Deleted
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Post by Deleted on Dec 18, 2007 18:14:38 GMT -5
What happens when a Rhino is surrounded on all sides by troops and it gets wrecked? What happens to the passengers? Are they destroyed? If they survive where do they go?
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Post by mardaddy on Dec 19, 2007 2:05:04 GMT -5
To clarify - If all the sides with an exit have enemy models in base to base with the Rhino, they all die. No saves, no pass go, no collect 200 purity seals...
(those underlined parts are the key, if the Rhino is surrounded by troops, but some are his own, on an exit side, the guys in the Rhino can get out that exit.)
The surrounding enemy do not even have o be in the same squad. I describe it as, "...they get hacked to bits as they tried to exit..."
Buuuuuut, if only one side with an exit is not blocked by an enemy model, they exit that way.
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Post by Rolling Thunder on Dec 19, 2007 4:51:16 GMT -5
That sounds like a bloody good trick to pull of with a land raider full of terminators. DS in two meltabomb squads to the front and back, blow it into kingdom come the next turn and laugh as the terminators get stuck on the front and rear access hatches. That would be cool im extremis.
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Post by fatuous on Dec 19, 2007 6:15:17 GMT -5
It is a v sneaky trick, and can work well, altho rhinos are harder to get it working on due to the 3 exits (unlike chimeras, so be careful). U don't have to be in base to base with the vehicle tho, as long as they are within an inch of ur guys then they can't be placed. If there is room for 1 guy, then 1 model can exit, the rest are lost. best bit, u don't even have to wreck it, any penetrating hit will do
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Post by mardaddy on Dec 19, 2007 11:10:20 GMT -5
amen.
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Post by Deleted on Dec 19, 2007 12:47:03 GMT -5
Thats what i tought... I surrounded a Rhino yesterday with conscripts (the right side was blocked by impassable terrain, the others by conscripts) and wrecked the thing. I actually won the game because of this. There was 10 sm's inside. ;D
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Post by Goddess of Darkness on Dec 19, 2007 17:41:21 GMT -5
The one thing i'll say is that we always play that unless you are actually moving into assult than all models connot be within one inch of a n enemy model... so if you place a model one inch from the rhino door and the model inside cannot move more than 2 inchs away from the vehicle than he cannot leave.
But that is just a house rule that we play by so that units don't get mixed and/or muddled up. Because it also applies to friendly units as well.
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Post by Deleted on Dec 19, 2007 18:52:40 GMT -5
I think there is a rule saying u cant move closer than one inch from an enemy model unless assaulting? Does this apply to vehicles as well?
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Post by ssgtdude (M.I.A) on Dec 20, 2007 0:31:38 GMT -5
Minus yes it does. In fact if a unit assaults a vehicle and that vehicle is not destroyed in some circles it is read that the assaulting troop will be backed off one inch since you can not remain locked in combat with the enemy unit at the end of the turn.
Even is that suggested play style is not adhered to the vehicle may still leave combat. The rule was suggested since the assaulting unit could not remain locked and to avoid immobilised, or other wise dead in the water, but not destroyed. This also allows the assaulting unit to be free to move the next round as well as during the opponents shooting phase the the weapons can be turned on them since they are not "locked" in combat.
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