Perkele
Guardsman
The folk metal guy
Posts: 80
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Post by Perkele on May 21, 2013 2:31:07 GMT -5
Hi, I'm having my first 40k game tomorrow (after a break of four years) and wanted to ask you something about the order system.
The order rules tell that commanders can't order people in tanks, but he can order from chimera. But if my company command squad is in a chimera, the company commander can't give orders to his unit (because they are in a vehicle). Am I correct? Sounds stupid but I just want to be sure.
- Cheers, Perkele.
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Post by Wraelis on May 21, 2013 2:46:01 GMT -5
This is actually something that has bothered me before. If anyone knows, that would be awesome.
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Post by Trickstick on May 21, 2013 8:36:19 GMT -5
You are correct. You can give orders from a chimera, but not receive orders inside a chimera. This applies even if you are trying to give yourself orders.
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Perkele
Guardsman
The folk metal guy
Posts: 80
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Post by Perkele on May 21, 2013 8:45:50 GMT -5
Trickstick: Thanks for the clarification.
Now I can't stop imagining a company commander in a chimera who yells orders so loudly that his veteran buddies sitting next to him can't understand a word he's saying (but the infantry squad outside the tank can understand completely well since they are not screamed right in the ear). ;D
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Post by Boobs McGee, Esquire on May 24, 2013 16:11:18 GMT -5
It like the eldar phycic powers if anyone has used them before
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Perkele
Guardsman
The folk metal guy
Posts: 80
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Post by Perkele on May 25, 2013 3:13:16 GMT -5
So, my first game of 40k is behind and it was quite awesome, I sure got some motivation to work on my IG figures!
We came up with another silly question. If the enemy shoots my IG blob with a blast weapon and hits it in the center, do I have to remove the casualties from the front of the blob (if the shooting enemy is in front of the blob)? Again, this sounds kinda weird that I have to remove casualties from the front when guys in the back are killed, but miniature games are everything but logical so it can be just me.
Cheers,
Perkele.
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Post by Adkenpachi on May 25, 2013 3:30:16 GMT -5
If your just playing with mates and you all agree on a rule then go with there are alot(!) of dumb rules that go against logic.
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Post by WestRider on May 25, 2013 10:31:39 GMT -5
Normal Blasts do cause Casualties from the front of the Unit, same as regular shots. It's only Barrage weapons that cause casualties from the center of the Blast.
You could play regular Blasts that way, too, but it vastly increases the number of weapons in the game that can "snipe" out specific Models, which will change the balance of the game. It will also take longer to resolve, which can really add up if you've got a lot of Blasts flying around.
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Perkele
Guardsman
The folk metal guy
Posts: 80
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Post by Perkele on May 25, 2013 15:48:06 GMT -5
Thanks for the replies! I'll come back here with some more questions after our second game on Monday. - Cheers, Perkele
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Post by egon on May 29, 2013 12:09:01 GMT -5
Trickstick: Thanks for the clarification. Now I can't stop imagining a company commander in a chimera who yells orders so loudly that his veteran buddies sitting next to him can't understand a word he's saying (but the infantry squad outside the tank can understand completely well since they are not screamed right in the ear). ;D Well, when you think about it, it's not that weird. Ever been inside an APC or IFV? Not much room to move around and you have a very limited field of vision of anything outside of the tank. That means that orders like Incoming, Move, Move, Move and Get Back in the Fight are pointless. You'll also have a hard time forming ranks for FRFSRF and you probably can't see well enough to utilize Bring It Down or Fire on my Target. For once, the 40K rules aren't that illogical.
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Post by yvain on May 29, 2013 15:51:53 GMT -5
Trickstick: Thanks for the clarification. Now I can't stop imagining a company commander in a chimera who yells orders so loudly that his veteran buddies sitting next to him can't understand a word he's saying (but the infantry squad outside the tank can understand completely well since they are not screamed right in the ear). ;D Well, when you think about it, it's not that weird. Ever been inside an APC or IFV? Not much room to move around and you have a very limited field of vision of anything outside of the tank. That means that orders like Incoming, Move, Move, Move and Get Back in the Fight are pointless. You'll also have a hard time forming ranks for FRFSRF and you probably can't see well enough to utilize Bring It Down or Fire on my Target. For once, the 40K rules aren't that illogical. The optics on most APCs are far better than a pair of binos. And on an AAV, the top armor can be opened up giving plenty of room for an uncomfortable ride. Though the Chimera is probably based of the BMP, which doesn't have some of those features
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Post by egon on May 29, 2013 18:07:39 GMT -5
The optics on most APCs are far better than a pair of binos. And on an AAV, the top armor can be opened up giving plenty of room for an uncomfortable ride. Just because you can see something doesn't mean you can aim at it very good. The optics for the passengers in a chimera seems to be simple periscopes or, if they open the top hatch, eyeballs. Neither gives you better chances of forming ranks or dodging incoming fire any better.
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Post by WestRider on May 29, 2013 18:31:48 GMT -5
"Squad! Fire on my Target!" "Sorry, captain, I can't see who you're pointing at, your elbow's in my eye."
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Post by Trickstick on May 29, 2013 20:13:14 GMT -5
Though the Chimera is probably based of the BMP, which doesn't have some of those features If the leman russ is an STC tractor with guns strapped to it, I imagine that the chimera is a fancy horse box. The Emperor's Glorious Imperial Guard: we kill you with farm equipment. (-:
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Perkele
Guardsman
The folk metal guy
Posts: 80
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Post by Perkele on May 30, 2013 6:53:12 GMT -5
Fair enough, I just thought the Commander would be able to tell the other guys to shoot at the tank in front of the Chimera if the Commander himself was able to shoot at it with his laspistol. But I'm no expert in these things, that just sounds silly to me. I have another (possibly stupid) question here! If I take an Aegis Defence Line and a quad-gun, is there any restrictions where I have to deploy the quad-gun? Does it have to be close to the Defence Line or can I deploy it in the opposite side of the deployment zone if I want to?
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Post by Empirespy on May 30, 2013 9:13:00 GMT -5
I believe it was recently FAQed that all parts (including these guns) had to be touching at least one other part, but I'll have to check later when I'm not on my ipod...
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Post by commisarblur on May 30, 2013 18:16:20 GMT -5
Speaking of tanks, I was playing this 1250 game against a Space wolf player. I had a hellhound with both weapons destroyed and one hullpoint left facing down a land raider crusader with two HPs. I figured since it was dead anyway, I might as well wreck the thing and cause an obstacle between the raider and my troops.
So I ram the thing at 12 inches and impact it head on. Caused penetrations to both vehicles, and on the pen table we both rolled a six! Double Explosions! It was the funniest moment in the whole game.
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Post by WestRider on May 30, 2013 18:54:53 GMT -5
How did you get a Penetrating Hit on a Land Raider with a S7 Ram?
Aegis Lines: The FAQ only refers to the actual Defense Line sections, not an included Weapon Emplacement or Comms Relay. That said, there are a couple of places in the Terrain section where they talk about Terrain "pieces" that are actually composed of several smaller parts. In every case, they say to keep each of them within 3" of another, and that's probably a good rule to follow with the Defense Line and Gun Emplacement as well.
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