Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 5, 2008 15:52:20 GMT -5
I haven't received my 5th edition rulebook in the mail yet, but if I am not mistaken, my demolisher with the hull mounted lascannon and the plasma sponsons would only be able to fire ONE of those weapons if it moves. In that, should I even equip my demolisher with sponsons at all? I could save points and just have the demolisher cannon and the lascannon and ignore the sponsons. I know that I could fire them if I didn't move, but I've always used my demolisher to wade into things with my infantry in it's wake. I don't know what to do.
Thoughts?
EDIT: I just realized there's a similar discussion on a different thread, but it seemed inconclusive.
|
|
|
Post by newcomer on Aug 5, 2008 16:14:00 GMT -5
its totally up to you, id save points and not take it, but thats me
|
|
|
Post by chromepip on Aug 5, 2008 19:38:07 GMT -5
I'd still take the sponsons for the demolisher. given that the demolisher cannon's range is short compared to a regular battle cannon, the sponsons gives you at least one or two turns firing at your enemy further away than 24". But if you look at 4th edition, there really wasn't a difference because defensive weapons that could be fired on the move had to be str 6 or below. no difference what so ever.
i woudn't take HB sponsons for a regular russ, but i would take plasma cannons for the demolisher, it makes a good corner stone for a fire base.
depends if you like to move your tanks alot, if you like to move them, then don't take the sponsons.
|
|
|
Post by Woz on Aug 5, 2008 20:25:58 GMT -5
It doesn't make a difference to me as I use my Demol as a bunker anyway. The Sponsoon and hull weapons do all the shooting and the Demol cannon stops my opponent from wanting to get too close.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 5, 2008 23:30:59 GMT -5
that's a good point, I will just need to tweak my strategies
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 13, 2008 16:07:11 GMT -5
When we consider the PC/MM sponsons, it is no different than 4th edition. Only Heavy bolters changed from Defensive to Offensive weapons. I would still take them, as I run Sponsons on all of my tanks MBTs and Demolishers. Like the posters above, I've usually used this tank to bunker down too.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 21, 2008 22:51:55 GMT -5
i've a question.
plasma weapons get hot right?
do you roll for gets hot! on a demolisher if it fires it's plasma cannons, or what? and what happens if it DOES get hot?
|
|
|
Post by ssgtdude (M.I.A) on Aug 27, 2008 16:45:51 GMT -5
On vehicles they do not get hot. No armor save to make.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Aug 27, 2008 16:48:49 GMT -5
I do not use sponsons on my demolisher anymore, just a hull mounted lascannon in case the demolisher cannon is destroyed so it has a secondary weapon (what a shame heavy bolters aren't defensive weapons , I'm really sad about that). Its a waste of points
|
|
|
Post by Mabus on Sept 1, 2008 8:40:45 GMT -5
I think Battle Tanks work best as Bunkers.
Deploy in a good position with LOS on plenty of nice'n juicy targets and blast away.
|
|
|
Post by control on Sept 13, 2008 15:40:14 GMT -5
When a tank doesn't move can it fire all of its weapons then? (Sorry never really used tanks before I started guard).
|
|
GuardsmanPatch
Captain
They took away my Bolter, and gave me a flashlight!
Posts: 212
|
Post by GuardsmanPatch on Sept 14, 2008 7:05:52 GMT -5
That's right, which in a Demolisher is fairly useful - two Plasma Cannons and a lascannon will make any tinned meat unit out in the open beg for mercy, right out to 36". Love the idea of having the demolisher as a Bunker, but it will positively demand to have the additional weaponry if it's being used as that.
I'm all for having the sponsons - as far as I am concerned it's additional lives your buying - the damage table is geared towards losing weapons and being immobilised. If you have no more of either, the tank is destroyed.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 5, 2008 22:43:51 GMT -5
That's right, which in a Demolisher is fairly useful - two Plasma Cannons and a lascannon will make any tinned meat unit out in the open beg for mercy, right out to 36". Love the idea of having the demolisher as a Bunker, but it will positively demand to have the additional weaponry if it's being used as that. I'm all for having the sponsons - as far as I am concerned it's additional lives your buying - the damage table is geared towards losing weapons and being immobilised. If you have no more of either, the tank is destroyed. Same here, I say the greatest perk to an IG tank is the sheer number of guns you can put on it, which adds only to its versatility (AND points, but that typically is well worth it). plasma cannon sponsons, lascannon (or heavybolt) hull with a hvystubber on top makes for some great options when you don't care (or cannot) use a pie-plate.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 7, 2008 2:23:53 GMT -5
If I know I am battling a space marine army (7 out of 10 times it occurs), I make sure to equip the Demolisher with the plasma cannons. It is a great magnet for his heavy fire and it is intimidating since it can kill off terminators easily. Especially now that a lot of the Space Marine players are fielding Death Wing Armies.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 7, 2008 7:44:04 GMT -5
If I know I am battling a space marine army (7 out of 10 times it occurs), I make sure to equip the Demolisher with the plasma cannons. It is a great magnet for his heavy fire and it is intimidating since it can kill off terminators easily. Especially now that a lot of the Space Marine players are fielding Death Wing Armies. If Multi-melta's weren't so short ranged, they too could kill termies with ease (assuming you made that tank an HQ or an Ace for the BS4)
|
|
|
Post by SirAndrewD on Oct 7, 2008 11:29:44 GMT -5
I never ended up using the Sponsons even though the Plasma Cannons are cool. I've since gone with a Lascannon only variant.
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 7, 2008 16:07:20 GMT -5
I never ended up using the Sponsons even though the Plasma Cannons are cool. I've since gone with a Lascannon only variant. Lascannons are cool, if it werent for the whole one dice thing where the average BS for IG unit is 3 making it a 50/50 chance to hit .
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Oct 29, 2008 6:29:00 GMT -5
I've been trying out a LRD w/las cannon & plasma cannons and parking it in front of my basilisk while my LRBT w/3 h-bolters sits on the other side of the board. Anyone else try something like this and have any luck?
|
|
|
Post by mccaptain on Nov 9, 2008 0:46:43 GMT -5
Thats actually a really good idea. Never thought of that. Also, I really like the idea of having the PC sponsons. The Demolisher is an expensive tank so I like to get the most out of it.
|
|
|
Post by aeonian on Nov 23, 2008 23:45:08 GMT -5
*sniffle* I've never owned a demolisher...*sniffle*
|
|
Deleted
Deleted Member
Posts: 0
|
Post by Deleted on Nov 25, 2008 16:28:31 GMT -5
Long ago when I got my Demolisher I gleefully slapped on LasPlas (hey guardsmen don't get plasmacannons usually, i was excited!). However, during 4ed I regretted it. My LRBT w/ his 3HBs could move and fire 9 shots with a destroyed cannon, while my Demolisher had to stay still However, now that GW has decided to totally GIMP mobility in tanks... Pretty much all tanks are bunkers, albeit with the new damage charts... AV14 + cover save = awesome. That combined with the new Blast rules, means my PCs will probably be seeing some action It's funny, everyone knows that the Demolisher cannon is only 24", but people often forget about the Plasmacannons
|
|