Post by Deleted on Sept 1, 2007 12:49:56 GMT -5
I am enjoying the Chem Inhaler army but I have finally found a use for all my beastmen, seeing as how I have always wanted to play with the last edition metals, have a hoard of them, and was going to use them as muties in the LatD list till GW said its now obsolete.
Doc points used as follows
Warrior Weapons
Hardend Fighters
Conscrips
Ogryn
Rough Riders
The warrior weapons are a given. The las pistol from las gun switch I am looking at as thrown weapons like axes and spears with the occasional scavanged las pistol in the lot. Hardend fighters because thats just they way beastmen are. Conscripts will be entirely made up of ungors, the old style evil sayter cool kind. Ogryn, because they are cool and allow me to have more than just one E choice. Rough riders would be Centigors and would not leave home without lances and melta bombs.
For flavor I would not give any heavy weapons to my squads, I need to keep them on the move. I would use ungors as all my fire support squads and leave shooting up to them. Tanks I would only take baskalisks, hellhounds, chimeras as they seem to be the simpilest of the IG vehicles (I cant see my ungors maintaining anything beyond this combine with the fact that they are the most likely to be looted as opposed to destryed like a Leman Russ would be when they win a battle).
Battle plan... advance behind the wall of ungors. Basks shell the enemy to soften them up combined with auto cannon goodness from whiped ungors. Close, engage, and kill through weight of numbers. Command squads would be full of veterans and most likely be mounted in looted chimeras. Ogryn can be just that or Minutars led by a doom bull. Voxes would be musicians from WHFB blowing on horns and such.
Working on an army list but wanted to share my idea. Before you say anything, no I do not want to play orks, this is something I have already heard enough of from my friends . Orks are cool and all but they cannot loot the vehicles I want (ungors in Hvy flamer sentinals is just to cool).
Doc points used as follows
Warrior Weapons
Hardend Fighters
Conscrips
Ogryn
Rough Riders
The warrior weapons are a given. The las pistol from las gun switch I am looking at as thrown weapons like axes and spears with the occasional scavanged las pistol in the lot. Hardend fighters because thats just they way beastmen are. Conscripts will be entirely made up of ungors, the old style evil sayter cool kind. Ogryn, because they are cool and allow me to have more than just one E choice. Rough riders would be Centigors and would not leave home without lances and melta bombs.
For flavor I would not give any heavy weapons to my squads, I need to keep them on the move. I would use ungors as all my fire support squads and leave shooting up to them. Tanks I would only take baskalisks, hellhounds, chimeras as they seem to be the simpilest of the IG vehicles (I cant see my ungors maintaining anything beyond this combine with the fact that they are the most likely to be looted as opposed to destryed like a Leman Russ would be when they win a battle).
Battle plan... advance behind the wall of ungors. Basks shell the enemy to soften them up combined with auto cannon goodness from whiped ungors. Close, engage, and kill through weight of numbers. Command squads would be full of veterans and most likely be mounted in looted chimeras. Ogryn can be just that or Minutars led by a doom bull. Voxes would be musicians from WHFB blowing on horns and such.
Working on an army list but wanted to share my idea. Before you say anything, no I do not want to play orks, this is something I have already heard enough of from my friends . Orks are cool and all but they cannot loot the vehicles I want (ungors in Hvy flamer sentinals is just to cool).