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Post by Deleted on Oct 20, 2008 10:06:12 GMT -5
Alright Folks, i need some IG advice.
I normally run a very heavy infantry force, but i have just picked up a Leman Russ Squadron (should be here today woohoo!).
Anyways, I am trying to decide what would be the best way to equip them.
In 1500 points i am leaning towards 2 russ's and 1 basalisk, but i might just run 3 russes heh.
The vehicles i have 2 chimera's (heavy bolter hull weapons) 2 autocannon sentinels 1 hellhound 1 basilisk
This wont really be an armored company but i figued you all were the tank experts.
What i am THINKING is 2 leman russes with lascannon hull and heavy bolters sponson and 1 with heavy bolter hull and sponsons.
The reason for the lascannons is that i have so few of them in my army (i own 2 and run them with 1 missile launcher in an anti-tank squad). I have tons of missile launchers but they just arent all that great against all the new land raiders out there.
So whats the current thinking for 5th edition? Lascannon hull weapons a bad idea? Should i run sponsons at all?
thanks in advance for the advice.
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Post by aeonian on Oct 20, 2008 10:43:56 GMT -5
In my exerience with tanks, since you can't fire sponsons and the ordnance weapon in the same turn, I would focus the sponson weapons on one thing - taking out little guys. So, I would equip the 2 or 3 LR's with 3 heavy bolters and a pintel heavy stubber, so if some little infantry dudes get too close to your hull for comfort (i.e: other guard, gaunts, genesteelers, dire avengers, etc...) then you can unleash 12 machine gun shots on them, having more chance of hitting and blowing them to hell, rather than relying on your single ordnance shot at BS 3. Good luck, mate!
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Post by RedsandRoyals on Oct 20, 2008 10:51:24 GMT -5
Welcome to the Board, Trooper Stormlord! Let's see if we can help you out... Lascannons on the Russ can only be fired if you're at a dead stop, AND if you haven't fired the Battle Cannon. It IS useful if your Russ has lost it's cannon, or needs to punch through AV13 or 14. All that said, if you REALLY want to give enemy tanks a headache, use the Basilisk from long range. It has a Str 9 gun (same as the lascannon), amazing range, and even if you miss, that pie plate has to land somewhere (I once fired at a Razorback and accidentally blew up the Rhino next to it ;D) As to the composition of the squadron, I personally run the following: Tank 1: Hull lascannon, improved comms (command tank) Tank 2: Hull lascannon, HB sponsons, Dozer blade Tank 3: Hull lascannon, HB sponsons, Heavy stubber (all my tanks take cammo netting, smoke, and extra armour if possible) I find a mix of sponsons and no sponsons is the best bet. my first tank roles around the field, taking pot shots at side and rear armour and tank shocking any infantry that it can't kill with the battle cannon. My other two tanks usually just move up into range of the enemy and let fly with everything they can. Also, if the rumors are true, our Russ will be getting the "stable platform" rule in the new codex, which means it will be able to move and fire the sponsons in the same turn! Two other bits of advice: First, the HB from the sponson doesn't quite fit properly into the hull mount, so you will need to put in a little extra time there. Second, if those Land Raiders are giving you trouble, you might want to pick up a Demolisher. Nothing says "Die you scum!" like a Str 10 pie plate being dropped on their heads
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Post by Deleted on Oct 20, 2008 10:51:40 GMT -5
Yeah i do agree with that. Thats why its such a difficult decision. If i didnt have such a lack of lascannons in the army it would be an easy decision (heavy bolter hull weapon is cheaper too).
But i dont want to put the lascannons on and regret it later... thats the crux of this problem
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Post by telecustom on Oct 20, 2008 19:37:11 GMT -5
Here's an idea....MAGNETS. You can run with or without sponsons. There is a time and place for both options. The same thing goes for your Improved Comms, Stuber, and dozer blade.
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Post by ssgtdude (M.I.A) on Oct 22, 2008 21:02:53 GMT -5
Another reason to look at the Bassie for your armour popper is that if you are using it as a barrage weapon then you hit based on side armor. Which is a whole lot better than trying to use the Leman russ Lascannon in the same fashion.
the strength in the guard is the strength through superior firepower. We aren't hitting like marines, but we can throw out twice the amount of ammo at the target.
Keep them rolling and they will fail sooner or later.
When you are able to throw 20 wounds into a single squad chances are that squad is going to go bye bye. either through the wounds being failed saves, or even the failed ld test that quickly follows.
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Post by Deleted on Oct 22, 2008 23:03:59 GMT -5
Thanks, i think i am pretty confident of the set up i had in mind.
I got the first russ assembled, and i am very excited to get him (yes its a him, must be the huge phallic symbol on the turret) painted and on the table.
working on the 2nd and 3rd and realized that i am missing a sprue from the squadron box (grumbles) of course its the sprue with the chassis and battle cannon etc..the "meat" of the tank. So i called GW and they inform me that they cannot replace "a" sprue, so they will be sending me a brand new leman russ box...thats pretty cool.
Btw, I have been playing IG for a few years now. As i said as a mostly infantry force (we usually play 1000 point games so i never really needed tanks) but as people have finally gotten their armies up to 1500+ points i decided some armor is where its at (too bad they didnt do a demolisher squadron, i would have sooo bought that instead).
Without any real armor (usually run with 2 sentinals, 1-2 chimera's and the bassie) i didnt lose many games, but i got ALOT of ties. I am hoping that the battle cannons will help remedy that (3/4's the new players are Space Marines or Chaos).
Thanks for all the advice since i may not be a newb to IG, I am most definately a newb when it comes to IG armor.
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Post by RedsandRoyals on Oct 23, 2008 11:06:54 GMT -5
Another reason to look at the Bassie for your armour popper is that if you are using it as a barrage weapon then you hit based on side armor. Hmm... I don't see that anywhere. What page is it on? Ordnance weapons DO get to role two dice for armour penetration though, which is always a plus
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Post by ssgtdude (M.I.A) on Oct 23, 2008 11:29:41 GMT -5
I don't have my book with me at the moment, but when I get home I will post that out to you.
It is under barrage weapons
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Post by Ymmot (M.I.A) on Oct 23, 2008 17:39:43 GMT -5
I've read the same thing as well, top of the tank still counts as a side, so that is if you score a direct hit, if it drifts you can still end up hitting it in the front, or even the back if your lucky, it is all a matter of where the hole in the template lands.(I believe so at any rate, I also do not have my book sitting infront of me.)
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Post by RedsandRoyals on Oct 23, 2008 19:16:24 GMT -5
Ah, I see what you mean. I thought he meant you ALWAYS use the side armour, no matter where it hits. I know for basic ordnance, like the battle cannon, always resolves against the armour facing the the model that fired. You're right about barrage though. I think the top armour uses the rear armour value.
*edit* I see it now. Thanks, guys. My friend's tanks is in for a world of hurt next time we play ;D
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Post by ssgtdude (M.I.A) on Oct 23, 2008 19:35:40 GMT -5
On page 60 is the rule. First bullet point under template weapons. It states in the last sentence that ordinance weapons are resolved on side armor.
oow if you use the bassie as a direct fire you resolve under the armor that is facing you.
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Post by Deleted on Oct 24, 2008 11:12:32 GMT -5
Well, I have 2 leman russe's assembled and primed. I am hoping to start painting this afternoon and if all goes well i can finish by tomorrow at noon and actually get to use them in a game.
The new one GW sent arrived yesterday (talk about quick service heh). But it is still in the box. Soon as i get the 2 tanks painted i will for the first time in my gaming life (about 8 years) have a fully painted/based 40k army (1500 points maybe slightly more)
Can ya tell, i am excited, now i just hope GW doesnt complete mess up my army with the new codex, or revamp the Russ model (that would suck).
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Post by Rolling Thunder on Oct 24, 2008 13:27:36 GMT -5
A revamped Russ would be....silly, in gameplay terms anyway.
Although a new model would be nice. It needs a bigger turret, and a bigger hull. In fact, all of it should be bigger (except the gun-that's fine).
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Post by Deleted on Oct 24, 2008 16:40:03 GMT -5
ok, to clarify
I hope they dont produce a new Leman Russ Battle Tank model. Otherwise i will be highly annoyed since i JUST got my first tank model.
Oh and i actually managed to get my 2 tanks painted already...sweet.
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Post by zumbaz on Nov 3, 2008 2:45:18 GMT -5
well then what are you wainting for? Post them!
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Post by Deleted on Nov 6, 2008 15:36:47 GMT -5
Man sorry about disappearing. Something was wrong with the site or my connection to it.
Anyways, I would LOVE to post some pics, however i have seemed to have lost my camera *boggles*. As soon as i can find it, i will put up some pics.
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Post by Deleted on Nov 6, 2008 16:47:37 GMT -5
Alrighty then Found my camera, got new batteries...so here ya go, some pics Group Shot
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