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Post by bowdirk on Sept 6, 2012 15:28:45 GMT -5
Hi all, new to the game, trying to sort some things out... I am planning this to start out and cover the basics and have fun: commissar.proboards.com/index.cgi?board=armylist&action=display&thread=16164Quick questions about Bastions 1) It says that it is basically a vehicle and only one unit is allowed per vehicle but that the battlements don't count as being inside so I can have a separate unit there. What I would like to do is place a veteran unit spread both between the battlements to man the Icarus lascannon and be inside to man the heavy bolters. Is that okay? 2) If the Bastion is assaulted, do the guys inside get to fight back? I couldn't sort that out, just got the rulebook 2 weeks ago... thanks in advance...
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Post by WestRider on Sept 6, 2012 19:25:55 GMT -5
1) No. A Unit has to be entirely within one part of a Building. In the same way that you can't put just half of a Squad inside a Chimera and have the rest running along outside.
2) No. Again, same as if it were a Vehicle. You will get to fire Overwatch (limited by available Fire Points, obviously), same as any Transported Unit would get to. Units on Battlements are also referred to as "Embarked Units", so they would also get to fire Overwatch. EDIT: FAQ just said that Units on Battlements can't fire Overwatch.
This is all scattered across the Transport Rules on Pgs.78-80 and the Building Rules on Pgs. 92-97, so don't worry if you haven't got it all sorted out yet.
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Post by bowdirk on Sept 7, 2012 10:46:06 GMT -5
Hmmm...
I would like to always have some troops in my Bastion, it is my base, my home, my supply point, etc...
If you were to try and play within that fluff, what unit(s) would you use to man your Bastion? Can a full squad of vets even fit on top with the Icarus Lascannon + heavy weapon stand? Or would I be better off with a CCS on the roof, and a squad of vets inside to man the HB's and also shoot their Plasma, Flamers, whatever?
One more question on Bastions in Assault, If the troops inside can't fight back during the assault phase, can they shoot during their next turn as they are not really engaged? Or do they need to sally forth and fight outside? If they need to sally forth, would you then place the bastion with the door facing away from the most likely avenue of attack to make it harder for the enemy to block the door?
Thanks again!
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Post by cheminhaler on Sept 7, 2012 13:56:14 GMT -5
You can get 10 men without a heavy weapon on top of the bastion, but if you're using the quad gun as well space gets limited up there. I'm sure I read that you're not allowed to do odd 'balancing acts' on terrain anymore.. I have a bastion as well, but I'm planning on using it for a marine army, rather than guard. Somehow marines seem preferable in bastions as the building taking damage sometimes results in the building occupants taking damage too.
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Post by bowdirk on Nov 14, 2012 15:49:07 GMT -5
Beem playing with the Bastion a bit, I like it overall it's true effectiveness is just by being there it influences my opponents set up and movement.
Anyhow, he brought a Manticore last night and on turn one, he got two direct hits on it. He rolled well and got penatrating hits, and then rolled a 5 and 6 for damage... Ouch.
The 5 was easy to figure out, take 3 armor values off of the thing.
The 6 result "Collapse" I think it was, said take 2d6 STR 6 hits on units inside the building, and then the building is wrecked. Inside, manning the HB's, was a veteran squad. On the roof, manning the Icarus LasCannon and the battlements was my company commander and his squad.
Looking in the book, it states all barrages hit the highest level of a building so that meant that the company command squad took the 2d6 str 6 hits, but since they were on the roof the str was reduced to 3.
I didn't know whether or not any of the collapse hits should be allocated to the veteran squad inside, or if they basically were fine (except for having to abandon the collapsed building) since the roof is the level that took the blast.
Question: Should I have rolled 2d6 for the CCS on the roof and another 2d6 for the Vets inside or did we do it correctly just rolling the d26 for the CCS on the battlements and then having everyone disembark?
Thanks in advance!
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Post by dangerrod on Nov 14, 2012 18:06:04 GMT -5
Beem playing with the Bastion a bit, I like it overall it's true effectiveness is just by being there it influences my opponents set up and movement. Anyhow, he brought a Manticore last night and on turn one, he got two direct hits on it. He rolled well and got penatrating hits, and then rolled a 5 and 6 for damage... Ouch. The 5 was easy to figure out, take 3 armor values off of the thing. The 6 result "Collapse" I think it was, said take 2d6 STR 6 hits on units inside the building, and then the building is wrecked. Inside, manning the HB's, was a veteran squad. On the roof, manning the Icarus LasCannon and the battlements was my company commander and his squad. Looking in the book, it states all barrages hit the highest level of a building so that meant that the company command squad took the 2d6 str 6 hits, but since they were on the roof the str was reduced to 3. I didn't know whether or not any of the collapse hits should be allocated to the veteran squad inside, or if they basically were fine (except for having to abandon the collapsed building) since the roof is the level that took the blast. Question: Should I have rolled 2d6 for the CCS on the roof and another 2d6 for the Vets inside or did we do it correctly just rolling the d26 for the CCS on the battlements and then having everyone disembark? Thanks in advance! Thats a tricky one, I would have worked them out seperately for the two units as they are both inside/on the Bastion Also, this is one of the reasons I'm staying away from Bastions as a Guard player, they are death traps for us!! MEQ armies would be ok, but i reckon the Bastion should have HP or something similar Danger Rod
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Post by WestRider on Nov 14, 2012 18:52:02 GMT -5
You resolve the Manticore Blast itself on the Unit on top, and also on the Bastion itself.
The Damage Results on the Bastion are resolved on the Unit on top as well as the Unit inside. All the "hits the top level" bit means is that the guys inside don't take the actual S10 AP4 Hits from the Manticore itself.
It's just like being in a Vehicle that Explodes. The dudes inside can't be hurt by the hit from the Meltagun itself, but they can be hurt by the result on the Damage Table.
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