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Post by Kommissar Orren on Oct 30, 2011 8:02:13 GMT -5
So, can a Leman Russ Squadron tank shock as a unit? (Say 3 tanks)
And for the Lumbering Behemoth rule, do you roll 1 d6 for all of them? Or do you roll a d6 for each tank?
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Post by sj on Oct 30, 2011 10:18:21 GMT -5
So, can a Leman Russ Squadron tank shock as a unit? (Say 3 tanks) And for the Lumbering Behemoth rule, do you roll 1 d6 for all of them? Or do you roll a d6 for each tank? I don't see why not, but note that if one does, then all do. You can't tank shock with just one. You roll just once and again all tanks use the same mode of movement.
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Post by Shostak(AWOL) on Oct 30, 2011 12:25:06 GMT -5
1) I'm guessing that only one LD check is made, I don't know whether there would be more than one death or glory allowed, but I doubt it.
2) I'd say roll for the whole squadron. Otherwise it would be too easy for them to get strung out.
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Post by WestRider on Oct 30, 2011 14:49:36 GMT -5
1) It seems to me like it would actually create fewer follow-on Rules Questions (How many DoG Attacks, etc.) if you resolve each Vehicle's Tank Shock independently.
The only time I've ever done a Tank Shock with a Squadron, it was against a Fearless Unit and I didn't clip any Models capable of making a meaningful DoG Attack, so it didn't come up.
2) Reading it again closely, I think the RAW actually leans slightly more toward each Tank rolling separately, but I've always rolled collectively for the Squadron. Keeps the game running more smoothly that way.
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Post by Empirespy on Oct 30, 2011 14:54:10 GMT -5
1) I Emailed GW about this about 4 weeks ago, and they said resolve each one independently, but then they have been known to be inconsistent on rulings.
2) I would say roll each tank separately, but make sure you stay within 4" of each other.
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Post by sj on Oct 30, 2011 17:48:50 GMT -5
1) I'm guessing that only one LD check is made, I don't know whether there would be more than one death or glory allowed, but I doubt it. IIRC there is a rule that says that unit can be tank shocked only once per turn. Witch makes sense because for a soldier it would seem like a single attack. So if he keeps his cool in the first place then why not when the second tank comes along.
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Post by WestRider on Oct 30, 2011 22:09:29 GMT -5
1) I'm guessing that only one LD check is made, I don't know whether there would be more than one death or glory allowed, but I doubt it. IIRC there is a rule that says that unit can be tank shocked only once per turn. Witch makes sense because for a soldier it would seem like a single attack. So if he keeps his cool in the first place then why not when the second tank comes along. I can't find that anywhere in either the Tank Shock or Morale Rules. And I know I've always seen everyone play it as the Squad takes a test for each Tank Shock, even the opponents of mine who are known for their Rules Knowledge. I don't think that's in there.
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Post by dcrabb on Nov 1, 2011 13:27:44 GMT -5
I can't find any rule that limits the number of tank shock leadership checks to one per unit per turn. A unit can be forced to take multiple pinning tests per turn (one for each successful wound caused by each unit shooting at it with pinning weapons) why not more than one tank shock check for each tank attacking. I do think that a squadron is counted as one unit for tank shocking since it is counted as one unit for other things (Kill points, shooting targets, cover, etc)
As far as rolling for lumbering behemoth, I'd say you would roll one d6 for each tank. The squadron rule says the squadron models have to move at the same speed (combat, cruising, etc) not the same distance, but they must remain in coherency. So in a 2 tank LR squadron moving at combat speed one Russ could move 1" and the other could move up to 6", at crusing it would be between 6+ up to 12". Both would count as moving at the same speed for shooting, melee attack to hit rolls etc.
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