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Post by Beav on May 15, 2011 7:02:27 GMT -5
*looks in thread* Oh...well I wasted all that money and time and caused a great deal of embarrasment to myself by throwing my personal funeral for you, only to have you walk in on it and ask me why I'm kneeling on the ground. Getting on topic, that guy has a Dkok nade launcher doesn't he? Also, STUFF! (You have kept this thread alive and thriving for so long I would be interetsed even if you posted a picture of a kitten standing in a baseball hoop)
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Post by Scarper on May 15, 2011 10:47:48 GMT -5
Hahaha, thank you so much guys! Glad you like him And Beav, I haven't been that slack, have I? It's been a few days I guess In case anyone was wondering, the Warden was my entry for the GGV competition, though cogride's awesome tau won. Here's the finished piece, in case you missed the comp! PLUS: A bonus mini update on the Jackals! I figured that while Murdock was getting his makeover, I might as well make a few changes due to injuries, new gear etc. - Farrell got captured by the wrong people and won't be making any more appearances - Crow got her hands on a needle rifle, which should be fun to play around with. (Her base will also be getting that weathering we talked about when I paint the new weapon!) - Skragg got a haircut! - Twitch caught one too many hand wounds and will be waiting for some mechanical parts to come up at the trader - And Riggs already found some! Proper update in a few days, I'm sure Also, just for Beav:
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Post by Scarper on May 15, 2011 10:49:48 GMT -5
Hmmm - that's as big as I can get the picture without it being about 4x the size of the screen. Click it if you fancy a look, and it'll take you to a gallery where you can zoom!
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Post by Walrus on May 15, 2011 18:25:21 GMT -5
The warden was a good piece of work, too bad you didn't win... Anyway, it's good to see the gang going well
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Post by Beav on May 16, 2011 4:14:37 GMT -5
Have you only been away for a few days? Blargh, guess me going to Brisbane for a week had something to do with that. Also that picture of the kitten almost made me fall off my chair PS: (cheeky) You haven't forgotten about the role call thing have you? You never got around to following up that sketch XD Also who was the sketch of anyway
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Post by Trooper One-Nine-Seven-Four on May 16, 2011 9:16:06 GMT -5
So sorry to hear that Farrell got captured! He was one of my favorite conversions of your...
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Post by Scarper on May 22, 2011 3:50:14 GMT -5
Walrus - Thank you! Cogride's piece was amazingly painted, and I really liked most of the others too, so I'm not bitter @beav - Hahaha, no worries, I tend to fade in and out as exams come and go anyway. I'm really sorry, but the Roll Call thing probably won't be happening in the foreseeable future now - I had too many ideas of my own! I'll try to fit it in when I can though - hope you're not too disappointed @trooper 1974 - Aww, thanks! He's not actually dead (as far as we know), his capture was really more of a campaign plot point. He probably won't be back any time soon, but I've still got the model Couple of bitty, small updates today: I made the updates I was talking about to the gang. Colour balance in the pic isn't the best, but the gang are all correctly represented now (though technically I haven't actually acquired Twitch's bionics yet... Again, click the image for a bigger, zoomable version!Here's the planned scheme for the new and improved Murdock: And finally, some fluff. Just a little atmosphere, and nothing too exciting. Was trying to have a bash at a little local mythology to flesh out the background. Hope you like it The surface – the true surface – now had a strange kind of beauty to it, Coop thought to himself. The emptiness, the silence, had a unique sensation, a feeling all of its own. Between the settlements, in the mainly intact ruins of the old world, it still felt like trespassing, like sneaking out as a teenager. The truck growled through the silent city, echoing back and forth in the empty buildings. He felt as though he were walking through Greenmile City again, footsteps echoing impossibly loud in the early hours of the morning when the streets were dead. You could be the only person in the world. It would be easy to ignore the signs of what had happened, if you kept your gaze high enough. Facing skyward, the pockmarked walls and burnt out vehicles would slip out of view, the upper levels of what used to be Ruckarnlan jutting dark and silhouetted against the yellow-hued sky, looking now as he imagined they always had. He’d never come here before the evacuation – the empty streets of the old city were all he’d ever seen of it, a passing blur thrown up and down from the back of Carson’s caravan. The city told stories, like every place on the surface. He’d learned to read the environment as they drove, hear the history it whispered, just below your hearing, through the tedium of the long ride. Here a former shop-front was boarded up with scrap scavenged from nearby buildings, corrugated iron and rotten wood. Empty food cans littered the ground, a rainwater collection duct rigged to the front of the building. A scavenger, maybe a family, had lived there once, maybe died there. Picked the area clean before moving on, or succumbing to the poisonous air. Conditions on the surface were harsh, and few survived up here for long.
Here, a faded mural. Scorpions, a gas mask, crossed rifles. A gang? Perhaps just a lone waster? Might even have been prior to the rebellion – images of warfare and revolution were nothing new on Caitiff. There were others around Ruckarnlan, less warlike, less violent – things of beauty. Real artworks, sprawling growths of painted plants, painstakingly etched representations of women, surrealist blooms of colour. Multi-storey buildings covered in swathes of pigment - hours upon hours of work in the deadly conditions of the wastes. He’d often wondered about who could produce such things: could they be the work of a single man? Some crazed artist lost in the wilderness? Coop had seen shadows moving through the buildings, all of them had – ghosts of the old world, they called them. Killed so quickly when the violence began that they’d never realised that they were dead. Stories were common in the hive of people taken by these shadowy spectres, vanishing silently from the back of vehicles in dust storms, not a trace of their passing, only to be seen in the painted walls of the surface. Coop didn’t believe them, but he still shuddered as the wind picked up.
There were still signs of the life that had once thrived here, if you looked high enough – tattered rags hung on what had once been washing lines, faded curtains still blew from open windows. The signs were always there, though. Windows, shattered. Paintwork peeling and torn. With time came decay, and decay was all that was left in the wastes.
Pulling at his uncomfortable mask, Coop nudged Riff awake. It was her watch, and he’d seen enough.
Apologies that it's nothing big - I've got a final in less than two weeks, so I'm not getting much modelling time at the mo Please let me know what you think!
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Post by Gabriel Lupus on May 23, 2011 4:49:42 GMT -5
Would that score 3 points in Kitten-ball?
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Post by Scarper on May 23, 2011 8:34:33 GMT -5
Depends how far away you threw him from
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Post by Walrus on May 23, 2011 8:48:32 GMT -5
How many points would I get for getting it in the hoop from all the way down in Australia?
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Post by Scarper on May 25, 2011 17:38:11 GMT -5
Ehhh... maybe 2? It's a tough scoring game! Today's update is a little different - I've been reading up on the Necromunda vehicle rules, and considering that the Jackals are surface scavengers and the QA are a vehicle-based gang, it's only right that they get some wheels! A lot of the parts I've used to make these are bitz orders from ramshackle games that I've put together in my own way, though there's a fair bit of plasticard and GW stuff thrown around in there too. I love love love these model parts, and I feel like they're perfect for my theme, but a word of caution about Ramshackle themselves: The resin they use is AWFUL. It comes with no clean up whatsoever, a lot of pooled resin, and absolutely covered in release agent. When getting rid of the excess, every cut is a little gamble - some pieces will literally shatter into a hundred razor sharp pieces as you remove the flash. The order took a long time to arrive, and based on some of his interactions on another forum, the owner of the company doesn't seem like too pleasant a gent either. That being said, the models are awesomely cheap, and just generally awesome, so I reckon it's worth it Anyway, without further ado, the Remnant ride, previously belonging to a guilder named Carson: Here you can see the added nitrous, exhaust system, fuel barrels and armour plates: With makeshift 'ballistic shield' (aka scrap metal), support grips for anyone riding in the back, and a tow hook And just a shot for scale - it's pretty hefty! Also included is a WIP of the first of the QA's buggies - I'm working on a makeshift rollcage, and I did some plasticard work to extend the chassis, which is all new to me! With the exception of two sentinels, I've never painted a vehicle before, so I fully expect to wreck both of these when it comes to painting Final bit for today is a small one - Latest Remnant gangers will be a juve and a replacement heavy. I'm still working on the juve, but here's a copplestone model I've made a couple of small changes to: Do you think that's enough for her to look female? She has a big bulky jacket, and I really don't want ot go down the line of sculpting boobs onto a model that doesn't need them. Small change, but hopefully just a hint. Hope you like the haul today, and please let me know what you think - I really value ALL your feedback, good or bad
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Post by Walrus on May 25, 2011 23:57:56 GMT -5
That truck is amazing! truly, you are a converter sent from the gods.....
For the female, I think that should be fine. Really, you wouldn't have even had to have added that hair and you could still say she is a she.
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Post by Gabriel Lupus on May 26, 2011 11:26:03 GMT -5
Nice truck - it truly is a beast of a thing... a real scrapyard/underhive junker! I think that model should work fine as a female without the need to sculpt breasts. Surprisingly I've found it's the way the face/head is sculpted that defines the gender of a model, and being as most of that models face is hidden, I think you could get away with deciding it either way - the hair was a worth while addition though.
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Post by Scarper on May 29, 2011 13:56:58 GMT -5
Thanks a lot guys, I'm really glad you like the truck! For the amount of face you can see, I think her gender could have gone either way - I just wanted to make it a little clearer! Today's update isn't massive, just a few detail touches on the truck. The roof is going to get a lot of boxes, a barrel and a spare tyre strapped with wire to the paperclip loops that I've added, possibly partially covered by a tattered tarpaulin. I've added a heavy machinegun and a pivot in a defensive position (the truck's for scavenging, not chasing down other vehicles, so no forward facing weapons!), and I've also put in a mini stepladder for people to get in and out. There are also a few smaller armour plates on the other side, but no photos of them just yet. Small touches, but hopefully they add a little more character! I've also got a scale shot and a different angle of the buggy. At the mo, I'm thinking it'll get two pairs of wheels at the back and one at the front, once my brass rod and plasticard gets here. I still haven't ruled out a halftrack at the back though, and I've been flirting with the idea of a hover vehicle (though I think my theme rules that out - it's just a fun idea while making whooshing sounds ) Again, not a huge update, but I hope you like what you see. Please let me know what you think, and feel free to sling any ideas my way - I'd really appreciate them!
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Post by Shostak(AWOL) on May 29, 2011 14:15:04 GMT -5
Wow, your truck looks awesome.
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Post by Bryant on May 29, 2011 16:16:14 GMT -5
This is what I get for not checking up here. I miss all of the awesome stuff that goes up on this blog. Great job!
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Post by Walrus on May 30, 2011 8:23:09 GMT -5
Those little additions make a big difference... and yes, hover vehicles are fun to move around just because of the wooshing sound affects they entail ;D
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Post by Scarper on May 31, 2011 16:57:40 GMT -5
Thanks so much for the interest, guys! Shostak(AWOL) - Thanks a lot, man, I'm glad you like it! Bryant - Hahaha, thank you, that's really kind! As long as you check in every now and again, I doubt you'll miss too much Walrus - Thanks so much! And I totally know what you mean - I'm genuinely considering making it a hover vehicle just so I can keep pretending to fly it around ;D Ugh, so, exams in two days. Needed a break from haematological malignancies, so I've done a little more work on Scratch, latest juve for the Jackals. She'll be driving the truck that Twitch used to drive in my fluff, as he wasn't really up to the task after his head injury She's the youngest of the current Remnants, and relatively inexperienced. In her first game, with the first shot she ever took, the dum dum bullets in her stub pistol jammed and exploded in CC, killing the ganger she was fighting, but leaving her unscathed. Apparently, she's a glutton for punishment, as she then rolled gunslinger in the post-skirmish exp part, so a plasma pistol with big protective glove was clearly the way to go! The brace is to correct a palsy aquired at birth (I've definitely been studying too much Obs&Gynae lately), and will be used to explain an attraction to speed. The pose was supposed to be awkward and uncomfortable - she won't be on foot if she can avoid it. I've got a big fluff section planned, but too tired tonight! The top under her jacket is a thick woolen top - think fisherman jumper. I think it'll be clearer once she's painted up. She's not done yet - needs a little clean up on the twisted plastic on her backside, she needs some holsters or stowage and some general smoothing. Considering that she was originally going to be a "simple kitbash", I'm pretty happy with how she's going - parts from 8 different kits so far! Here's the part I need a little help on though - small backpack, or bandolier, catachan torso style? I'm not sure which would suit her better, and I'm open to ideas! Hope you like her, and, as always, please let me know what you think
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Post by Hetfiltrator on May 31, 2011 19:19:26 GMT -5
SCARPER! What is that gun in the back of the truck and why do I find it so awesome? Personally I'd say bandolier. That'd look cool!
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Post by Walrus on Jun 1, 2011 10:11:02 GMT -5
*cough*doublepost*cough* Anyway, that is a cool conversion... The greenstuff work on the front makes me think of the old school tunic with frilly shirt underneath (or whatever it is called )
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Post by Trooper One-Nine-Seven-Four on Jun 5, 2011 13:11:27 GMT -5
Sweet conversion! My vote would be for a backpack, because from her pose currently it looks like she's hunched over a bit, so having a pack would go well I think...
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Post by Shostak(AWOL) on Jun 5, 2011 14:04:42 GMT -5
Wow, that conversion is great!
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Post by Beav on Jun 6, 2011 3:51:33 GMT -5
I think she'd have difficulty driving the trukk, as you use the right foot for the go foward/nutsNEEDTOBLOODYSTOP! pedals
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Post by Gabriel Lupus on Jun 7, 2011 14:17:39 GMT -5
My right leg is buggered beyond belief - I still manage to accelerate fine (I even use the brake occasionally...). Just thought I'd mention it... Scarper, I'd suggest Bandolier... but what would I know
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Post by Beav on Jun 9, 2011 2:41:12 GMT -5
HOw do you bugger a leg? (Sorry I just had to ask )
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