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Post by Kaikelx on May 11, 2009 20:51:25 GMT -5
Let's get this place started back up again.....
This is the general board for the Marines, please post marine-related stuff here.
No "Marines suck" or anything of the like here please.
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Post by Julian Sharps on May 11, 2009 23:35:35 GMT -5
MARINES SUCK!!!!! [/sarcasm]
Actually, I find them to be very worthy opponents. While not quite as indestructible as Necrons, they have many more options and strategies available to them which makes them that much more unpredictable. Pity so many 10-year-olds play them...
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Post by The Envoy (AWOL) on May 11, 2009 23:46:08 GMT -5
Yeah, it is sad that so many young kids play the army.
I like my Marine army, it's not as personal as my Guard, but they are a very flexible force that can keep my opponents guessing.
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Post by Kaikelx on May 12, 2009 20:02:05 GMT -5
Also, some marine players somehow ignore their biggest asset. Tactical Marines.
Tactical Marines are like a swiss army knife, they are reliable, and usually get the job done. They can assault, shoot, be a heavy weapons platform, and basically the only thing they CAN'T do is be a vehicle or do a scout's job. (Hey, YOU try sneaking around in power armor)
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Post by Hetfiltrator on May 13, 2009 11:48:27 GMT -5
kaikelx i agree with you with the utmost sincerity and damn those ten-year olds and their ultramarines and not bothering to follow codex applications and rules and my old army i did do a lot of sneaking about in power armour what do you guys think of ironclad dreadnoughts i like them what about you guys
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Post by ElegaicRequiem on May 13, 2009 16:12:47 GMT -5
Vesviushetlan, I like punctuation...
But yes, in the previous 'dex, the 'customizability' of my marines was much greater. And scouts were bs4. That's half the reason I went to Guard.
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Post by Ymmot (M.I.A) on May 13, 2009 16:36:58 GMT -5
vanilla marines for me, I never really understood the trait system in the old dex, and by the time I figured it out it was almost time for the new codex...
right now I have an entire company of Ultramarine Successors, why ultramarine successors? because in terms of fluff there are more ultramarine successor chapters then any other, and I wanted my Marines to stand out because of their actions, not thier origins.(yay, Golden Swords 5th company, with a big shout out to my support brothers in the 1st and 10th!)
I also have a renegade(non-chaos) army made out of 2nd/3rd edition models.
and I've just started making some Imperial Fists, because you can only do so much diy stuff before you start craving some structure...
that and I like me some Imperial Fists.(or anybody else with the geneseed of Rogal Dorn for that matter.)
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Post by Kaikelx on May 13, 2009 17:15:11 GMT -5
I prefer Black Templars or Legion of the Damned. Black Templars are numerous enough that you could safetly pick an army list that is your own personal force. Legion of the Damned are just....awesome.
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Post by The Envoy (AWOL) on May 14, 2009 9:01:32 GMT -5
Can't argue with ghostly Marines, that 3+ invulnerable save helps too...
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Post by SirAndrewD on May 18, 2009 11:02:24 GMT -5
Marines don't suck!
Haha, I am the hated Ultramarine player! He upon whom heaps of scorn are heaped! He who has the fingers pointed in his direction and disapproving stares leveled! He who should feel the shame of 10,000 embarrassments at even owning such a vile and despicable blue horde of horribleness! Look low upon me and shout "Noob!", for I am as vile as the leper and as base as the scalawag.
That said, isn't blue a nice comforting shade?
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Post by xorl on May 18, 2009 11:29:57 GMT -5
hhaah. I remember my Smurf force. they were teal and white. i think i still have one. i called them the Aqua Marines. as a pun on ultramarines xD i was a clever 10 year old.
i love tactical sqauds. they are seriously my favorite troop choice as for all around goodness. that, and i have a HUGE one for infantry for some reason.
maybe thats why guard spoke to me.
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Post by commissargaunt on May 18, 2009 13:09:14 GMT -5
I have never played marines, guard all the way! ever since i was like nine years old I've played the glorious IG, marines have just never done much for me.
Sure they're tactically flexible but is a tactical marine squad as flexible as an IG platoon?
And I hate the Sm fluff, no offense to the "good" non 10-year old SM players but I think that the SMs have won too many battles with their tiny company size where the IG in numbers much greater are smashed and routed and destroyed, thats the only thing that Irks me.
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Post by Kaikelx on May 18, 2009 21:08:13 GMT -5
If both forces are the same amount of points, then the marines are actually on even ground with the guardsmen. The guardsmen have sheer firepower, and numbers, but the marines can hold their own in an assault, and actually stand a chance of winning. Imperial Guard fights in huge engagements, much larger than what I believe the Marines participate in. Consequently, the enemy force is proportionally stronger. The Guard is also the most common enemy for every race, so it would make sense that the Guard suffers many defeats, alongside many victories. I believe that Space Marines are more of the SpecOps forces. After all, they are the scalpel, while the Guard is the Hammer. Everyone knows that the Hammer will often destroy the scalpel. However, the Guard commanders are portrayed as having no sense of tactics, often sending wave after wave after wave of men in. While this more common type of Guard regiment can wear down a company of marines, often, the marines can win simply by using more tactical hit-and-run maneuvers. Also, your average Marine Commander has MUCH more experience than your average colonel. It would make sense that Marine would be able to do more with less, which is what Marines to best. I tend to think of Guardsmen as the "Halo Marines" while the Space Marines are "The Spartans" That really clears things up in my mind .
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xthetenth
Lieutenant
Arty for the arty god, pie for the pie throne
Posts: 121
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Post by xthetenth on May 22, 2009 0:27:12 GMT -5
I prefer Black Templars or Legion of the Damned. Black Templars are numerous enough that you could safetly pick an army list that is your own personal force. Legion of the Damned are just....awesome. Absolutely. I play black templars and their numbers make it feel a lot less wierd that there's about 800 times as many models as marines out there. Even better, due to the fact that they've got a cc focus and a huge chapter upgrade sprue they've got (imo) the most amazingly sweet looking basic troop and I love them. Plus, mech templars are just nasty at attacking. They make a great counterpoint to the mostly static guard I'm trying to build and the kinda sorta mobile tau I should rejuvenate/remake. To hell with versatile troops choices, I have Meqs with 2 cc attacks and sweet tabards!
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Post by ElegaicRequiem on May 22, 2009 0:34:30 GMT -5
I tend to think of Guardsmen as the "Halo Marines" while the Space Marines are "The Spartans" That really clears things up in my mind . Okay... you put a 3000 point force of IG on the table. I'll put a SM chapter master on the table. I win. Not only that, but I hijacked a bunch of your vehicles along the way, just to rub it in...
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Post by RedsandRoyals on May 22, 2009 0:37:18 GMT -5
Sure they're tactically flexible but is a tactical marine squad as flexible as an IG platoon? A IG platoon can handle a Landraider, bring down a full squad of MEQs, burn a mob of Boyz to death, pick off Farseers, shred Tyranids with massed firepower, and claim every single objective on the field twice over, all in the same game, should that prove necessary. A Tac Squad can split into two smaller squads. Does that answer your question? Reds
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Post by ElegaicRequiem on May 22, 2009 0:40:47 GMT -5
Brilliant.
Oh, the tac squad does get a free flamer and ML, now.
Yeah... big whoop...
GO IG!
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Post by The Envoy (AWOL) on May 22, 2009 0:42:09 GMT -5
Wait, don't forget, they also get the option of a free Heavy Bolter and Multi-Melta too...
Then again...
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Post by ElegaicRequiem on May 22, 2009 0:43:54 GMT -5
Wait, don't forget, they also get the option of a free Heavy Bolter and Multi-Melta too... Then again... How is that? And yes, Reds: a free flamer and ML isn't worth the points you paid for them. Edit: Um, your post is gone...
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Post by The Envoy (AWOL) on May 22, 2009 0:45:13 GMT -5
They can get the Heavy Bolter, Multi-Melta, or ML for free.
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Post by ElegaicRequiem on May 22, 2009 0:47:32 GMT -5
So they can. I thought you meant in the same squad. It's obviously time for me to go to bed. Sayonara.
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Post by Kaikelx on May 22, 2009 8:33:34 GMT -5
I tend to think of Guardsmen as the "Halo Marines" while the Space Marines are "The Spartans" That really clears things up in my mind . Okay... you put a 3000 point force of IG on the table. I'll put a SM chapter master on the table. I win. Not only that, but I hijacked a bunch of your vehicles along the way, just to rub it in... You win simply because 1. You're the main character. You're not supposed to die. 2. You respawn whenever you die However: Play on Legendary and start shooting marines, or kill Captain Keyes in the beginning of Halo 1, and then tell me how easy it is to kill halo marines . I actually think that the Marine=Spartan comparison in fluff is pretty accurate. The Spartans were the best ground troops ever, but their small numbers worked against them, until there was only a handful left. No commander only sent Spartans in, unless it was a mission for small teams only, and the Spartans usually worked with and supported the Marines. That is how I choose to interpret the relationship between Space Marines and Guardsmen.
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Post by ElegaicRequiem on May 22, 2009 9:36:23 GMT -5
Yes, well... I don't think I ever shot my allies on purpose. And I never said it was a bad comparison, I was just making a joke about how overpowered any protagonist usually is by necessity.
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Post by Hetfiltrator on May 23, 2009 15:24:14 GMT -5
Okay... you put a 3000 point force of IG on the table. I'll put a SM chapter master on the table. I win. Not only that, but I hijacked a bunch of your vehicles along the way, just to rub it in... You win simply because 1. You're the main character. You're not supposed to die. 2. You respawn whenever you die However: Play on Legendary and start shooting marines, or kill Captain Keyes in the beginning of Halo 1, and then tell me how easy it is to kill halo marines . I actually think that the Marine=Spartan comparison in fluff is pretty accurate. The Spartans were the best ground troops ever, but their small numbers worked against them, until there was only a handful left. No commander only sent Spartans in, unless it was a mission for small teams only, and the Spartans usually worked with and supported the Marines. That is how I choose to interpret the relationship between Space Marines and Guardsmen. i beleive that would be one of the more correct interpertations about this topic beside why are we comparing marines and guardsmen marines are clearly in a different catagory also tac squads can choose to fail leadership tests, AUTOMATICALLY RALLY, after said test and still fire heavy weaponry while i.g. has the man power marines have the skill and it's unfair to compare them in such fashion
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