Deleted
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Post by Deleted on Jan 15, 2008 17:20:11 GMT -5
So say I already am using Light Infantry and Sharpshooters, would it be too much cheese to take the hardened warriors one (+1 WS, forget the exact name) and apply them all onto my IG squads?
I was also considering using sanctioned psykers for amusement value, but which would be less cheesy/would be more acceptable?
Thanks
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Deleted
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Post by Deleted on Jan 16, 2008 2:13:07 GMT -5
Cheese is a moniker for the Space Marines and Necron.
Imperial Guard need all the help they can get.
Just remember- don't take more than 2 doctrines that increase the cost of your basic troops. You need bodies on the ground about as much as the 'nid.
Here's some Doctrine choices that are free or low-cost and can really help.
Drop Troops- Free. Deep Striking allows your Guard to be much more mobile. And it really helps you use Melta guns effectively.
Close Order Drill- Free. Mostly used for counter-charging. Form up for the +1 to Init and Leadership and CHARGE!
Veterans- Allows you to take more than one Hardened Veterans squad. Vets have better BS and are allowed to take 3 special weapons. Load up with Plasma/Melta and go to town!
Iron Discipline- At 5 pts. per officer, this is a steal. It allows any broken unit with 12" of the officer to use his leadership to regroup, even if they're under 50%.
The fifth doctrine I usually reserve to buy back a special unit. I recommend Ratlings for pinning, Conscripts for meat shields, or Ogryns for to bash stuff with.
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angelusmortis
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Courage is resistance to fear, mastery of fear - not absence of fear. -Mark Twain
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Post by angelusmortis on Feb 25, 2008 5:43:11 GMT -5
So say I already am using Light Infantry and Sharpshooters, would it be too much cheese to take the hardened warriors one (+1 WS, forget the exact name) and apply them all onto my IG squads? I was also considering using sanctioned psykers for amusement value, but which would be less cheesy/would be more acceptable? Thanks Well, obviously GW doesnt think its an issue since if you play a Tanith list you get the following. - Light Infantry (as you want)
- Sharpshooters (as you want)
- Hardened Fighters (as you want, the one with the +1 WS)
In addition to the ones you want they also get the following - Priests
- Veterans (as suggested)
- Independant Commisars
- Cameleoline
Also, as stated, I dont think its cheesey at all. Its tough enough as IG. Not as forgiving of tactical mistakes as Space Marines or other lists are. Go for it. EDIT: BTW, just wanted to add. I havent played Tanith or have I seen it played. However, just looking at the list it looks rock solid. Infiltrate most units, good shooters, if they get into the assault due to infiltrate they have above average IG melee ability, the Vets are self explanitory, and they get better cover saves if you put them in cover when you infiltrate. You will prolly have less models then a standard IG list, but they will be pretty solid. Majority of the doctines compliment each other.
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Post by The Refined Gentleman (M.I.A) on Feb 25, 2008 13:20:10 GMT -5
i have light infantry and camo, the camo helps me against bolter fire. and i buy back orgryns, rough riders and stormies. orgryns for hitting power, rough riders for capturing objectives and annihalating heavilly armoured opponents (necrons, marines, ect) and stormies for all sorts of purposes.
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Post by lordcastellenjon on Feb 26, 2008 14:26:16 GMT -5
I use carapace armoure to increase my gaurds life exspectenscy sharp shooter to try that exstra dice and then I use HW platoons elite troopers and ratlings and so far my choices keep my guys fighting harder and longer
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angelusmortis
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Courage is resistance to fear, mastery of fear - not absence of fear. -Mark Twain
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Post by angelusmortis on Feb 27, 2008 9:33:17 GMT -5
I use carapace armoure to increase my gaurds life exspectenscy sharp shooter to try that exstra dice and then I use HW platoons elite troopers and ratlings and so far my choices keep my guys fighting harder and longer Are you trying to slip an Enzyte commercial in here somwhere? ;D
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Deleted
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Post by Deleted on Mar 18, 2008 3:22:44 GMT -5
Its not an issue of cheese as you put it. Adding the hardened fighter docterine makes that unit more points for a soft easy unit.
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Post by fatuous on Mar 18, 2008 8:24:24 GMT -5
Not cheesy at all. U just have to be careful that u don't end up paying the cost of a space marine or sister of battle for ur guardsmen, as they still won't be as good.
Not giving the docs to every squad can help tho, just the ones that will benefit the most, so give ur heavy weapons sharpshooters, and maybe a few squads Hardened fighters, ratehr than giving it to every one.
ND hardened fighters for ur heavy weapon squads might sound a bit odd, but can be useful if ur sure they'll get assaulted.
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Deleted
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Post by Deleted on Mar 26, 2008 6:10:17 GMT -5
Nice thread. Elsewhere I read advice that recommended a maximum of two "paying" doctrines per squad. Also you can also consider NOT using doctrines, or utilising free or cheap doctrines like veterans, grenadiers or iron will. This would allow you to focus on spending on better troop types rather than a slightly better WS.
Additionally, hardened fighters isn't that great since you still can hit a SMurf on a 4+ at WS3. He just hits you first, and harder, and more accurate. So you're still usually dead already...
Answer:
Doctrine "Tin openers": Your Infantry squad are armed with the best culinaire electric tin openers, specially designed for all the other races in the universe that all wear enormous amounts of armour or have unnaturally dense skin (lucky them). Squads armed with tin openers count as having AP3 close combat weapons at 15pts per squad and 10pts per sentinel.
NB: Terminators are immune because they have learnt anti culinaire skills in speaking french and cooking flashy food at the Space Marine first company cookery crash course during their summer break.
Looks about right for GW fluff ... eh?
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Deleted
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Post by Deleted on Apr 10, 2008 22:17:36 GMT -5
Sharpshooters Xeno-Fighters: Orks (for my fluffy Vets) Ratlings Stormies Ogryn/RR/Close Order Drill
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Post by Rolling Thunder on Apr 11, 2008 4:34:01 GMT -5
There is no such thing as cheesy guard. Not even armies built around three Leman Russ demolishers and two baneblades are cheesy.
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