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Post by ivandrago on Apr 15, 2012 21:45:02 GMT -5
How do people like the Plasma shootin LR Executioner? and what sponsoon set up do people typically take on these bad boys? - Im wanting to make a all tank regiment and despite what the printed rules say for the HQ tank im gonna have my boss in an Executioner Drago
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Post by jenburdoo on Apr 15, 2012 23:39:56 GMT -5
Welcome to the IGMB! I assume you're using the Forgeworld Armoured Battlegroup rules? Be sure to check with your opponent before playing. And you should jack up the points by at least 30, as the Executioner is significantly more expensive than the other options. Personally, I'd add even more just to be fair to my opponent - there's a reason it's not a normal HQ option.
As for the Executioner, I field mine with plasma sponsons and a Lascannon. This makes the tank the most expensive of the lot but it will be really scary to any armoured troops on the field.
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Post by zeke on Apr 16, 2012 0:09:14 GMT -5
^ As said above, the plasma cannon sponsons are extremely effective. But also said above, its an extremely expensive tank, so you are going to need to protect it. To do so, put some infantry in front of your tank, so that way when they fire at the tank, you get a cover save
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Post by ivandrago on Apr 16, 2012 1:39:50 GMT -5
In terms of infantry support i was planning on running a few Stormtrooper squads in Chimera's - and yeah im looking at the FW armoured rules. Ive always loved tank armies and the FW tanks are just awesome. Drago
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Post by vulpine on Apr 16, 2012 5:06:50 GMT -5
I like it, however, although I think the Demolisher with plas sponsons is a good competitor to it.
Cost: Demolisher is cheaper Range: Ex has more range Fire power: Around the same. Ex has more shots but the Demolisher ignores FNP and instantly kills and uses the CD template.
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Post by krasimirova on Apr 16, 2012 8:13:39 GMT -5
Vulpine.. The Executioner ignores FNP too.. And can Instant gib units too.. You can't compare the Demolisher and the Executioner this way.. Demolisher is a jack of all trades who sacrifice range to get the "second best" weapon in regular 40K.. It can be a threat to everything from Landraiders to hordes to Elite infantry.. The Executioner on the other hand is a anti elite infantry weapon.. Against armor it is a expensive autocannon.. You need to use it against 2+ or 3+ with FNP (BA) infantry or against Scarab swarms of lately.. So if your list has a trillion meltaguns and lascannons to take care of armor.. Then you don't need the Demolisher IMO, you'd need the Executioner.. On the other hand if your list contains alot of different weapons or you feel that the list lacks a general hard hitter, then the demolisher is your man.. *Btw. If you walked into most of the areas where i play and say this: "Despite what the printed rules say for the HQ tank im gonna have my boss in an Executioner" Then i'd tell you to either go make a legal list like everybody els.. Or something even less flattering.. Bite the bullet.. Take a legal list, and put the Executioner in a legal FOC slot.. Hope it helps.. Kras...
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Post by vulpine on Apr 16, 2012 9:42:13 GMT -5
I don't know... Yes the Ex is defiantly anti elite infantry but I personally use the Demolisher for the same job. I don't tank hunt with the Demolisher and it can certainly flatten a unit of SM or terms for that matter as good as a Ex.
I must point out I'm a big lover of both of the tanks. Intact if I had some points free in my current list I would seriously consider exchanging the Dem for a Ex.
For me "personly" I use both tanks for the same job. Close support anti elite infantry tank. I like both identically however the extra cost of the EX is what give the edge to the Dem and the fact the Dem, if it has to can take out enemy tank easier than the EX.
Another note: If you want it as a HQ stick Oesk in and say, thats my commander fluff wise but you still need a HQ choice.
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Post by Rolling Thunder on Apr 16, 2012 9:53:23 GMT -5
I'm pretty sure FW Armoured lists are at least quasi-legal. I've never had a problem playing them.
(Mostly because they're even easier to canopen with Air Cav than normal lists).
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Post by DadCRO on Apr 16, 2012 10:15:27 GMT -5
I'm a little iffy about forgeworld myself, so it's really pushing the limit making house rules on which slot thing take up.
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Post by WestRider on Apr 16, 2012 11:08:23 GMT -5
To do so, put some infantry in front of your tank, so that way when they fire at the tank, you get a cover save Guard Infantry can't provide a Cover Save to a Russ. The Tank is too tall, and they can't cover 50% of it I don't know... Yes the Ex is defiantly anti elite infantry but I personally use the Demolisher for the same job. I don't tank hunt with the Demolisher and it can certainly flatten a unit of SM or terms for that matter as good as a Ex. That's kind of his point: The Demolisher can do that job, and more, but sacrifices a pretty significant amount of Range to do it. The Executioner, on the other hand, can only really do that one job, but the extra foot of Range really does make a big difference in how it can apply that firepower. On the OP: I love my Executioners (got three of them). I usually take Plasma Sponsons and a Heavy Flamer in the Hull, tho if I've got the Points, I'll shell out for a Lascannon. I also think it unlikely that you'll find many Opponents who will let you houserule an HQ Executioner. Like Jen says, there's a reason it's not on that list already. But I highly recommend them in whatever slot they do come in, as long as you've got your Anti-Tank sorted first.
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Post by ivandrago on Apr 16, 2012 13:22:25 GMT -5
Vulpine.. The Executioner ignores FNP too.. And can Instant gib units too.. You can't compare the Demolisher and the Executioner this way.. Demolisher is a jack of all trades who sacrifice range to get the "second best" weapon in regular 40K.. It can be a threat to everything from Landraiders to hordes to Elite infantry.. The Executioner on the other hand is a anti elite infantry weapon.. Against armor it is a expensive autocannon.. You need to use it against 2+ or 3+ with FNP (BA) infantry or against Scarab swarms of lately.. So if your list has a trillion meltaguns and lascannons to take care of armor.. Then you don't need the Demolisher IMO, you'd need the Executioner.. On the other hand if your list contains alot of different weapons or you feel that the list lacks a general hard hitter, then the demolisher is your man.. *Btw. If you walked into most of the areas where i play and say this: "Despite what the printed rules say for the HQ tank im gonna have my boss in an Executioner" Then i'd tell you to either go make a legal list like everybody els.. Or something even less flattering.. Bite the bullet.. Take a legal list, and put the Executioner in a legal FOC slot.. Hope it helps.. Kras... Cool, - i have been writing up two lists.....one with an Executioner as an HQ and the other with the Executioner in its normal slot In the grand scheme of things having the Executioner as an HQ is just a fluff thing. - Executioners with plasma sponsoons are really gonna kill the crap out of SM, Chaos, and Necrons hehehehehehe Drago
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Post by vulpine on Apr 16, 2012 15:04:19 GMT -5
For me, either way I use them the same... If I had enough points I'd go ex for the extra range. I look at it almost as a upgrade. That's just me tho.
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Post by zeke on Apr 16, 2012 17:09:47 GMT -5
Hmmm, guess I was misinformed. Better I figure that out now then later during a game
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Post by spazmunke on Apr 17, 2012 19:43:50 GMT -5
Well, one advantage the Executioner has over the Demolisher, especially against TH/SS termies, is that with multiple blasts, you can force more wounds which in turn forces more saves.
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Post by DadCRO on Apr 17, 2012 20:40:33 GMT -5
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