Post by treadiculous on Jan 4, 2013 5:00:37 GMT -5
Having read many other discussions it still isn't clear what wargear to load onto the Talon!
I see strong arguments as follows:
(not in any particular order)
TL lascannon - Predominately anti flyer* role, though benefits anti tank well, the AP2 adds quite a bit to successful damage roles. Twin Linked but one shot, 5 point saving vs the missile options. Doesn't really compliment the Assault Cannon, even though Twin Linked rending helps the AC reach higher AV.
Skyhammer - Range is the main reason this gun is popular, and 3 shots is favorable giving it a more mixed target selection, though far less useful AP value. Has Skyfire which is only useful in the weird BS5 hover, pinning and pivot mode.
Typhoon - Versatility is the big winner here, decent range for most games, 2 harder hitting shots with decent AP for MEQ / MC's but not enough to effect damage rolls, AND 2 templates for infantry (which have a tiny chance vs light vehicles). Unfortunately Land-speeders offer this weapon for much less.
TL Bolters - Cheap, Twin Linked, Mid to long range, 3 shots, Cheap... but remember it can deal out a decent number of reliable glances to AV10, couple this with the maneuverability of the talon it becomes an interesting option.
*Anti Flyer is listed because the Talon provides the only skyfire option beyond the Aegis Defense Line (and the Hyperios systems offered by forgeworld), and since the largest threats in the air are AV12 the Lascannon is well equipped to handle this.
I'm personally thinking Heavy Bolters since I'm facing Orks primarily, and Guard as the next most common. Each of those have a lot of AV10 targets to offer, either as side / rear armour or in the form of dakkajets and buggies. The Bolters keep the cost down and can cut through their armoured infantry too. (meganobs are the exception).
Trouble is, if a Vendetta shows up its toast**, so there goes a decent load of points - would having skyhammer rounds help it survive?.. I'm not sure since the Vendetta will kill the Talon on its arrival (unless you have a tastier threat) in which case even with skyhammer rounds it won't get to fire them.
**The Saving Grace is the fact the Assault Cannon is 360 degree, if you zoom a decent distance early on (which should help provide those rear armour shots) and then skirt their table edge you might find the Vendetta has to fly past the Talon before it has a chance to shoot at it.. thus offering ts rear armour to the assault cannons.
Against StormRavens I'm not sure what the answer is since it has turret mounts.. hopefully it will be too focused on its transport mission to dedicate more than the PotMS shots at your Talon.
Final point, Bring 2 Talons if you bring any, though whether you field both down one flank, or one on each would be interesting to know.
So in summary:
it really all comes down to your role for this unit:
Air superiority : TL Lascannon
Ground attack : Typhoon or Heavy Bolter
Wild Weasel : Skyhammer
Hope this helps with the decision making!
I see strong arguments as follows:
(not in any particular order)
TL lascannon - Predominately anti flyer* role, though benefits anti tank well, the AP2 adds quite a bit to successful damage roles. Twin Linked but one shot, 5 point saving vs the missile options. Doesn't really compliment the Assault Cannon, even though Twin Linked rending helps the AC reach higher AV.
Skyhammer - Range is the main reason this gun is popular, and 3 shots is favorable giving it a more mixed target selection, though far less useful AP value. Has Skyfire which is only useful in the weird BS5 hover, pinning and pivot mode.
Typhoon - Versatility is the big winner here, decent range for most games, 2 harder hitting shots with decent AP for MEQ / MC's but not enough to effect damage rolls, AND 2 templates for infantry (which have a tiny chance vs light vehicles). Unfortunately Land-speeders offer this weapon for much less.
TL Bolters - Cheap, Twin Linked, Mid to long range, 3 shots, Cheap... but remember it can deal out a decent number of reliable glances to AV10, couple this with the maneuverability of the talon it becomes an interesting option.
*Anti Flyer is listed because the Talon provides the only skyfire option beyond the Aegis Defense Line (and the Hyperios systems offered by forgeworld), and since the largest threats in the air are AV12 the Lascannon is well equipped to handle this.
I'm personally thinking Heavy Bolters since I'm facing Orks primarily, and Guard as the next most common. Each of those have a lot of AV10 targets to offer, either as side / rear armour or in the form of dakkajets and buggies. The Bolters keep the cost down and can cut through their armoured infantry too. (meganobs are the exception).
Trouble is, if a Vendetta shows up its toast**, so there goes a decent load of points - would having skyhammer rounds help it survive?.. I'm not sure since the Vendetta will kill the Talon on its arrival (unless you have a tastier threat) in which case even with skyhammer rounds it won't get to fire them.
**The Saving Grace is the fact the Assault Cannon is 360 degree, if you zoom a decent distance early on (which should help provide those rear armour shots) and then skirt their table edge you might find the Vendetta has to fly past the Talon before it has a chance to shoot at it.. thus offering ts rear armour to the assault cannons.
Against StormRavens I'm not sure what the answer is since it has turret mounts.. hopefully it will be too focused on its transport mission to dedicate more than the PotMS shots at your Talon.
Final point, Bring 2 Talons if you bring any, though whether you field both down one flank, or one on each would be interesting to know.
So in summary:
it really all comes down to your role for this unit:
Air superiority : TL Lascannon
Ground attack : Typhoon or Heavy Bolter
Wild Weasel : Skyhammer
Hope this helps with the decision making!