Vets and command rest of my regular troops I will use torsos of SM scouts heads of scouts catachans and cadians for veriety, some would have cadian torsos, legs most likely catachan with some SM scout legs mixed in, arms now this is difficult I plan to use catachan and put on filed shoulderpads from new SM sprues like Deathwing or Black templars, or use cadian or SM scout shoulders and catachan mighty biceps? This way I could model the positions of plastic in any way I want etc. making each soldier unique yet with the use of identical cammo markings none will stand out too much that would be especially cool in veteran special ops army I am trying to put together. No fluff yet but maybe they have carapace because they took it off dead SM after battle, and it is an ongoing bone of contention between the regiment and the astrates. I just want to give them a bulky look but without the power armour. Hope some experienced modellers can give me some advice on what to go for option 2 is better but I do not want to urine people off with SM stuff hanging on my guardsmen
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Post by zumbaz on Mar 3, 2008 9:19:34 GMT -5
some ideas (by the way I'm not that expirienced modeller wich you asked for):
- Can't you model with green stuff unique armour plates and such. I think there are loads of inspirational pucs on the internet for armour.
- for the heavy weapons with the old storm troopers; you might try to use actually one model. And the gun is operated by a computer or something?
- Anyway I don't if you have seen my grenadier army but I modelled green stuff carapace armour. But you might not get the look you are searching for. But you could try other shapes and places maybe?
- you might give it a try on tau armour? (i think SM armour might have a to big look)
I used to have an converted inquisitor laying around. He had SM shoulder pads. And much more stuff. I might look around for it and take a pic or two. If you want to see it?
By the way I really like your doctrines. I am curious to see how the army turns out! again these are just some ideas, do with them what you want...
zumbaz
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Post by Deleted on Mar 3, 2008 9:42:19 GMT -5
Well zumbaz well met you are proly right however. I am myself not that exp either I have zero exp so far and find chopping metal minis daunting.
Yet I do think that there is a chance that the shoulder pads and I mean the ones you put on SM shoulders to make different chapters would be not that big if I would file the shoulder of a catachan and then remoove the chapter logos. Also I could use Cadaina shoulders and catachan arms. All in all I would like to limit the use of green stuff in armour making I have seen some models done like that and was not very apealing.
I am looking for a gears of war look mixed with catachan look a special forces kinda stuff and in 40k those guys are in heavy carapace to survive the longest. True some troops could have too big shoulder plates but the regalia from SM and WH fantasy line would give them that crazy fanatical side of Humanity.
What I am also worried is eventhough I want my army to look similar I guess that if I used metal minis for both vet and grenadiers giving me a total of 60 troopers plus HQ someday the veterans would get old fast since there is so little one can do to them.
I am not sure if SM scouts are actually that much bigger than Kasrkin if they are more or less similar that is precisely what I want them to look. Yet I do not want to use SM models just part a shoulder here torso thers maybe a head somehwere plus some legs arms and weapons as I see fit.
Would be nice to see some pictures to really get the feel of SM sprues mixed in with guard what I am essentially looking for is a regiment looking somewhat like Warzone 1st edition blood berets, buky heavy armour plates, but that has to be IG not SM I just feel like SM are wearing pijamas and I want vultures and valkyres in the future to support my troops.
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Post by zumbaz on Mar 3, 2008 9:59:41 GMT -5
I'm not familair with gears of war and warzone. You have some pics? I might get some ideas from them... I wanted some vultures and valkyries too. If I only had the money for it... I'll get some pictures for you soon. But remember; it is just one model. I did not realize that you only ment parts as shoulder pads and such small parts. I thought of body's and legs... Then it won't be a problem I think. It will be a problem to maintain a similair look if you are using very much different parts. But as long you use the same paint scheme it'll be al right I guess. zumbaz
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Post by Deleted on Mar 3, 2008 10:24:47 GMT -5
Gears of War is an XBox game Warzone hell its soo old but look at this page www.liniafrontu.ehost.pl/index.php?galeria=65I am talking about dudes with beretts, too bad don't have enough doctrins for bolters as I would give them that prolly stupid point wise though.
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Post by Deleted on Mar 3, 2008 10:26:59 GMT -5
Also check www.paulbonner.net/ Mutant Chronilces section could look lovely with in varnish and weathering on minis Huurrahh
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Post by zumbaz on Mar 3, 2008 10:34:52 GMT -5
I knew about gaers of war only not how all the guys were looking exactly by the way. The guys you see at the first link you gave are lookinglike they have a big choice of different weaponry. For that and the bolters on your normal trooper you could use last chancers. You can even give them carapace armour. It will be costy though.
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Post by Deleted on Mar 3, 2008 10:46:53 GMT -5
No bolters are a no, no will not spend doctrines on it and might go SM anyway. Also hellgun of my grenadiers is not that bad so I rather keep it. I have seen last chancers cool models but not sue if they are still available, plus I have a pretty sweet source for bits and can get SM bits easily, IG bits so so plus WH Empire so it is cool might even have every head look different.
Yeah Warzone gave you plenty of choices for weapons you could give your troops and they were all cool looking.
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Post by zumbaz on Mar 3, 2008 10:53:28 GMT -5
ok I misunderstood that I think. By the way you won't spend doctrines on bolters? as far as I know you can't use doctrines to get other weapons other than warrior weapons.. ?
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Post by Deleted on Mar 3, 2008 12:42:15 GMT -5
I am not sure I do not have a rule book but it thought it was among equipment choices listed or made implicit maybe I am wrong haven't seen the rules in 2 years.
And the bits are relatively cheep so I could get away with customized force for moderate amount of cash that is if I will keep it to 60 models plus HQ and only add flyers ans sentinels
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Post by Deleted on Mar 3, 2008 12:48:21 GMT -5
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Post by zumbaz on Mar 5, 2008 13:21:50 GMT -5
Here's the inquisitor as I promised. Don't mind the messy painting. I painted it about a year ago. Thankfully I made some progress (I hope). zumbaz
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Post by Deleted on Mar 7, 2008 4:46:14 GMT -5
These are SM shoulder pads with catachan arms if I am not mistaken? They go below elbow but can work smth out once I have some bits should get them in 2 weeks I will sit down and put some minis together will post with pictures once I have it so you guys can give me painting advice.
However 2 question: 1. How is moconverting metal kasrkin minis I only want to switch weapons change heads nothing major what tools would I need and how to do that?
2 What glue super glue for metal modeling glue for plastics?
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Post by mardaddy on Mar 7, 2008 11:37:32 GMT -5
Converting Kasrkins. Head & weapons swaps.
Normally, clipping the head off, file the neck and then Dremel to get a recess to mount a new head on would be the trick. If that was ALL you were doing, it would still be difficult, as many of the sculpts for the Kasrkins have head and weapon joins from aiming.
Weapons swaps... geez, that is actually trickier, despite what I just said above (it is not a matter of just cutting off both head and weapon.) I would not want to go there with Kasrkins as the weapon joins to the arms and bodies are large areas that would require a very light touch to be able to pull it off, along with some intricate greenstuff work to reshape/resculpt body/arms/hands.
(My opinion) I would definately say much easier and less time consuming building up carapace and putting your preferred weapon on a regular guardsman than shaving off and partially resculpting a Kasrkin...
Regarding superglue, CA glue formulas only slightly differ to get increased or decreased flow or a gel consistency. Experiment and use what works best for your assembly style (need it done fast, or in no hurry, meticulous application or more generalized.)
Zap a Gap is what I normally use for plastic to metal/metal to metal. I use Testors model cement (also called airplane glue) for plastic to plastic. The gel CA's I have found give a more brittle hold than the "regular" superglues, but your mileage may vary.
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Post by knight (M.I.A) on Mar 7, 2008 12:38:05 GMT -5
forget about swapping a Kasrkins weapons. You can't do that without seriously damaging the model and resculpting most of its torso and upper legs.
Sculpting carapace on a normal guardsman is much easier.
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Post by mardaddy on Mar 7, 2008 12:59:05 GMT -5
One thing I've done to get a *different* looking squad is got myself a load of Colonial Viridian Marines from Urban Mammoth's "Urban War" and "Metropolis" games.
They are armed with what that game system calls, "gauss rifles," but can pass as lasguns or hellguns and many poses are ripe for weapons swaps (to the needed plasma/meltagun.)
They come with passable carapace armor, goggles and gasmasks, and some pretty cool packs with an aerial to boot.
The variety of poses and sculpt quality are just as good (if not better) than GW's, though retail pricing is only a little lower for the UW stuff. Fortunately, eBay has quite a few boxed sets still brand new, and retailers can get them for you if you wish to support a local store instead.
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Post by Deleted on Mar 7, 2008 14:58:16 GMT -5
Yes I have seen them although as far as I know they are difficult to come by here in Poland where I live, just not really thinking of waiting for 4 weeks get hit with customs if I can buy used half done, done or untouched bits and squads on online auctions here at home this way I can get those guys from GW cheaper.
Although Viridian Marines are cool as hell, and I am thinking about getting a few some time down the road although I might drop grenadiers as a chice after I found out I would need valkyre to deep strike them since drop troop doctrine does not apply. Oh well I just cant stomach IG tanks too ugly since I would be getting valks this doctrine will be open and I shall use jungle fighter instead.
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Post by Deleted on Mar 7, 2008 15:07:50 GMT -5
Ok so unless they have plastic storm I am not taking them will not throw money at GW because they cant get SW option right.
BTW do you guys use a magnifying glass during painting especially details?
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Post by mardaddy on Mar 7, 2008 15:48:03 GMT -5
When they are sculpted, I do paint teeth, eyes and lips on mini's I do up for customers.
I've been wearing perscription glasses since about 13yrs old, and despite that, my eyes are still holding up at 42yrs old. I received a magnifier w/light a few years ago as a gift, but have not needed to use it yet for miniatures.
More tragic would be if I lost having a "steady" hand, eyesight can be worked around, the shakes cannot.
Check back with me in five years and I am sure I will HAVE to use the damn thing...
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Post by Deleted on Mar 10, 2008 3:40:39 GMT -5
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Post by mardaddy on Mar 10, 2008 12:53:42 GMT -5
I take it you mean the cross-hatch look?
No other way but a thin brush, thin paint, steady hand, and as-you-go plotting (having good hand/eye coordination and sense of proportion regarding placement of lines to get the even, uniform approach)
I'd estimate the color, then lighen it up a bit to compensate, because it will lose some of its pigment ratio when you thin the paint. And BTW - yes - you will HAVE to thin the paint. The light touch needed for these thin lines will cause a dry-brush sort of effect if you use the paint straight from the bottle and do not thin the paint first.
Patience and Practice, Practice, Practice. There is NO SUBSTITUTE for either. If you get REAL good, you can even try changing the color of the cross-hatching slightly in some areas of the model to better represent that shifting-color cameleoline impression...
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