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Post by Adkenpachi on Dec 12, 2012 8:45:02 GMT -5
So im having second thoughts about ditching alot of my guard in favour of an all mordian army..
The problem is how do i justify a mix of cadians mordians and valhallens? Their all SO different.
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Post by Ponen19 on Dec 12, 2012 11:00:48 GMT -5
Combined regiments. Since none of them are Vostroyans they shouldn't have a problem with getting grouped together with other regiments.
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Post by Adkenpachi on Dec 12, 2012 12:37:51 GMT -5
Maybe i could use the mordians and valhallens as vets and cadians as troopers :/
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Post by zeke on Dec 12, 2012 12:50:30 GMT -5
Thats what I did (sort of). I got 4 vet squads, 2 are regular cadians with some modifications, and the last 2 are steel legion and tanith ghosts. Just say they are different specializations.
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Post by vegna on Dec 12, 2012 14:11:45 GMT -5
I have my mordians as their "dress" uniform.
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Post by Soap on Dec 12, 2012 17:48:01 GMT -5
I was trying to have one squad of each in a platoon just for some variation on the board, and to be a bit different. It would make fluff sence and a lot of regiments get combined after suffering significant losses.
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Post by Adkenpachi on Dec 12, 2012 18:24:10 GMT -5
Thats all well and good but the valhallens would get REALLY REALLY hot wearing those coats on a hot planet whereas the mordians wouldnt be too bad with a thin coat on...
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Post by zeke on Dec 12, 2012 18:34:47 GMT -5
Thats all well and good but the valhallens would get REALLY REALLY hot wearing those coats on a hot planet whereas the mordians wouldnt be too bad with a thin coat on... Well, the way the Valhallens stay cool and the Mordians stay warm is because of UnderArmor. Suitable in all situations.
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Post by Adkenpachi on Dec 12, 2012 18:41:13 GMT -5
Face
Palm
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Post by macknight on Dec 12, 2012 18:51:50 GMT -5
I have been doing some fluff justification myself, as i have numerous different regiments.. in the Cain novels, the vahallans got depolyed everywhere and anywhere, the munitorium just don't care. on most guard related conflicts, there are at least several different regiments deployed, mostly based on their previous location, the closest got sent.
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Post by Adkenpachi on Dec 12, 2012 19:33:05 GMT -5
So my army could be like... Two armies that happened to get sent to the same battle and fall under the most senior ccs... Thats good enough for me
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Post by melta Trooper on Jan 1, 2013 6:08:17 GMT -5
maybe they all went to fight a splinter fleet on a backwater planet to defend the imperial civ's, and they are the only survivors of the former regiments, and by order put together in a new outfit by the lord general in charge at the moment ;D
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Post by Trooper One-Nine-Seven-Four on Jan 12, 2013 21:57:23 GMT -5
I have been doing some fluff justification myself, as i have numerous different regiments.. in the Cain novels, the vahallans got depolyed everywhere and anywhere, the munitorium just don't care. on most guard related conflicts, there are at least several different regiments deployed, mostly based on their previous location, the closest got sent. This is true. In fact, in the Cain novels it is pointed out how happy the troopers of the 597th are whenever they get a posting to a cold environment. The rest of the time they just have to lump it when they are posted to an area that has a temperate climate.
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Post by macknight on Jan 12, 2013 23:19:15 GMT -5
I just read the newest cain novel (for the greater good), the munitorium are a bunch of tards, and don't even get me started with the adeptus mechanicus.. it seem like whenever there is trouble, its because of the mechanicus, wish there was more of the tau.
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Post by RedsandRoyals on Jan 12, 2013 23:26:45 GMT -5
From what I understand from the various BL novels, FFG books, and other sources, the Munitorium will assign regiments to a warzone without always paying attention to their specialty, especially if the troops are being diverted from another location to deal with a sudden crisis. Then it's up to the commander to try and use the regiments he has to best effect if at all possible. macknight: The Mechanicus is kind of what's holding the Imperium back from actually advancing and reaching it's full potential. I like the whole idea of a machine cult, but the fact that the whole Imperium is under their sway when it comes to tech drives me nuts. Reds
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Post by macknight on Jan 12, 2013 23:31:19 GMT -5
yeah no kidding, Cain must have a very long fuse as a commissar, most would execute quite a few tech priests in cain's novels for what they did..
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Post by Trooper One-Nine-Seven-Four on Jan 13, 2013 14:08:13 GMT -5
Macknight: Is the new Cain novel available in paperback, or is it hardcover only at the moment? I know that I got the last one (Emperor's Finest) in hardcover, and even though I'm a huge fan of Sandy Mitchell's work, I much prefer my 40K novels in paperback format...
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Post by macknight on Jan 13, 2013 14:26:38 GMT -5
Macknight: Is the new Cain novel available in paperback, or is it hardcover only at the moment? I know that I got the last one (Emperor's Finest) in hardcover, and even though I'm a huge fan of Sandy Mitchell's work, I much prefer my 40K novels in paperback format... I prefer to read ebook, otherwise i fall asleep, also keeps to storage space smaller. to answer your question, i think its hardcover and ebook atm. its a great read, i finished in a day and half, some humor as usual and more fluff about the guard, especially death riders.
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Post by Trooper One-Nine-Seven-Four on Jan 13, 2013 14:46:54 GMT -5
Hmm. I may have to break down and get it in hardcover then...
<.< >.>
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Post by WestRider on Jan 13, 2013 15:19:37 GMT -5
I use Mordians as my Command Squads and Officers, Cadians for my Line Units, and Valhallans for my Mech Platoon (attached from another Unit). They mix together pretty well if you've got some unifying elements in the paint scheme.
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Post by Kaikelx on Jan 13, 2013 20:19:10 GMT -5
@reds:
To be fair to the Mechanicus, it's not like humanity has a good track record when it comes to things such as progress and innovation. Most of the time, the tech heretics end up combining their brand new tech with some really nasty stuff (Like the one biological world in the Grey Knights series, the planetary shield that ran on people mentioned in a compilation of short stories, which I believe was planetkill.) Not to mention the whole deal with the iron men.
I mean, this is a universe where picking up someone's gun can cause mutation and corruption, a species entire technological base relies on the fact that they think it works, your computers can get possessed....
The Mechanicus may be heavy-handed and causing many of its own problems, but they do have a point in the basic intent of their actions.
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Post by Rolling Thunder on Jan 14, 2013 12:08:17 GMT -5
You mean like the time we took that Warlord Titan and replaced those awkward, expensive crew members with a Greater Daemon?
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Post by Kaikelx on Jan 14, 2013 19:45:38 GMT -5
Actually, I was thinking about the time a Greater Daemon took control of an STC Template (for uber-Titans), and managed to convince the mechanicus who had uncovered it to send their planet into the warp, and base all of their highly advanced technology out of some sort of computer daemons, and using people as their main resource.
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