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Post by Ymmot (M.I.A) on Jul 9, 2009 16:18:54 GMT -5
--HQ-- Archon agonizer splinter pistol shadowfield combatdrugs=======131
incubi(5) warriors(4) x2 splinter cannons raider==============232
haemonculus stinger scissorhand=========35
haemonculus destructor scissorhand=========45
--ELITE-- wych squad (10)=228 succubus agonizer combat drugs raider
wych squad (10)=228 succubus agonizer combat drugs raider
--TROOPS-- warriors (10)+2 splinter cannons+blaster=105
warriors (10)+2 splinter cannons+blaster=105
warriors (10)+2 dark lance =100
warriors (10)+2 dark lance =100
warriors (10)+2 dark lance =100
raiders (10+raider)+1 splinter cannon=145
--FAST ATTACK-- reavers+succubus(10) agonizer combat drugs x2 shredders=241
--HEAVY SUPPORT-- ravager+3 dark lance=105
Talos+100
total 2000
Somewhat new and improved! nice round number, lots of troops and lots of firepower... haemonculi go with the squads on the ground armed with cannons and blasters, moving up to engage just about anything that gets in the way while the other warriors dig in and start lancing everything and the rest of the army swoops in and goes for the throat...likey going 24 inches on turn one for the obscured save before launching another 12 and unloading my wyches to fleet into CC while the raider squad starts shooting and my Archon and Incubi either get out to join the combat or zip forward again for a better opening.
against most any t3 opponent I would drop all Agonizers for powerweapons and use the left over points (around 20) for a bit more extra gear.
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