Post by howscat on Jun 29, 2014 20:47:07 GMT -5
I am entering a team’s tournament at my local game store. Each player brings 1000 points list and may choose their teammate before the tournament. My brother-in-law is my teammate bringing his Tau to fight with my Guardsman. Our plan is strong mid field shooting lots of S7 AP4 at everything they can see. Back field puts down large blasts to open up the enemy’s lines. Then we drop suits in turn 2 on their side to take down armor and eliminate Warlords while my guardsmen run around and die in massed numbers.
+ HQ + (80pts)
* Company Command Squad (sits back field, protects riptide from assaults)
* Company Commander
* Officer of the Fleet (helps get the suits in turn 2)
* 4x Veteran w/ Lasgun
+ Troops + (430pts)
* Infantry Platoon
* Heavy Weapons Squad (mid field fire support)
* 3x Autocannon
* Heavy Weapons Squad (mid field fire support)
* 3x Autocannon
* Infantry Squad x3 (30 man blob for soaking up wounds and general lolz)
* Commissar (the glorious leader of the blob)
* Platoon Command (issues orders to the blob)
* Veterans (sits on back field objective and eats potato chips)
* Forward Sentries
* Veteran Sergeant
Bolter , Close Combat Weapon
* 7x Veteran w/ Lasgun
* 2x Veteran w/ Sniper Rifle
+ Fast Attack + (240pts)
* Scout Sentinel Squadron (mid field fire support)
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
* Scout Sentinel Squadron (mid field fire support)
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
+ Heavy Support + (250pts)
* Basilisk Battery (takes down massed infantry or light tanks)
Basilisk
* Basilisk Battery (takes down massed infantry or light tanks)
Basilisk
Teammates 1000 point Farsight
+ HQ + (130pts)
* Commander (joins the other plasma suits)
2x Plasma rifle , Stimulant injector
+ Elites + (235pts)
* XV104 Riptide (Targets heavy infantry from the back field)
Earth Caste Pilot Array, Ion accelerator, Twin-linked fusion blaster, Velocity tracker
+ Troops + (492pts)
* XV8 Crisis Team (deep strikes in eliminates one tank and then harasses troops)
* Crisis Shas'ui
Flamer , 2x Fusion blaster
* XV8 Crisis Team (deep strikes in eliminates one tank and then harasses troops)
* Crisis Shas'ui
Flamer, 2x Fusion blaster
* XV8 Crisis Team (deep strikes in eliminates one tank and then harasses troops)
* Crisis Shas'ui
Flamer , 2x Fusion blaster
* XV8 Crisis Team (hunts HQ units and heavy infantry)
* Crisis Shas'ui
2x Plasma rifle
* Crisis Shas'ui
2x Plasma rifle
* Crisis Shas'ui
2x Plasma rifle
* XV8 Crisis Team (mid-field fire support)
* Crisis Shas'ui
2x Missile pod
* Crisis Shas'ui
2x Missile pod
* Crisis Shas'ui
2x Missile pod
+ Heavy Support + (142pts)
* XV88 Broadside Team (mid-field fire support)
* Broadside Shas'ui
Broadside battlesuit, Early warning override , Twin-linked high-yield missile pod, Twin-linked smart missile system
* Broadside Shas'ui
Broadside battlesuit, Early warning override , Twin-linked high-yield missile pod, Twin-linked smart missile system
+ HQ + (80pts)
* Company Command Squad (sits back field, protects riptide from assaults)
* Company Commander
* Officer of the Fleet (helps get the suits in turn 2)
* 4x Veteran w/ Lasgun
+ Troops + (430pts)
* Infantry Platoon
* Heavy Weapons Squad (mid field fire support)
* 3x Autocannon
* Heavy Weapons Squad (mid field fire support)
* 3x Autocannon
* Infantry Squad x3 (30 man blob for soaking up wounds and general lolz)
* Commissar (the glorious leader of the blob)
* Platoon Command (issues orders to the blob)
* Veterans (sits on back field objective and eats potato chips)
* Forward Sentries
* Veteran Sergeant
Bolter , Close Combat Weapon
* 7x Veteran w/ Lasgun
* 2x Veteran w/ Sniper Rifle
+ Fast Attack + (240pts)
* Scout Sentinel Squadron (mid field fire support)
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
* Scout Sentinel Squadron (mid field fire support)
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
* Scout Sentinel
Autocannon
+ Heavy Support + (250pts)
* Basilisk Battery (takes down massed infantry or light tanks)
Basilisk
* Basilisk Battery (takes down massed infantry or light tanks)
Basilisk
Teammates 1000 point Farsight
+ HQ + (130pts)
* Commander (joins the other plasma suits)
2x Plasma rifle , Stimulant injector
+ Elites + (235pts)
* XV104 Riptide (Targets heavy infantry from the back field)
Earth Caste Pilot Array, Ion accelerator, Twin-linked fusion blaster, Velocity tracker
+ Troops + (492pts)
* XV8 Crisis Team (deep strikes in eliminates one tank and then harasses troops)
* Crisis Shas'ui
Flamer , 2x Fusion blaster
* XV8 Crisis Team (deep strikes in eliminates one tank and then harasses troops)
* Crisis Shas'ui
Flamer, 2x Fusion blaster
* XV8 Crisis Team (deep strikes in eliminates one tank and then harasses troops)
* Crisis Shas'ui
Flamer , 2x Fusion blaster
* XV8 Crisis Team (hunts HQ units and heavy infantry)
* Crisis Shas'ui
2x Plasma rifle
* Crisis Shas'ui
2x Plasma rifle
* Crisis Shas'ui
2x Plasma rifle
* XV8 Crisis Team (mid-field fire support)
* Crisis Shas'ui
2x Missile pod
* Crisis Shas'ui
2x Missile pod
* Crisis Shas'ui
2x Missile pod
+ Heavy Support + (142pts)
* XV88 Broadside Team (mid-field fire support)
* Broadside Shas'ui
Broadside battlesuit, Early warning override , Twin-linked high-yield missile pod, Twin-linked smart missile system
* Broadside Shas'ui
Broadside battlesuit, Early warning override , Twin-linked high-yield missile pod, Twin-linked smart missile system