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Post by tobacco on Oct 31, 2011 18:32:09 GMT -5
Do you guys think this combination is viable? I am looking for a way to fit a Lord Commissar into a mechanized list.
Company Command Squad Company Commander | Plasma Pistol, Power Fist 1 Veteran | Laspistol, CCW, Regimental Standard 1 Veteran | Laspistol, CCW, Medi-pack 2 Veterans | Meltagun 2 Bodyguards | Laspistol, CCW + Lord Commissar | Bolt Pistol, Power Weapon > Chimera
I was thinking about having the meltaguns be flamers, but then I decided that the squad may also be getting in range of enemy vehicles if they are moving in close, or, if they have to assault a squad of MEQ/TEQ, the meltaguns would probably be more useful.
Or, do you guys have any ideas on an effective way to fit a Lord Commissar into a mechanized army?
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Post by Trooper One-Nine-Seven-Four on Oct 31, 2011 20:05:20 GMT -5
Are you going to give them carapace armor?
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Post by Machine Gun Kelly on Nov 1, 2011 7:06:15 GMT -5
I am not sure about giving meltas to a squad that is going to be horrible mutilated in close combat. Perhaps you should use the points to give the commissar a power fist instead?
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Post by Rolling Thunder on Nov 1, 2011 9:47:50 GMT -5
Drop the Lord Commissar, a regular Commissar is more survivable in the squad and delivers almost as much powerfistin' death. Drop the meltas for Flamers. Drop the Regimental Standard for a third flamer.
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Post by Shostak(AWOL) on Nov 1, 2011 14:22:20 GMT -5
Sadly though you can't take regular commissars in line squads.
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Post by spazmunke on Nov 3, 2011 1:23:47 GMT -5
Hell, if you are going for a CC squad, give both the Company Commander and the Lord Commissar dual Power Fists, or upgrade the Company Commander to Straken.
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Post by tobacco on Nov 3, 2011 5:07:33 GMT -5
Drop the Lord Commissar, a regular Commissar is more survivable in the squad and delivers almost as much powerfistin' death. Drop the meltas for Flamers. Drop the Regimental Standard for a third flamer. I thought you couldn't take a commissar in a CCS. All those flamers sort of waste the veterans' BS. I'm starting to think this might work better in a PCS, but overall, probably still too expensive.
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Post by krasimirova on Nov 3, 2011 5:14:57 GMT -5
IMO the only semi-viable way to fit a Lord Commissar in a guard list is if it is extremely HWT + Orders based..
The problem with the LC is he is a IC and can be Instant gibbed very easy.. That combined with the fact that he strikes at I1, if you plan on using Pfists, which actually isn't that big a deal since he is only I3 anyway..
Rolling Thunder has it wrong since the CCS can't get a Regular Commissar..
The way you should do this is by putting a regular commissar in a PCS squad, that way the Commissar can't be singled out.. The problem with the std. C:IG powerfist system is that you have to have a blob assault a unit, wait a turn, and then assault with your p-fist unit.. Otherwise any competent opponent will single out the 5(6) man T3 squad...
As i said, there is IMO a good way to fit a Commissar Lord into anything short of a fun/not wanna to win list.. The CCS simply does so many things so much better at a much better price than a Lord.. Same goes for the Primaris, he fits "okay" (not as good as a CCS by any standard) in a Veteran list, simply because he adds firepower..
A silly CC oriented CCS build would be:
Straken, You will need to build your list around some powerweapon blobs too, otherwise spending the points on this guy is wasted.. 3 x Melta, since you are BS4 and Melta instant gibs Paladins and Warriors + works against armor, Remember Mech is King in 5th.. (Don't take the flamers here, there is plenty of places to get flamers cheap) Medi-pack, Yup.. Straken gets FNP upto S7.. 2 x Bodyguards..
This is the same as Yarrick costs, but is still the only way i see a "CC-oriented" IG HQ look like..
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Post by sj on Nov 3, 2011 11:20:26 GMT -5
Just thinking here, but wouldn't it be better to have an Evicerator than Power Fist? Just add a priest into a blob? Would work against walkers in a pinch.
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Post by spazmunke on Nov 3, 2011 15:50:05 GMT -5
Dont forget about adding the 3 officers to the CCS as they can all have 4+ armor, feel no pain, and they all come with a CCW and Pistol.
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Post by Ignatius on Nov 3, 2011 21:23:39 GMT -5
I sometimes use a unit similar to this one. They look sweet, they are intimidating to an inexperienced opponent, and they are fun to use. But they do come with a disclaimer:
WARNING: This unit rarely will ever perform well or get their points back. So don't expect great things out of them.
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Post by krasimirova on Nov 4, 2011 7:27:03 GMT -5
sj..
Problem with the priest is his IC status.. And being T3.. He won't get a chance to hit with his evicerator.. Priests only work if you keep them 100% cheap, and in the back of your blob so they can't get singled out..
Spazmunke..
Those 3 Officers are 90 points.. How about just getting more units.. Don't EVER get those upgrades just to get more wounds.. That would be a fatal error..
As Ignatius said: Don't expect to win using only CC guard, only against the newest of seal pups..
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Post by Kommissar Orren on Nov 4, 2011 18:15:48 GMT -5
Okay, I made my own assault CCS, but it is for fun only, not for serious gameplay(even though I am going to use it for serious gameplay): They all have carapace (Besides the priest) Straken Medic w/ CCW + Laspistol Kell (Because more Pfist attacks, and the standard at a decent WS) 3 Veterans w/ CCW + Laspistols Nork Deddog (Because he is fun.) Astropath + Master of the Fleet (They go with the rest of the army. Some outflankers. Plus, more wounds, and the enemy reserves have less chance of arriving.) Lord Commissar w/ 2 power fists (because punchy doom at WS 5 is fun.) Preist w/ Eviscorator (Because sometimes he doesn't die, and I like the re-rolls. Plus i can uber-kill a tank.) All in a chimera.
Yeah, it's VERY expensive, which is why it is my "lol, the look on your face." list. (Hint: The list involves another SC, and 50 conscripts. Spolier: It is an entirely CC Guard army. I got really bored and wanted to do something silly.)
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Post by egon on Nov 6, 2011 8:49:43 GMT -5
Why would you put two fists on the Lord Commissar? That is a total waste of points.
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Post by spazmunke on Nov 7, 2011 0:10:51 GMT -5
only 5 points more than a plasma pistol and gives you 4 attacks standing still, 5 on the charge
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Post by Shostak(AWOL) on Nov 7, 2011 3:21:18 GMT -5
And a mini with dual fists looks awesome.
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Post by spazmunke on Nov 7, 2011 16:02:26 GMT -5
Also, with INT 3, we go after pretty much anyone anyway, so why not go fist for the STR 6 Powerfisty goodness.
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donte
Conscript
Posts: 40
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Post by donte on Oct 18, 2012 5:18:56 GMT -5
If I want to throw a lot of cqb at people I like a Lord Comisar along with 3 to 5 Ogryn in a Cholera. Say what you want about the big guys. But I've had a lot of hate thrown my way for the survivability of them.
Edit. Didn't realize I was decrying this a 3rd page thread. Sorry guys.
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Post by captinsky on Oct 18, 2012 21:48:16 GMT -5
also remember guys on the off chance that you fail the leadership test, the lord commissar kills your commander, then nork throttles the commissar(if your taking him), thats a lot of points down the drain right if your the one that always fails a one in twelve chance.
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Post by Wraelis on Oct 19, 2012 13:24:40 GMT -5
I can just see a Battle cannon having a go at that.. And it wouldn't be pretty.
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