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Post by spitfire6x on Jan 8, 2008 7:53:13 GMT -5
Hi im new to the game and slowly working through the rules. i have got myself and ig army and wanted to know what people thought. what next, doctrens? ect.
my thought behind my army is that instead of a standard regiment i have gone for the idear of a fast reaction force.
command platton heavy bolter squad las cannon squad special weapon squad inc 2 snipers
1st platton 6 man cadian hq 3 10 man cadian squads 1 10 man cadian armoured fist squad
2nd platton 6 man cadian hq 1 10 man tallarn squad with autocannon 1 10 man cadian squad 1 10 man cadian armoured fist squad
3rd platton 6 man cadian hq 1 10 man cadian squad 1 10 man cadian armoured fist squad 1 10 man vallhala squad with mortar 1 10 man mordian squad with lascannon
basalisk griffon 2 salamander scout vehicle 1 vanquisher 3 leman russ mbt 1 exterminator
any thoughts most welcome.
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Post by Rolling Thunder on Jan 8, 2008 12:35:45 GMT -5
RR force..... nice list.
Critique:
The spec. weapons team with the snipers is defunct. It almost never kills anything or makes its points back. Alternate: Demo charge (always makes its points back) meltaguns (anti-vehicle/terminator) flamers (anti-horde).
If your gonna make a RR force then it should be drop troops or mechanised.
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Post by spitfire6x on Jan 8, 2008 12:48:43 GMT -5
thanks rolling thunder
sorry to be thick but i am new to the game 1 what would i need to do to do drop troops or mechanised 2 re the special weopons team. what do i do with the snipers?
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Post by sammy1979 on Jan 8, 2008 15:37:06 GMT -5
snipers just sit in cover and set about smacking, enemy elite/hq choices with 2/4 rolls and cause more pts damage then they cost, from my personel point of view the more snipers the better they rarely disapoint. drop troops aint my thing so i'll leave it to someone else for that advice, but i would say a tread head force is a awesome thing to behold and to be honest your nearly there already with the stuff you got,
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Deleted
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Post by Deleted on Jan 17, 2008 12:55:41 GMT -5
Also sorry to break it to you, but vanquishers, griffons and exterminators are from the 3rd edition codex. Sorry, and you can easily find equivalents to use these models as in the current codex.
also, there are too many heavy support choices there, unless you are going for an armored company list.
And as for snipers, you would want to take a ratling squad. They're cheap, and who can say no to a squad with 10 sniper rifles!!
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angelusmortis
Captain
Courage is resistance to fear, mastery of fear - not absence of fear. -Mark Twain
Posts: 210
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Post by angelusmortis on Jan 25, 2008 7:37:56 GMT -5
Also sorry to break it to you, but vanquishers, griffons and exterminators are from the 3rd edition codex. Sorry, and you can easily find equivalents to use these models as in the current codex. They are all in Imperial Armor Brother. Perfectly legal.
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Deleted
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Post by Deleted on Jan 29, 2008 4:08:43 GMT -5
Actually no, Apocalypse replaced imperial armour for gaming purposes, and for starters you can't play either as a standard tournament army. Tournament armies are drawn from codex's specifically unless otherwise specified in tournament rules.
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angelusmortis
Captain
Courage is resistance to fear, mastery of fear - not absence of fear. -Mark Twain
Posts: 210
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Post by angelusmortis on Jan 29, 2008 6:22:23 GMT -5
Actually no, Apocalypse replaced imperial armour for gaming purposes, and for starters you can't play either as a standard tournament army. Tournament armies are drawn from codex's specifically unless otherwise specified in tournament rules. Apocalypse has in no way replace Imperial Armor. Apocalypse is a different rule set. Secondly, Imperial Armor books all have a page in the front stating that they are perfectly legal. Before you say it read the binding of the book, it says Games Workshop not Forge World. Thirdly, He asked about a casual list not a tournament list. And finally, they are perfectly legal in a tourny. As long as the organizers are allowing them. In other words, it depends on the tourny.
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Post by Woz on Jan 29, 2008 7:15:26 GMT -5
The Griffon and Exterminator are in the 3rd ed codex and according to GW are still legal (if you've got the codex).
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