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Post by paddlebot40 on Dec 20, 2007 8:16:55 GMT -5
I might be getting some IG this christmas, so I really need to know what makes a good starter force. It'll probably be allied to SMs, hopefully with a baneblade . Can anyone help me decide? Sorry if this sounds a bit noobish.
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Post by Rolling Thunder on Dec 20, 2007 8:40:12 GMT -5
Don't get the baneblade until you hit 2500 points. Its an apocalypse tank, and apocalypse battles are only over 3000 points.
Get at least 50 infantry, two-three tanks (russ/Chimera varients included) and lots of heavy weapons. (at least two of the bigger boxes)
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Post by Woz on Dec 20, 2007 9:48:29 GMT -5
Get the Battle force box set. It's got just about everything you'll need for a good starter force and it'll save you money.
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Post by majorjav on Dec 20, 2007 14:04:26 GMT -5
For a good start, take the battle force, you have nearly everything you need to begin. You could build a good all rounder force with infantry, heavy weapons, 1 tank. You'll just have to add a HQ and maybe a chimera or/and other tanks depending on what kind of force you want...
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Post by paddlebot40 on Dec 21, 2007 7:57:04 GMT -5
Thanks for the advice guys. I know the Baneblades only for Apocalypse, but I already have a 2000+ points SM army (I think I can stretch to 2500), so I'm looking at bulking it out a bit, but making it an individual fighting force too. Sorry if I didnt specify enough
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Post by Deleted on Dec 27, 2007 11:15:21 GMT -5
I started with the minimum force chart:
HQ squad 2 platoons two squads each
I am glad I did, as I could play most any game "legally".
From there I added my fluff, but it was a GREAT start inspired by the direction of these great guys on here.
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Post by paddlebot40 on Dec 28, 2007 0:55:28 GMT -5
Dont you need to get another HQ cammand for a seperate platoon or am i just confused? Besides i was thinking about a platoon, 2 or 4 squads and a HQ, and an armoured fist squad. Plus the heavy weps teams and the leman russ that comes in the battle force
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Post by twerd on Dec 28, 2007 2:23:03 GMT -5
paddlebot you need a new comand squad for each infantry platoon inadition to the comand platoon and go for a leman russ there the best mainstay tank in the game
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Post by paddlebot40 on Jan 2, 2008 4:18:53 GMT -5
w00t!!! Got the battleforce and baneblade, time to order the boxes of plastic glue... Thanks for all the help guys, I really appreciate it. Now, wheres the glue? ... Hope I dont have any plans this week Edit: Bought some more guardsmen and cadian officers now.
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Post by lordcastellenjon on Jan 7, 2008 17:41:57 GMT -5
sounds good man just rember if you want to knock a hole in a enermys line just get a demolisher and rush it into there face its one hel of a kick that demol cannon
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Post by Deleted on Jan 15, 2008 22:13:47 GMT -5
nice choice! Personally, to expand from here, I would go with another batteforce, because there's almost another platoon, another russ, and a few heavy weps, which you can't ever have enough of!!
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Post by lordcastellenjon on Jan 31, 2008 17:45:11 GMT -5
LOL take my advice start it your self (I built my gaurds stright for a turnament ) got 40 infantry 2 HQ and a demol as well as 2 HW squads one with anti tank weaps and 1 with anti infantry weaps I came 4th out of 8 ^^
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Post by Deleted on Feb 23, 2008 10:55:12 GMT -5
i would def say get a second battle force and did you say you already got a box of 20 men and a HQ command squad
in that case you will just need to get a chimera and you can have a platoon and armored fist as your two troops, you got your HQ and two battle tanks, possibly convert one to a demolisher or something.
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Post by Cadian 117 on Feb 24, 2008 0:32:25 GMT -5
Do what i do, buy the troops HQ then the Hvy's then whatever else you want but always have troops. Around ehre you can play aslong as you have a decent amount of troops and then proxy everyhting else you need.
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Post by Deleted on Feb 27, 2008 8:49:50 GMT -5
I started with the battleforce, command squad, a chimera, a sentinel, and a box o' troops. It's working out pretty well for me.
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