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Post by Deleted on Feb 6, 2007 9:31:32 GMT -5
Can anyone clarify the rules regarding a heavy weapons team for me?
I know the team takes two guards to create. Does this mean that both guards must die for the HW to be disabled? Or if a single guard dies will the weapon loose functionality or be disabled?
Any clarification is appreciated.
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Post by majorjav on Feb 6, 2007 10:45:27 GMT -5
You must have the 2 guards being killed to have the HW lost. That's why HW are more expensive than their marines counterparts because you have 2 servants! If you loose one guard, the HW can still fire, in the term of game there is no difference if you have 1 or 2 servants for your weapon. Hope that will help!
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Post by Deleted on Feb 6, 2007 17:50:32 GMT -5
Those are the rules as far as I know.
However, we play with a house rule that if the guardsmen are killed, but the gun is still intact, and if the IG player can redirect two guardsmen from another squad in the next 2 turns, he can use the HW again. But that's just a house rule, despite its fun.
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Post by Turtleboy(AWOL) on Feb 9, 2007 5:13:26 GMT -5
majorjav got it right. a heavy weapon team means that you take two guardsmen and they lose their lasguns, but they get a heavy weapon. they're still 'two guardsmen' which means you can remove one as a casualty and the weapon can still fire because nowhere does it say it requires both guardsmen to operate the heavy weapon.
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Post by majorjav on Feb 9, 2007 11:32:53 GMT -5
Thanks turtle!! I'm trying to quote BS 4! But I'm not that veteran for it!!
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Post by Woz on Feb 9, 2007 15:09:10 GMT -5
majorjav got it right. a heavy weapon team means that you take two guardsmen and they lose their lasguns, but they get a heavy weapon. they're still 'two guardsmen' which means you can remove one as a casualty and the weapon can still fire because nowhere does it say it requires both guardsmen to operate the heavy weapon. You don't lose the lasguns. You get two guardsman with Lasguns and equip them with a HW. The rule doesn't say that the HW replaces the Lasguns so they keep them.
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Post by Turtleboy(AWOL) on Feb 10, 2007 2:25:07 GMT -5
I'm mailing the rulezboyz. we've got to put this heavy weapon debate to bed lol. dangit their office is closed and I couldn't find an email address for them, only a phone number oh well I'll try and get ahold of them soon to get an answer on this debate.
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Post by majorjav on Feb 10, 2007 7:07:17 GMT -5
Alright then! I agree with Woz, it is said that 2 guardsmen form a HW team, and do not say that they lose their lasguns! Watch GW models, the 2 guardsmen have their lasguns so....
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Post by knight (M.I.A) on Feb 10, 2007 7:27:38 GMT -5
Tboy I mailed them once. The team keeps their lasguns and get a HW to that. You can decide if you want them to shoot with the HW or the lasguns... And hey you paid for the flashlights when purchasing the squad, as the costs of a squad inculde a normal sarge with his equipment and nine guardsmen with flashlights and t-shirts...
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Post by Turtleboy(AWOL) on Feb 10, 2007 13:32:57 GMT -5
yep, I just got off the phone with the rulez boyz before checking this post and they said the exact thing to me as they said to you heavy weapon crew has 2 lasguns and a heavy weapon and can choose which to fire. the loader may always fire his lasgun.
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Post by thefishki345 on Mar 9, 2007 3:56:59 GMT -5
um, do you have 2 have 2 people operating a heavy weapon team? especially a missile launcher, couldnt you just mount the missile launcher on a single guys shoulder?
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Post by fatuous on Mar 9, 2007 4:28:44 GMT -5
Yes you can, but you always need 1 guy to carry the ammo. It doesn't make a massive amount of difference, as the 2nd guy is just a normal guy from the squad for all intents and purposes.
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Post by thefishki345 on Mar 9, 2007 4:43:26 GMT -5
ok thanks, so i could get a guy with the arms from the hw sprue carrying the missiles and the guy with the seperate missile launcher and that would count as a missile squad?
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Post by Turtleboy(AWOL) on Mar 25, 2007 14:46:47 GMT -5
the rules state that two guardsmen must form a heavy weapon crew.
the rules regarding basing state that you can use a bigger base than is required for a unit but not a smaller base.
since a heavy weapon crew is made up of 2 regular guardsmen, then your minimum base size for the crew is 2 small bases.
the heavy weapon teams on the big bases are just an example of using bigger bases being acceptable rulewise - the team still counts as two individual models even though they're based together for convenience.
hope that helps to clarify.
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Post by Warmaster Stabwhiskers on Mar 26, 2007 5:13:13 GMT -5
And it does....doesnt it? Taps my bolt pistol
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Post by Deleted on Mar 26, 2007 23:52:24 GMT -5
Ok, so if i read right, the loader always gets to shoot his lasgun? That might just be the extra laser-light I need to take out that pesky daemon with 1 wound left!
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Post by thefishki345 on Apr 25, 2007 0:24:25 GMT -5
lol, uh yeh except could you take out a deamon prince with a lasgun?
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Post by knight (M.I.A) on Apr 25, 2007 0:28:43 GMT -5
Oh that works pretty well. Could be a bit difficult depending on the DP you're shooting at, but it's possible. I've already seen Swarm Tyrants, Carnifexes and DPs falling because of a flashlight. The thougest DP you can get for points has T6 and a lasgun can still harm that.
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Post by thefishki345 on Apr 25, 2007 0:38:45 GMT -5
lol cool, lasguns rule
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Post by Deleted on Apr 25, 2007 1:29:38 GMT -5
Lasguns rule when either one or two factors are evident, or both are.... those two factors are... they have been blessed by the Emperor through your divine and holy faith... or.... you have extremely large numbers of them
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Post by thefishki345 on Apr 25, 2007 3:40:51 GMT -5
lol, well they are the most reliable gun lol it can be recharged by exposing it to the sun or placing it in a fire!
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Post by knight (M.I.A) on Apr 25, 2007 15:43:44 GMT -5
Wrong Major. Lasguns just work under one condition. The opponents have to be stronger. Any target that is as strong as a guardsman or weaker won't be harmed by a lasgun. But any other target will die...
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Post by Deleted on Apr 25, 2007 16:25:24 GMT -5
so how do you kill grots? scrape 'em off your boot?
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Post by thefishki345 on Apr 25, 2007 19:03:50 GMT -5
lol uh yeah propably, dont worry, i had no idea what knight said either lol.
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Post by knight (M.I.A) on Apr 26, 2007 4:59:08 GMT -5
For Grots and things like that, I need lascannons, plasmas, missilelaunchers, meltaguns, heavy bolters and everything else that is strong enough to normally kill something really big, but all these weapons won't even leave a scratch on a smurfs armor. For that you need a lasgun. A most strange is that all IG gamers I know say the same. They kill a squad of 5 Terminators with 5 lasgun shots. But a squad of any other opponent that is about as same as strong as a guardsmen (or weaker) won't be harmed.
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