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Post by impacthammer on Sept 7, 2011 8:24:16 GMT -5
Hey Guys
I'm posting this list up on behalf of my girlfriend who is just starting out. She has absolutely zero experience so any advice is welcome. Her main opponents will be my Guard and our house mate's Tau.
HQ
Farseer - Singing spear, guide, eldritch storm.
TROOPS
10 Guardians - Scatter Laser
5 Dire Avengers - Exarch with power weapon and shimmer shield
5 Dire Avengers - Exarch with diresword and shuriken pistol
3 Guardian Jetbikes
HEAVY SUPPORT
War Walker - Missile launcher, Scatter laser
I don't have the codex in front of me so I can't give you an exact points value, but I know its not far off 500.
She's not trying to build a power list, as she'll only be playing the two of us for now, and we're doing out best to limit the use of particularly powerful or kill-happy units. Still, any advice on the list or tactics would be greatly appreciated.
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Post by raininglead on Sept 10, 2011 1:36:46 GMT -5
This list is setup almost exactly like my first Eldar list.
I don't have the newest Eldar codex so apologies if my memory fails here.
Farseer looks good. I would replace Eldritch Storm with mind War if it's still available.
I always preferred a Star Cannons in my Guardian squads. I would also add a warlock with Conceal so you can use there mobility a bit more seeing as her opponents are very shooty.
Drop the scatter laser on the War Walker and put another Missile launcher in its place. If either of you are using anything AV 13 or higher put Bright Lances on it.
Drop one of the Dire Avenger squads to free up the points for these upgrades and fill in the other with whats left over in points. Storm Guardians might do some good in this list to for some CC ability. I had tremendous success with them when i played.
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Post by Julian Sharps on Sept 10, 2011 13:05:17 GMT -5
Actually, the scatter laser is one of the better options for War Walkers (since they only have BS 3, and scatter lasers are essentially better multilasers). I would suggest that the jetbikes be dropped and the Farseer be given Fortune and/or Doom, Runes of Witnessing and Spirit Stones.
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Post by raininglead on Sept 11, 2011 15:58:56 GMT -5
I would normally agree with you on the duel scatter laser for the war walker but the only other AT i see in the list is the Singing spear. Even in the 500 points range I wouldn't want my farseer getting that close. Theres always exceptions though.
I just think the launchers would make her list more rounded. Also 2 shots from the war walker would be much better than the 1 shot the guardains would have with the same BS. Good manuvering will almost always have the Scatter's going against AV12 which sucks. Plus she could always fire plasma if either of them don't field transports.
I suppose she could upgarde one of the Jetbikes to have a Shurikan Cannon to get side/rear armor shots and some heavy infantry punch. Thats if she keeps them. Far more likely to flank with these then the slower walker and guardian squad.
Impact could you post the lists you and your friend play, or give us some hints on what you use?
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Post by impacthammer on Sept 14, 2011 7:51:47 GMT -5
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Post by treadiculous on Sept 14, 2011 13:14:19 GMT -5
Have you read the new books from black library : Path of the Warrior and Path of the Seer... they're brilliant!.. loads of insight into the goings on of a craftworld and bring so much depth to the race. I'm reading Farseer at the moment (different author) which is about a human rogue trader forced to work with eldar, its good so far but I prefered the others as they are pure eldar treats!.
I would echo the 2 Scatter Lasers comment, (eldar heavy weapons are easy to get on ebay / games clubs as they're on a lot of sprues), they're S6 and 8 shots coming from a outflanking unit make for a deadly combination. (note war walkers get 8 shots, wraithlords would get 4 twin linked so not so good)
I like dire avengers, but they're not competitive as they cost too much. Jet bikes are great, but fragile in small numbers... I also really love swooping hawks: 24 inch range jump infantry and a large blast every other turn... good fun stuff, but I don't think they're too competitive either!
I do know that wave serpents are awesome APC's... they're fast, tough to kill and can carry some much needed heavy firepower.
After reading the books mentioned above, I like the idea of a few warlocks and wraithforms zapping things, and singing spears are always awesome!
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Post by immortalking on Sept 14, 2011 16:01:38 GMT -5
Please, put your farseer in the guardinas, giving them rerolls and stuff, combine dire avengers in one big unit with bladestorm exarch with twin shuriken catapults, they are useless in close combat, especially in so small numbers and when combined they give you one less kill point which is good. War walker, it's totally up to her, you can have 2 s. lasers or 2 EMLs, don't mix them, or in lists this small, the cheapest way are shuriken cannons. My personal preference are scatter lasers since war walker is BS 3 so you can afford to miss a few times. If she can afford warlock for jetbikes it could be her anti tank squad that just cannot fail in this small games.
So, lets say something like this:
HQ
Farseer, fortune, doom, spirit stone, Runes of warding - 135 pts
Troops
10 dire avengers, exarch, bladestorm, 2 s.catapults - 157 pts
10 guardians, s. cannon - 85 pts
3 jetbikes, s. cannon, warlock, s. spear, destructor - 134
Heavy support
war walker, 2 s. cannons, 40 pts
It's around 550 pts, if you can live with that, ok, if not, drop the warlock(I wouldn't recommend that) or drop doom and spirit stone from farseer. Also, runes of warding are useless if she is not facing any psykers, so she can drop that as well. Turbo boosting jetbikes with fortune are an indestructible force, move them 36 inches behind enemy armor and the next turn blast s. cannons and warlock's s. spear.
Hope that helps, have fun!
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Post by StillANoob on Sept 14, 2011 18:46:20 GMT -5
I'd just like to put it out there that Dire Avengers are probably one of the best all round units in the game. While they have low S and T I've had a full unit of Grey Hunters wiped out by 4 DAs and their Exarch. It's all about timing (and luck of course ) I'd agree with putting Wave Serpents in. These things are wonderful. If she is only going to play you and your mates Tau just get rid of the AT and run something more killy. Personally I dislike the War Walkers, never had good performance with them. I'd get rid of it and get more DAs or if you can find the points a Wraithlord (My mates 500 has a Wraithlord and every 500 more gets another Wraithlord. They own. Nuff said) Jetbikes are fun, although they have to be taken carefully and used well. Otherwise they'll just die. If they have good AT weapons on them use them to hit side and rear armour. Otherwise use them for hit and run attacks, slowing up enemy forces while you move your DAs into cover or onto an objective. SaN
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Post by immortalking on Sept 15, 2011 4:44:25 GMT -5
Don't you think wraithlord and any eldar skimmer is a bit OP on just 500 pts? I mean, people have hard time putting wraithlord down in a 1000, 1500 pts lists, here, any weapon IG shoots at him wounds it at 5+ or 6+, and he is probably getting his armor/cover save. And I agree on the dire avengers, over 30 bolter shots is a nice thing indeed.
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Post by StillANoob on Sept 16, 2011 0:00:38 GMT -5
It all depends on your personal tastes. In my all comers list, no matter what points I have a LR. That tends to trump most Wraithlords. I'm just puttig out suggestions based on experience. I don't think there is anything wrong with the skimmer. A Wave Serpent is a transport. You going to tell the IG player not to take tanks or Chimeras?? If they want good solid lists which will be able to win, not just against eachother then they need to expand.
SaN
PS Re-reading this it sounds like I have a bit of an aggressive tone. No insult is meant. This is simply my point of view.
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Post by immortalking on Sept 16, 2011 9:23:18 GMT -5
Well, it seems to me like they are building fun lists, and in my experience(I play eldar and dark eldar) str 8 ap 3 pie plates just tend to suck out all the fun from the game ;D I would definitely not suggest to IG player to drop chimera, but comparing chimera to wave serpent or falcon is ridiculous, in my opinion it's easier to take down a land raider than a fortuned falcon/serpent. Besides, it is extremely expansive. In games this small I'd rather have another aspect squad or more jetbikes than wraithlord or skimmer, but as you said, it depends on your personal taste.
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Post by StillANoob on Sept 16, 2011 12:42:29 GMT -5
That's true. However if your lists are tailored st8 pie plates can be fun (it's hilarious when you blow your own tank up with a ridiculous scatter role..yes I've done it...alot). Personally I've never taken a Chimera in a serious game. It really doesn't suit my playstyle. It's either a Valk or good old fashioned walking for my Gaurdsmen. I will agree that, unless planned for, a wave serpent can be ridiculously hard to deal with. In the hands of an experienced player I've seen those things run rings around entire platoons of gaurdsmen backed up by HW teams. I do agree that in a list this small (and specifically this list) the points would be better suited to getting more DAs or even some striking scorpions. SaN
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Genevaman
Conscript
Hey, how ya doin'?
Posts: 26
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Post by Genevaman on Sept 23, 2011 8:30:02 GMT -5
Don't you think wraithlord and any eldar skimmer is a bit OP on just 500 pts? I mean, people have hard time putting wraithlord down in a 1000, 1500 pts lists, here, any weapon IG shoots at him wounds it at 5+ or 6+, and he is probably getting his armor/cover save. And I agree on the dire avengers, over 30 bolter shots is a nice thing indeed. When playing Eldar in 5th Ed, you have an excuse to abuse your options.
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